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I have compiled VGBA for several different flavors of Unix and made the binaries available
for free at the VGBA homepage. The current VGBA-Unix has several important requirements
* Current VGBA core code will only run on low-endian systems. This excludes SPARC,
680x0, and some other architectures from the list of possible ports. I'm hoping to add
high-endian support in the future.
* As GBA video hardware is capable of displaying 32768 colors, and GBA programs use
this capability extensively, I am only providing VGBA-Unix binary compiled for the 16bit
color. If your Xserver is unable to support this resolution, VGBA-Unix will not run on it.
* Since version 1.2, VGBA-Unix uses threaded sound driver. This means that your Unix
must support POSIX Threads, or VGBA-Unix will not run. On the systems with optional threads
support, please, add this support prior to running VGBA-Unix.