| // SPDX-License-Identifier: GPL-2.0 | |
| /* | |
| * Copyright (C) 2003 Bernardo Innocenti <bernie@develer.com> | |
| * | |
| * Based on former do_div() implementation from asm-parisc/div64.h: | |
| * Copyright (C) 1999 Hewlett-Packard Co | |
| * Copyright (C) 1999 David Mosberger-Tang <davidm@hpl.hp.com> | |
| * | |
| * | |
| * Generic C version of 64bit/32bit division and modulo, with | |
| * 64bit result and 32bit remainder. | |
| * | |
| * The fast case for (n>>32 == 0) is handled inline by do_div(). | |
| * | |
| * Code generated for this function might be very inefficient | |
| * for some CPUs. __div64_32() can be overridden by linking arch-specific | |
| * assembly versions such as arch/ppc/lib/div64.S and arch/sh/lib/div64.S | |
| * or by defining a preprocessor macro in arch/include/asm/div64.h. | |
| */ | |
| #include <linux/bitops.h> | |
| #include <linux/export.h> | |
| #include <linux/math.h> | |
| #include <linux/math64.h> | |
| #include <linux/minmax.h> | |
| #include <linux/log2.h> | |
| /* Not needed on 64bit architectures */ | |
| #if BITS_PER_LONG == 32 | |
| #ifndef __div64_32 | |
| uint32_t __attribute__((weak)) __div64_32(uint64_t *n, uint32_t base) | |
| { | |
| uint64_t rem = *n; | |
| uint64_t b = base; | |
| uint64_t res, d = 1; | |
| uint32_t high = rem >> 32; | |
| /* Reduce the thing a bit first */ | |
| res = 0; | |
| if (high >= base) { | |
| high /= base; | |
| res = (uint64_t) high << 32; | |
| rem -= (uint64_t) (high*base) << 32; | |
| } | |
| while ((int64_t)b > 0 && b < rem) { | |
| b = b+b; | |
| d = d+d; | |
| } | |
| do { | |
| if (rem >= b) { | |
| rem -= b; | |
| res += d; | |
| } | |
| b >>= 1; | |
| d >>= 1; | |
| } while (d); | |
| *n = res; | |
| return rem; | |
| } | |
| EXPORT_SYMBOL(__div64_32); | |
| #endif | |
| #ifndef div_s64_rem | |
| s64 div_s64_rem(s64 dividend, s32 divisor, s32 *remainder) | |
| { | |
| u64 quotient; | |
| if (dividend < 0) { | |
| quotient = div_u64_rem(-dividend, abs(divisor), (u32 *)remainder); | |
| *remainder = -*remainder; | |
| if (divisor > 0) | |
| quotient = -quotient; | |
| } else { | |
| quotient = div_u64_rem(dividend, abs(divisor), (u32 *)remainder); | |
| if (divisor < 0) | |
| quotient = -quotient; | |
| } | |
| return quotient; | |
| } | |
| EXPORT_SYMBOL(div_s64_rem); | |
| #endif | |
| /* | |
| * div64_u64_rem - unsigned 64bit divide with 64bit divisor and remainder | |
| * @dividend: 64bit dividend | |
| * @divisor: 64bit divisor | |
| * @remainder: 64bit remainder | |
| * | |
| * This implementation is a comparable to algorithm used by div64_u64. | |
| * But this operation, which includes math for calculating the remainder, | |
| * is kept distinct to avoid slowing down the div64_u64 operation on 32bit | |
| * systems. | |
| */ | |
| #ifndef div64_u64_rem | |
| u64 div64_u64_rem(u64 dividend, u64 divisor, u64 *remainder) | |
| { | |
| u32 high = divisor >> 32; | |
| u64 quot; | |
| if (high == 0) { | |
| u32 rem32; | |
| quot = div_u64_rem(dividend, divisor, &rem32); | |
| *remainder = rem32; | |
| } else { | |
| int n = fls(high); | |
| quot = div_u64(dividend >> n, divisor >> n); | |
| if (quot != 0) | |
| quot--; | |
| *remainder = dividend - quot * divisor; | |
| if (*remainder >= divisor) { | |
| quot++; | |
| *remainder -= divisor; | |
| } | |
| } | |
| return quot; | |
| } | |
| EXPORT_SYMBOL(div64_u64_rem); | |
| #endif | |
| /* | |
| * div64_u64 - unsigned 64bit divide with 64bit divisor | |
| * @dividend: 64bit dividend | |
| * @divisor: 64bit divisor | |
| * | |
| * This implementation is a modified version of the algorithm proposed | |
| * by the book 'Hacker's Delight'. The original source and full proof | |
| * can be found here and is available for use without restriction. | |
| * | |
| * 'http://www.hackersdelight.org/hdcodetxt/divDouble.c.txt' | |
| */ | |
| #ifndef div64_u64 | |
| u64 div64_u64(u64 dividend, u64 divisor) | |
| { | |
| u32 high = divisor >> 32; | |
| u64 quot; | |
| if (high == 0) { | |
| quot = div_u64(dividend, divisor); | |
| } else { | |
| int n = fls(high); | |
| quot = div_u64(dividend >> n, divisor >> n); | |
| if (quot != 0) | |
| quot--; | |
| if ((dividend - quot * divisor) >= divisor) | |
| quot++; | |
| } | |
| return quot; | |
| } | |
| EXPORT_SYMBOL(div64_u64); | |
| #endif | |
| #ifndef div64_s64 | |
| s64 div64_s64(s64 dividend, s64 divisor) | |
| { | |
| s64 quot, t; | |
| quot = div64_u64(abs(dividend), abs(divisor)); | |
| t = (dividend ^ divisor) >> 63; | |
| return (quot ^ t) - t; | |
| } | |
| EXPORT_SYMBOL(div64_s64); | |
| #endif | |
| #endif /* BITS_PER_LONG == 32 */ | |
| /* | |
| * Iterative div/mod for use when dividend is not expected to be much | |
| * bigger than divisor. | |
| */ | |
| u32 iter_div_u64_rem(u64 dividend, u32 divisor, u64 *remainder) | |
| { | |
| return __iter_div_u64_rem(dividend, divisor, remainder); | |
| } | |
| EXPORT_SYMBOL(iter_div_u64_rem); | |
| #ifndef mul_u64_u64_div_u64 | |
| u64 mul_u64_u64_div_u64(u64 a, u64 b, u64 c) | |
| { | |
| if (ilog2(a) + ilog2(b) <= 62) | |
| return div64_u64(a * b, c); | |
| #if defined(__SIZEOF_INT128__) | |
| /* native 64x64=128 bits multiplication */ | |
| u128 prod = (u128)a * b; | |
| u64 n_lo = prod, n_hi = prod >> 64; | |
| #else | |
| /* perform a 64x64=128 bits multiplication manually */ | |
| u32 a_lo = a, a_hi = a >> 32, b_lo = b, b_hi = b >> 32; | |
| u64 x, y, z; | |
| x = (u64)a_lo * b_lo; | |
| y = (u64)a_lo * b_hi + (u32)(x >> 32); | |
| z = (u64)a_hi * b_hi + (u32)(y >> 32); | |
| y = (u64)a_hi * b_lo + (u32)y; | |
| z += (u32)(y >> 32); | |
| x = (y << 32) + (u32)x; | |
| u64 n_lo = x, n_hi = z; | |
| #endif | |
| /* make sure c is not zero, trigger runtime exception otherwise */ | |
| if (unlikely(c == 0)) { | |
| unsigned long zero = 0; | |
| OPTIMIZER_HIDE_VAR(zero); | |
| return ~0UL/zero; | |
| } | |
| int shift = __builtin_ctzll(c); | |
| /* try reducing the fraction in case the dividend becomes <= 64 bits */ | |
| if ((n_hi >> shift) == 0) { | |
| u64 n = shift ? (n_lo >> shift) | (n_hi << (64 - shift)) : n_lo; | |
| return div64_u64(n, c >> shift); | |
| /* | |
| * The remainder value if needed would be: | |
| * res = div64_u64_rem(n, c >> shift, &rem); | |
| * rem = (rem << shift) + (n_lo - (n << shift)); | |
| */ | |
| } | |
| if (n_hi >= c) { | |
| /* overflow: result is unrepresentable in a u64 */ | |
| return -1; | |
| } | |
| /* Do the full 128 by 64 bits division */ | |
| shift = __builtin_clzll(c); | |
| c <<= shift; | |
| int p = 64 + shift; | |
| u64 res = 0; | |
| bool carry; | |
| do { | |
| carry = n_hi >> 63; | |
| shift = carry ? 1 : __builtin_clzll(n_hi); | |
| if (p < shift) | |
| break; | |
| p -= shift; | |
| n_hi <<= shift; | |
| n_hi |= n_lo >> (64 - shift); | |
| n_lo <<= shift; | |
| if (carry || (n_hi >= c)) { | |
| n_hi -= c; | |
| res |= 1ULL << p; | |
| } | |
| } while (n_hi); | |
| /* The remainder value if needed would be n_hi << p */ | |
| return res; | |
| } | |
| EXPORT_SYMBOL(mul_u64_u64_div_u64); | |
| #endif |