| /** |
| # Copyright (c) NVIDIA CORPORATION. All rights reserved. |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| **/ |
| |
| package image |
| |
| import ( |
| "fmt" |
| "strings" |
| |
| "github.com/opencontainers/runtime-spec/specs-go" |
| ) |
| |
| type builder struct { |
| env map[string]string |
| mounts []specs.Mount |
| disableRequire bool |
| } |
| |
| // New creates a new CUDA image from the input options. |
| func New(opt ...Option) (CUDA, error) { |
| b := &builder{} |
| for _, o := range opt { |
| if err := o(b); err != nil { |
| return CUDA{}, err |
| } |
| } |
| if b.env == nil { |
| b.env = make(map[string]string) |
| } |
| |
| return b.build() |
| } |
| |
| // build creates a CUDA image from the builder. |
| func (b builder) build() (CUDA, error) { |
| if b.disableRequire { |
| b.env[EnvVarNvidiaDisableRequire] = "true" |
| } |
| |
| c := CUDA{ |
| env: b.env, |
| mounts: b.mounts, |
| } |
| return c, nil |
| } |
| |
| // Option is a functional option for creating a CUDA image. |
| type Option func(*builder) error |
| |
| // WithDisableRequire sets the disable require option. |
| func WithDisableRequire(disableRequire bool) Option { |
| return func(b *builder) error { |
| b.disableRequire = disableRequire |
| return nil |
| } |
| } |
| |
| // WithEnv sets the environment variables to use when creating the CUDA image. |
| // Note that this also overwrites the values set with WithEnvMap. |
| func WithEnv(env []string) Option { |
| return func(b *builder) error { |
| envmap := make(map[string]string) |
| for _, e := range env { |
| parts := strings.SplitN(e, "=", 2) |
| if len(parts) != 2 { |
| return fmt.Errorf("invalid environment variable: %v", e) |
| } |
| envmap[parts[0]] = parts[1] |
| } |
| return WithEnvMap(envmap)(b) |
| } |
| } |
| |
| // WithEnvMap sets the environment variable map to use when creating the CUDA image. |
| // Note that this also overwrites the values set with WithEnv. |
| func WithEnvMap(env map[string]string) Option { |
| return func(b *builder) error { |
| b.env = env |
| return nil |
| } |
| } |
| |
| // WithMounts sets the mounts associated with the CUDA image. |
| func WithMounts(mounts []specs.Mount) Option { |
| return func(b *builder) error { |
| b.mounts = mounts |
| return nil |
| } |
| } |