| package cli |
| |
| import ( |
| "flag" |
| "fmt" |
| "strconv" |
| ) |
| |
| // Float64Flag is a flag with type float64 |
| type Float64Flag struct { |
| Name string |
| Aliases []string |
| Usage string |
| EnvVars []string |
| FilePath string |
| Required bool |
| Hidden bool |
| Value float64 |
| DefaultText string |
| Destination *float64 |
| HasBeenSet bool |
| } |
| |
| // IsSet returns whether or not the flag has been set through env or file |
| func (f *Float64Flag) IsSet() bool { |
| return f.HasBeenSet |
| } |
| |
| // String returns a readable representation of this value |
| // (for usage defaults) |
| func (f *Float64Flag) String() string { |
| return FlagStringer(f) |
| } |
| |
| // Names returns the names of the flag |
| func (f *Float64Flag) Names() []string { |
| return flagNames(f.Name, f.Aliases) |
| } |
| |
| // IsRequired returns whether or not the flag is required |
| func (f *Float64Flag) IsRequired() bool { |
| return f.Required |
| } |
| |
| // TakesValue returns true of the flag takes a value, otherwise false |
| func (f *Float64Flag) TakesValue() bool { |
| return true |
| } |
| |
| // GetUsage returns the usage string for the flag |
| func (f *Float64Flag) GetUsage() string { |
| return f.Usage |
| } |
| |
| // GetValue returns the flags value as string representation and an empty |
| // string if the flag takes no value at all. |
| func (f *Float64Flag) GetValue() string { |
| return fmt.Sprintf("%f", f.Value) |
| } |
| |
| // Apply populates the flag given the flag set and environment |
| func (f *Float64Flag) Apply(set *flag.FlagSet) error { |
| if val, ok := flagFromEnvOrFile(f.EnvVars, f.FilePath); ok { |
| if val != "" { |
| valFloat, err := strconv.ParseFloat(val, 10) |
| |
| if err != nil { |
| return fmt.Errorf("could not parse %q as float64 value for flag %s: %s", val, f.Name, err) |
| } |
| |
| f.Value = valFloat |
| f.HasBeenSet = true |
| } |
| } |
| |
| for _, name := range f.Names() { |
| if f.Destination != nil { |
| set.Float64Var(f.Destination, name, f.Value, f.Usage) |
| continue |
| } |
| set.Float64(name, f.Value, f.Usage) |
| } |
| |
| return nil |
| } |
| |
| // Float64 looks up the value of a local Float64Flag, returns |
| // 0 if not found |
| func (c *Context) Float64(name string) float64 { |
| if fs := lookupFlagSet(name, c); fs != nil { |
| return lookupFloat64(name, fs) |
| } |
| return 0 |
| } |
| |
| func lookupFloat64(name string, set *flag.FlagSet) float64 { |
| f := set.Lookup(name) |
| if f != nil { |
| parsed, err := strconv.ParseFloat(f.Value.String(), 64) |
| if err != nil { |
| return 0 |
| } |
| return parsed |
| } |
| return 0 |
| } |