|  | // SPDX-License-Identifier: MIT | 
|  | /* | 
|  | * Copyright © 2008-2015 Intel Corporation | 
|  | */ | 
|  |  | 
|  | #include "i915_drv.h" | 
|  | #include "i915_scatterlist.h" | 
|  | #include "i915_pvinfo.h" | 
|  | #include "i915_vgpu.h" | 
|  |  | 
|  | /** | 
|  | * DOC: fence register handling | 
|  | * | 
|  | * Important to avoid confusions: "fences" in the i915 driver are not execution | 
|  | * fences used to track command completion but hardware detiler objects which | 
|  | * wrap a given range of the global GTT. Each platform has only a fairly limited | 
|  | * set of these objects. | 
|  | * | 
|  | * Fences are used to detile GTT memory mappings. They're also connected to the | 
|  | * hardware frontbuffer render tracking and hence interact with frontbuffer | 
|  | * compression. Furthermore on older platforms fences are required for tiled | 
|  | * objects used by the display engine. They can also be used by the render | 
|  | * engine - they're required for blitter commands and are optional for render | 
|  | * commands. But on gen4+ both display (with the exception of fbc) and rendering | 
|  | * have their own tiling state bits and don't need fences. | 
|  | * | 
|  | * Also note that fences only support X and Y tiling and hence can't be used for | 
|  | * the fancier new tiling formats like W, Ys and Yf. | 
|  | * | 
|  | * Finally note that because fences are such a restricted resource they're | 
|  | * dynamically associated with objects. Furthermore fence state is committed to | 
|  | * the hardware lazily to avoid unnecessary stalls on gen2/3. Therefore code must | 
|  | * explicitly call i915_gem_object_get_fence() to synchronize fencing status | 
|  | * for cpu access. Also note that some code wants an unfenced view, for those | 
|  | * cases the fence can be removed forcefully with i915_gem_object_put_fence(). | 
|  | * | 
|  | * Internally these functions will synchronize with userspace access by removing | 
|  | * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed. | 
|  | */ | 
|  |  | 
|  | #define pipelined 0 | 
|  |  | 
|  | static struct drm_i915_private *fence_to_i915(struct i915_fence_reg *fence) | 
|  | { | 
|  | return fence->ggtt->vm.i915; | 
|  | } | 
|  |  | 
|  | static struct intel_uncore *fence_to_uncore(struct i915_fence_reg *fence) | 
|  | { | 
|  | return fence->ggtt->vm.gt->uncore; | 
|  | } | 
|  |  | 
|  | static void i965_write_fence_reg(struct i915_fence_reg *fence) | 
|  | { | 
|  | i915_reg_t fence_reg_lo, fence_reg_hi; | 
|  | int fence_pitch_shift; | 
|  | u64 val; | 
|  |  | 
|  | if (GRAPHICS_VER(fence_to_i915(fence)) >= 6) { | 
|  | fence_reg_lo = FENCE_REG_GEN6_LO(fence->id); | 
|  | fence_reg_hi = FENCE_REG_GEN6_HI(fence->id); | 
|  | fence_pitch_shift = GEN6_FENCE_PITCH_SHIFT; | 
|  |  | 
|  | } else { | 
|  | fence_reg_lo = FENCE_REG_965_LO(fence->id); | 
|  | fence_reg_hi = FENCE_REG_965_HI(fence->id); | 
|  | fence_pitch_shift = I965_FENCE_PITCH_SHIFT; | 
|  | } | 
|  |  | 
|  | val = 0; | 
|  | if (fence->tiling) { | 
|  | unsigned int stride = fence->stride; | 
|  |  | 
|  | GEM_BUG_ON(!IS_ALIGNED(stride, 128)); | 
|  |  | 
|  | val = fence->start + fence->size - I965_FENCE_PAGE; | 
|  | val <<= 32; | 
|  | val |= fence->start; | 
|  | val |= (u64)((stride / 128) - 1) << fence_pitch_shift; | 
|  | if (fence->tiling == I915_TILING_Y) | 
|  | val |= BIT(I965_FENCE_TILING_Y_SHIFT); | 
|  | val |= I965_FENCE_REG_VALID; | 
|  | } | 
|  |  | 
|  | if (!pipelined) { | 
|  | struct intel_uncore *uncore = fence_to_uncore(fence); | 
|  |  | 
|  | /* | 
|  | * To w/a incoherency with non-atomic 64-bit register updates, | 
|  | * we split the 64-bit update into two 32-bit writes. In order | 
|  | * for a partial fence not to be evaluated between writes, we | 
|  | * precede the update with write to turn off the fence register, | 
|  | * and only enable the fence as the last step. | 
|  | * | 
|  | * For extra levels of paranoia, we make sure each step lands | 
|  | * before applying the next step. | 
|  | */ | 
|  | intel_uncore_write_fw(uncore, fence_reg_lo, 0); | 
|  | intel_uncore_posting_read_fw(uncore, fence_reg_lo); | 
|  |  | 
|  | intel_uncore_write_fw(uncore, fence_reg_hi, upper_32_bits(val)); | 
|  | intel_uncore_write_fw(uncore, fence_reg_lo, lower_32_bits(val)); | 
|  | intel_uncore_posting_read_fw(uncore, fence_reg_lo); | 
|  | } | 
|  | } | 
|  |  | 
|  | static void i915_write_fence_reg(struct i915_fence_reg *fence) | 
|  | { | 
|  | u32 val; | 
|  |  | 
|  | val = 0; | 
|  | if (fence->tiling) { | 
|  | unsigned int stride = fence->stride; | 
|  | unsigned int tiling = fence->tiling; | 
|  | bool is_y_tiled = tiling == I915_TILING_Y; | 
|  |  | 
|  | if (is_y_tiled && HAS_128_BYTE_Y_TILING(fence_to_i915(fence))) | 
|  | stride /= 128; | 
|  | else | 
|  | stride /= 512; | 
|  | GEM_BUG_ON(!is_power_of_2(stride)); | 
|  |  | 
|  | val = fence->start; | 
|  | if (is_y_tiled) | 
|  | val |= BIT(I830_FENCE_TILING_Y_SHIFT); | 
|  | val |= I915_FENCE_SIZE_BITS(fence->size); | 
|  | val |= ilog2(stride) << I830_FENCE_PITCH_SHIFT; | 
|  |  | 
|  | val |= I830_FENCE_REG_VALID; | 
|  | } | 
|  |  | 
|  | if (!pipelined) { | 
|  | struct intel_uncore *uncore = fence_to_uncore(fence); | 
|  | i915_reg_t reg = FENCE_REG(fence->id); | 
|  |  | 
|  | intel_uncore_write_fw(uncore, reg, val); | 
|  | intel_uncore_posting_read_fw(uncore, reg); | 
|  | } | 
|  | } | 
|  |  | 
|  | static void i830_write_fence_reg(struct i915_fence_reg *fence) | 
|  | { | 
|  | u32 val; | 
|  |  | 
|  | val = 0; | 
|  | if (fence->tiling) { | 
|  | unsigned int stride = fence->stride; | 
|  |  | 
|  | val = fence->start; | 
|  | if (fence->tiling == I915_TILING_Y) | 
|  | val |= BIT(I830_FENCE_TILING_Y_SHIFT); | 
|  | val |= I830_FENCE_SIZE_BITS(fence->size); | 
|  | val |= ilog2(stride / 128) << I830_FENCE_PITCH_SHIFT; | 
|  | val |= I830_FENCE_REG_VALID; | 
|  | } | 
|  |  | 
|  | if (!pipelined) { | 
|  | struct intel_uncore *uncore = fence_to_uncore(fence); | 
|  | i915_reg_t reg = FENCE_REG(fence->id); | 
|  |  | 
|  | intel_uncore_write_fw(uncore, reg, val); | 
|  | intel_uncore_posting_read_fw(uncore, reg); | 
|  | } | 
|  | } | 
|  |  | 
|  | static void fence_write(struct i915_fence_reg *fence) | 
|  | { | 
|  | struct drm_i915_private *i915 = fence_to_i915(fence); | 
|  |  | 
|  | /* | 
|  | * Previous access through the fence register is marshalled by | 
|  | * the mb() inside the fault handlers (i915_gem_release_mmaps) | 
|  | * and explicitly managed for internal users. | 
|  | */ | 
|  |  | 
|  | if (GRAPHICS_VER(i915) == 2) | 
|  | i830_write_fence_reg(fence); | 
|  | else if (GRAPHICS_VER(i915) == 3) | 
|  | i915_write_fence_reg(fence); | 
|  | else | 
|  | i965_write_fence_reg(fence); | 
|  |  | 
|  | /* | 
|  | * Access through the fenced region afterwards is | 
|  | * ordered by the posting reads whilst writing the registers. | 
|  | */ | 
|  | } | 
|  |  | 
|  | static bool gpu_uses_fence_registers(struct i915_fence_reg *fence) | 
|  | { | 
|  | return GRAPHICS_VER(fence_to_i915(fence)) < 4; | 
|  | } | 
|  |  | 
|  | static int fence_update(struct i915_fence_reg *fence, | 
|  | struct i915_vma *vma) | 
|  | { | 
|  | struct i915_ggtt *ggtt = fence->ggtt; | 
|  | struct intel_uncore *uncore = fence_to_uncore(fence); | 
|  | intel_wakeref_t wakeref; | 
|  | struct i915_vma *old; | 
|  | int ret; | 
|  |  | 
|  | fence->tiling = 0; | 
|  | if (vma) { | 
|  | GEM_BUG_ON(!i915_gem_object_get_stride(vma->obj) || | 
|  | !i915_gem_object_get_tiling(vma->obj)); | 
|  |  | 
|  | if (!i915_vma_is_map_and_fenceable(vma)) | 
|  | return -EINVAL; | 
|  |  | 
|  | if (gpu_uses_fence_registers(fence)) { | 
|  | /* implicit 'unfenced' GPU blits */ | 
|  | ret = i915_vma_sync(vma); | 
|  | if (ret) | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | fence->start = vma->node.start; | 
|  | fence->size = vma->fence_size; | 
|  | fence->stride = i915_gem_object_get_stride(vma->obj); | 
|  | fence->tiling = i915_gem_object_get_tiling(vma->obj); | 
|  | } | 
|  | WRITE_ONCE(fence->dirty, false); | 
|  |  | 
|  | old = xchg(&fence->vma, NULL); | 
|  | if (old) { | 
|  | /* XXX Ideally we would move the waiting to outside the mutex */ | 
|  | ret = i915_active_wait(&fence->active); | 
|  | if (ret) { | 
|  | fence->vma = old; | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | i915_vma_flush_writes(old); | 
|  |  | 
|  | /* | 
|  | * Ensure that all userspace CPU access is completed before | 
|  | * stealing the fence. | 
|  | */ | 
|  | if (old != vma) { | 
|  | GEM_BUG_ON(old->fence != fence); | 
|  | i915_vma_revoke_mmap(old); | 
|  | old->fence = NULL; | 
|  | } | 
|  |  | 
|  | list_move(&fence->link, &ggtt->fence_list); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * We only need to update the register itself if the device is awake. | 
|  | * If the device is currently powered down, we will defer the write | 
|  | * to the runtime resume, see intel_ggtt_restore_fences(). | 
|  | * | 
|  | * This only works for removing the fence register, on acquisition | 
|  | * the caller must hold the rpm wakeref. The fence register must | 
|  | * be cleared before we can use any other fences to ensure that | 
|  | * the new fences do not overlap the elided clears, confusing HW. | 
|  | */ | 
|  | wakeref = intel_runtime_pm_get_if_in_use(uncore->rpm); | 
|  | if (!wakeref) { | 
|  | GEM_BUG_ON(vma); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | WRITE_ONCE(fence->vma, vma); | 
|  | fence_write(fence); | 
|  |  | 
|  | if (vma) { | 
|  | vma->fence = fence; | 
|  | list_move_tail(&fence->link, &ggtt->fence_list); | 
|  | } | 
|  |  | 
|  | intel_runtime_pm_put(uncore->rpm, wakeref); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * i915_vma_revoke_fence - force-remove fence for a VMA | 
|  | * @vma: vma to map linearly (not through a fence reg) | 
|  | * | 
|  | * This function force-removes any fence from the given object, which is useful | 
|  | * if the kernel wants to do untiled GTT access. | 
|  | */ | 
|  | void i915_vma_revoke_fence(struct i915_vma *vma) | 
|  | { | 
|  | struct i915_fence_reg *fence = vma->fence; | 
|  | intel_wakeref_t wakeref; | 
|  |  | 
|  | lockdep_assert_held(&vma->vm->mutex); | 
|  | if (!fence) | 
|  | return; | 
|  |  | 
|  | GEM_BUG_ON(fence->vma != vma); | 
|  | GEM_BUG_ON(!i915_active_is_idle(&fence->active)); | 
|  | GEM_BUG_ON(atomic_read(&fence->pin_count)); | 
|  |  | 
|  | fence->tiling = 0; | 
|  | WRITE_ONCE(fence->vma, NULL); | 
|  | vma->fence = NULL; | 
|  |  | 
|  | /* | 
|  | * Skip the write to HW if and only if the device is currently | 
|  | * suspended. | 
|  | * | 
|  | * If the driver does not currently hold a wakeref (if_in_use == 0), | 
|  | * the device may currently be runtime suspended, or it may be woken | 
|  | * up before the suspend takes place. If the device is not suspended | 
|  | * (powered down) and we skip clearing the fence register, the HW is | 
|  | * left in an undefined state where we may end up with multiple | 
|  | * registers overlapping. | 
|  | */ | 
|  | with_intel_runtime_pm_if_active(fence_to_uncore(fence)->rpm, wakeref) | 
|  | fence_write(fence); | 
|  | } | 
|  |  | 
|  | static bool fence_is_active(const struct i915_fence_reg *fence) | 
|  | { | 
|  | return fence->vma && i915_vma_is_active(fence->vma); | 
|  | } | 
|  |  | 
|  | static struct i915_fence_reg *fence_find(struct i915_ggtt *ggtt) | 
|  | { | 
|  | struct i915_fence_reg *active = NULL; | 
|  | struct i915_fence_reg *fence, *fn; | 
|  |  | 
|  | list_for_each_entry_safe(fence, fn, &ggtt->fence_list, link) { | 
|  | GEM_BUG_ON(fence->vma && fence->vma->fence != fence); | 
|  |  | 
|  | if (fence == active) /* now seen this fence twice */ | 
|  | active = ERR_PTR(-EAGAIN); | 
|  |  | 
|  | /* Prefer idle fences so we do not have to wait on the GPU */ | 
|  | if (active != ERR_PTR(-EAGAIN) && fence_is_active(fence)) { | 
|  | if (!active) | 
|  | active = fence; | 
|  |  | 
|  | list_move_tail(&fence->link, &ggtt->fence_list); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | if (atomic_read(&fence->pin_count)) | 
|  | continue; | 
|  |  | 
|  | return fence; | 
|  | } | 
|  |  | 
|  | /* Wait for completion of pending flips which consume fences */ | 
|  | if (intel_has_pending_fb_unpin(ggtt->vm.i915)) | 
|  | return ERR_PTR(-EAGAIN); | 
|  |  | 
|  | return ERR_PTR(-ENOBUFS); | 
|  | } | 
|  |  | 
|  | int __i915_vma_pin_fence(struct i915_vma *vma) | 
|  | { | 
|  | struct i915_ggtt *ggtt = i915_vm_to_ggtt(vma->vm); | 
|  | struct i915_fence_reg *fence; | 
|  | struct i915_vma *set = i915_gem_object_is_tiled(vma->obj) ? vma : NULL; | 
|  | int err; | 
|  |  | 
|  | lockdep_assert_held(&vma->vm->mutex); | 
|  |  | 
|  | /* Just update our place in the LRU if our fence is getting reused. */ | 
|  | if (vma->fence) { | 
|  | fence = vma->fence; | 
|  | GEM_BUG_ON(fence->vma != vma); | 
|  | atomic_inc(&fence->pin_count); | 
|  | if (!fence->dirty) { | 
|  | list_move_tail(&fence->link, &ggtt->fence_list); | 
|  | return 0; | 
|  | } | 
|  | } else if (set) { | 
|  | fence = fence_find(ggtt); | 
|  | if (IS_ERR(fence)) | 
|  | return PTR_ERR(fence); | 
|  |  | 
|  | GEM_BUG_ON(atomic_read(&fence->pin_count)); | 
|  | atomic_inc(&fence->pin_count); | 
|  | } else { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | err = fence_update(fence, set); | 
|  | if (err) | 
|  | goto out_unpin; | 
|  |  | 
|  | GEM_BUG_ON(fence->vma != set); | 
|  | GEM_BUG_ON(vma->fence != (set ? fence : NULL)); | 
|  |  | 
|  | if (set) | 
|  | return 0; | 
|  |  | 
|  | out_unpin: | 
|  | atomic_dec(&fence->pin_count); | 
|  | return err; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * i915_vma_pin_fence - set up fencing for a vma | 
|  | * @vma: vma to map through a fence reg | 
|  | * | 
|  | * When mapping objects through the GTT, userspace wants to be able to write | 
|  | * to them without having to worry about swizzling if the object is tiled. | 
|  | * This function walks the fence regs looking for a free one for @obj, | 
|  | * stealing one if it can't find any. | 
|  | * | 
|  | * It then sets up the reg based on the object's properties: address, pitch | 
|  | * and tiling format. | 
|  | * | 
|  | * For an untiled surface, this removes any existing fence. | 
|  | * | 
|  | * Returns: | 
|  | * | 
|  | * 0 on success, negative error code on failure. | 
|  | */ | 
|  | int i915_vma_pin_fence(struct i915_vma *vma) | 
|  | { | 
|  | int err; | 
|  |  | 
|  | if (!vma->fence && !i915_gem_object_is_tiled(vma->obj)) | 
|  | return 0; | 
|  |  | 
|  | /* | 
|  | * Note that we revoke fences on runtime suspend. Therefore the user | 
|  | * must keep the device awake whilst using the fence. | 
|  | */ | 
|  | assert_rpm_wakelock_held(vma->vm->gt->uncore->rpm); | 
|  | GEM_BUG_ON(!i915_vma_is_pinned(vma)); | 
|  | GEM_BUG_ON(!i915_vma_is_ggtt(vma)); | 
|  |  | 
|  | err = mutex_lock_interruptible(&vma->vm->mutex); | 
|  | if (err) | 
|  | return err; | 
|  |  | 
|  | err = __i915_vma_pin_fence(vma); | 
|  | mutex_unlock(&vma->vm->mutex); | 
|  |  | 
|  | return err; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * i915_reserve_fence - Reserve a fence for vGPU | 
|  | * @ggtt: Global GTT | 
|  | * | 
|  | * This function walks the fence regs looking for a free one and remove | 
|  | * it from the fence_list. It is used to reserve fence for vGPU to use. | 
|  | */ | 
|  | struct i915_fence_reg *i915_reserve_fence(struct i915_ggtt *ggtt) | 
|  | { | 
|  | struct i915_fence_reg *fence; | 
|  | int count; | 
|  | int ret; | 
|  |  | 
|  | lockdep_assert_held(&ggtt->vm.mutex); | 
|  |  | 
|  | /* Keep at least one fence available for the display engine. */ | 
|  | count = 0; | 
|  | list_for_each_entry(fence, &ggtt->fence_list, link) | 
|  | count += !atomic_read(&fence->pin_count); | 
|  | if (count <= 1) | 
|  | return ERR_PTR(-ENOSPC); | 
|  |  | 
|  | fence = fence_find(ggtt); | 
|  | if (IS_ERR(fence)) | 
|  | return fence; | 
|  |  | 
|  | if (fence->vma) { | 
|  | /* Force-remove fence from VMA */ | 
|  | ret = fence_update(fence, NULL); | 
|  | if (ret) | 
|  | return ERR_PTR(ret); | 
|  | } | 
|  |  | 
|  | list_del(&fence->link); | 
|  |  | 
|  | return fence; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * i915_unreserve_fence - Reclaim a reserved fence | 
|  | * @fence: the fence reg | 
|  | * | 
|  | * This function add a reserved fence register from vGPU to the fence_list. | 
|  | */ | 
|  | void i915_unreserve_fence(struct i915_fence_reg *fence) | 
|  | { | 
|  | struct i915_ggtt *ggtt = fence->ggtt; | 
|  |  | 
|  | lockdep_assert_held(&ggtt->vm.mutex); | 
|  |  | 
|  | list_add(&fence->link, &ggtt->fence_list); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * intel_ggtt_restore_fences - restore fence state | 
|  | * @ggtt: Global GTT | 
|  | * | 
|  | * Restore the hw fence state to match the software tracking again, to be called | 
|  | * after a gpu reset and on resume. Note that on runtime suspend we only cancel | 
|  | * the fences, to be reacquired by the user later. | 
|  | */ | 
|  | void intel_ggtt_restore_fences(struct i915_ggtt *ggtt) | 
|  | { | 
|  | int i; | 
|  |  | 
|  | for (i = 0; i < ggtt->num_fences; i++) | 
|  | fence_write(&ggtt->fence_regs[i]); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * DOC: tiling swizzling details | 
|  | * | 
|  | * The idea behind tiling is to increase cache hit rates by rearranging | 
|  | * pixel data so that a group of pixel accesses are in the same cacheline. | 
|  | * Performance improvement from doing this on the back/depth buffer are on | 
|  | * the order of 30%. | 
|  | * | 
|  | * Intel architectures make this somewhat more complicated, though, by | 
|  | * adjustments made to addressing of data when the memory is in interleaved | 
|  | * mode (matched pairs of DIMMS) to improve memory bandwidth. | 
|  | * For interleaved memory, the CPU sends every sequential 64 bytes | 
|  | * to an alternate memory channel so it can get the bandwidth from both. | 
|  | * | 
|  | * The GPU also rearranges its accesses for increased bandwidth to interleaved | 
|  | * memory, and it matches what the CPU does for non-tiled.  However, when tiled | 
|  | * it does it a little differently, since one walks addresses not just in the | 
|  | * X direction but also Y.  So, along with alternating channels when bit | 
|  | * 6 of the address flips, it also alternates when other bits flip --  Bits 9 | 
|  | * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines) | 
|  | * are common to both the 915 and 965-class hardware. | 
|  | * | 
|  | * The CPU also sometimes XORs in higher bits as well, to improve | 
|  | * bandwidth doing strided access like we do so frequently in graphics.  This | 
|  | * is called "Channel XOR Randomization" in the MCH documentation.  The result | 
|  | * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address | 
|  | * decode. | 
|  | * | 
|  | * All of this bit 6 XORing has an effect on our memory management, | 
|  | * as we need to make sure that the 3d driver can correctly address object | 
|  | * contents. | 
|  | * | 
|  | * If we don't have interleaved memory, all tiling is safe and no swizzling is | 
|  | * required. | 
|  | * | 
|  | * When bit 17 is XORed in, we simply refuse to tile at all.  Bit | 
|  | * 17 is not just a page offset, so as we page an object out and back in, | 
|  | * individual pages in it will have different bit 17 addresses, resulting in | 
|  | * each 64 bytes being swapped with its neighbor! | 
|  | * | 
|  | * Otherwise, if interleaved, we have to tell the 3d driver what the address | 
|  | * swizzling it needs to do is, since it's writing with the CPU to the pages | 
|  | * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the | 
|  | * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling | 
|  | * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order | 
|  | * to match what the GPU expects. | 
|  | */ | 
|  |  | 
|  | /** | 
|  | * detect_bit_6_swizzle - detect bit 6 swizzling pattern | 
|  | * @ggtt: Global GGTT | 
|  | * | 
|  | * Detects bit 6 swizzling of address lookup between IGD access and CPU | 
|  | * access through main memory. | 
|  | */ | 
|  | static void detect_bit_6_swizzle(struct i915_ggtt *ggtt) | 
|  | { | 
|  | struct intel_uncore *uncore = ggtt->vm.gt->uncore; | 
|  | struct drm_i915_private *i915 = ggtt->vm.i915; | 
|  | u32 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN; | 
|  | u32 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN; | 
|  |  | 
|  | if (GRAPHICS_VER(i915) >= 8 || IS_VALLEYVIEW(i915)) { | 
|  | /* | 
|  | * On BDW+, swizzling is not used. We leave the CPU memory | 
|  | * controller in charge of optimizing memory accesses without | 
|  | * the extra address manipulation GPU side. | 
|  | * | 
|  | * VLV and CHV don't have GPU swizzling. | 
|  | */ | 
|  | swizzle_x = I915_BIT_6_SWIZZLE_NONE; | 
|  | swizzle_y = I915_BIT_6_SWIZZLE_NONE; | 
|  | } else if (GRAPHICS_VER(i915) >= 6) { | 
|  | if (i915->preserve_bios_swizzle) { | 
|  | if (intel_uncore_read(uncore, DISP_ARB_CTL) & | 
|  | DISP_TILE_SURFACE_SWIZZLING) { | 
|  | swizzle_x = I915_BIT_6_SWIZZLE_9_10; | 
|  | swizzle_y = I915_BIT_6_SWIZZLE_9; | 
|  | } else { | 
|  | swizzle_x = I915_BIT_6_SWIZZLE_NONE; | 
|  | swizzle_y = I915_BIT_6_SWIZZLE_NONE; | 
|  | } | 
|  | } else { | 
|  | u32 dimm_c0, dimm_c1; | 
|  |  | 
|  | dimm_c0 = intel_uncore_read(uncore, MAD_DIMM_C0); | 
|  | dimm_c1 = intel_uncore_read(uncore, MAD_DIMM_C1); | 
|  | dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK; | 
|  | dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK; | 
|  | /* | 
|  | * Enable swizzling when the channels are populated | 
|  | * with identically sized dimms. We don't need to check | 
|  | * the 3rd channel because no cpu with gpu attached | 
|  | * ships in that configuration. Also, swizzling only | 
|  | * makes sense for 2 channels anyway. | 
|  | */ | 
|  | if (dimm_c0 == dimm_c1) { | 
|  | swizzle_x = I915_BIT_6_SWIZZLE_9_10; | 
|  | swizzle_y = I915_BIT_6_SWIZZLE_9; | 
|  | } else { | 
|  | swizzle_x = I915_BIT_6_SWIZZLE_NONE; | 
|  | swizzle_y = I915_BIT_6_SWIZZLE_NONE; | 
|  | } | 
|  | } | 
|  | } else if (GRAPHICS_VER(i915) == 5) { | 
|  | /* | 
|  | * On Ironlake whatever DRAM config, GPU always do | 
|  | * same swizzling setup. | 
|  | */ | 
|  | swizzle_x = I915_BIT_6_SWIZZLE_9_10; | 
|  | swizzle_y = I915_BIT_6_SWIZZLE_9; | 
|  | } else if (GRAPHICS_VER(i915) == 2) { | 
|  | /* | 
|  | * As far as we know, the 865 doesn't have these bit 6 | 
|  | * swizzling issues. | 
|  | */ | 
|  | swizzle_x = I915_BIT_6_SWIZZLE_NONE; | 
|  | swizzle_y = I915_BIT_6_SWIZZLE_NONE; | 
|  | } else if (IS_G45(i915) || IS_I965G(i915) || IS_G33(i915)) { | 
|  | /* | 
|  | * The 965, G33, and newer, have a very flexible memory | 
|  | * configuration.  It will enable dual-channel mode | 
|  | * (interleaving) on as much memory as it can, and the GPU | 
|  | * will additionally sometimes enable different bit 6 | 
|  | * swizzling for tiled objects from the CPU. | 
|  | * | 
|  | * Here's what I found on the G965: | 
|  | *    slot fill         memory size  swizzling | 
|  | * 0A   0B   1A   1B    1-ch   2-ch | 
|  | * 512  0    0    0     512    0     O | 
|  | * 512  0    512  0     16     1008  X | 
|  | * 512  0    0    512   16     1008  X | 
|  | * 0    512  0    512   16     1008  X | 
|  | * 1024 1024 1024 0     2048   1024  O | 
|  | * | 
|  | * We could probably detect this based on either the DRB | 
|  | * matching, which was the case for the swizzling required in | 
|  | * the table above, or from the 1-ch value being less than | 
|  | * the minimum size of a rank. | 
|  | * | 
|  | * Reports indicate that the swizzling actually | 
|  | * varies depending upon page placement inside the | 
|  | * channels, i.e. we see swizzled pages where the | 
|  | * banks of memory are paired and unswizzled on the | 
|  | * uneven portion, so leave that as unknown. | 
|  | */ | 
|  | if (intel_uncore_read16(uncore, C0DRB3_BW) == | 
|  | intel_uncore_read16(uncore, C1DRB3_BW)) { | 
|  | swizzle_x = I915_BIT_6_SWIZZLE_9_10; | 
|  | swizzle_y = I915_BIT_6_SWIZZLE_9; | 
|  | } | 
|  | } else { | 
|  | u32 dcc = intel_uncore_read(uncore, DCC); | 
|  |  | 
|  | /* | 
|  | * On 9xx chipsets, channel interleave by the CPU is | 
|  | * determined by DCC.  For single-channel, neither the CPU | 
|  | * nor the GPU do swizzling.  For dual channel interleaved, | 
|  | * the GPU's interleave is bit 9 and 10 for X tiled, and bit | 
|  | * 9 for Y tiled.  The CPU's interleave is independent, and | 
|  | * can be based on either bit 11 (haven't seen this yet) or | 
|  | * bit 17 (common). | 
|  | */ | 
|  | switch (dcc & DCC_ADDRESSING_MODE_MASK) { | 
|  | case DCC_ADDRESSING_MODE_SINGLE_CHANNEL: | 
|  | case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC: | 
|  | swizzle_x = I915_BIT_6_SWIZZLE_NONE; | 
|  | swizzle_y = I915_BIT_6_SWIZZLE_NONE; | 
|  | break; | 
|  | case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED: | 
|  | if (dcc & DCC_CHANNEL_XOR_DISABLE) { | 
|  | /* | 
|  | * This is the base swizzling by the GPU for | 
|  | * tiled buffers. | 
|  | */ | 
|  | swizzle_x = I915_BIT_6_SWIZZLE_9_10; | 
|  | swizzle_y = I915_BIT_6_SWIZZLE_9; | 
|  | } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) { | 
|  | /* Bit 11 swizzling by the CPU in addition. */ | 
|  | swizzle_x = I915_BIT_6_SWIZZLE_9_10_11; | 
|  | swizzle_y = I915_BIT_6_SWIZZLE_9_11; | 
|  | } else { | 
|  | /* Bit 17 swizzling by the CPU in addition. */ | 
|  | swizzle_x = I915_BIT_6_SWIZZLE_9_10_17; | 
|  | swizzle_y = I915_BIT_6_SWIZZLE_9_17; | 
|  | } | 
|  | break; | 
|  | } | 
|  |  | 
|  | /* check for L-shaped memory aka modified enhanced addressing */ | 
|  | if (GRAPHICS_VER(i915) == 4 && | 
|  | !(intel_uncore_read(uncore, DCC2) & DCC2_MODIFIED_ENHANCED_DISABLE)) { | 
|  | swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN; | 
|  | swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN; | 
|  | } | 
|  |  | 
|  | if (dcc == 0xffffffff) { | 
|  | drm_err(&i915->drm, "Couldn't read from MCHBAR.  " | 
|  | "Disabling tiling.\n"); | 
|  | swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN; | 
|  | swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (swizzle_x == I915_BIT_6_SWIZZLE_UNKNOWN || | 
|  | swizzle_y == I915_BIT_6_SWIZZLE_UNKNOWN) { | 
|  | /* | 
|  | * Userspace likes to explode if it sees unknown swizzling, | 
|  | * so lie. We will finish the lie when reporting through | 
|  | * the get-tiling-ioctl by reporting the physical swizzle | 
|  | * mode as unknown instead. | 
|  | * | 
|  | * As we don't strictly know what the swizzling is, it may be | 
|  | * bit17 dependent, and so we need to also prevent the pages | 
|  | * from being moved. | 
|  | */ | 
|  | i915->quirks |= QUIRK_PIN_SWIZZLED_PAGES; | 
|  | swizzle_x = I915_BIT_6_SWIZZLE_NONE; | 
|  | swizzle_y = I915_BIT_6_SWIZZLE_NONE; | 
|  | } | 
|  |  | 
|  | i915->ggtt.bit_6_swizzle_x = swizzle_x; | 
|  | i915->ggtt.bit_6_swizzle_y = swizzle_y; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Swap every 64 bytes of this page around, to account for it having a new | 
|  | * bit 17 of its physical address and therefore being interpreted differently | 
|  | * by the GPU. | 
|  | */ | 
|  | static void swizzle_page(struct page *page) | 
|  | { | 
|  | char temp[64]; | 
|  | char *vaddr; | 
|  | int i; | 
|  |  | 
|  | vaddr = kmap(page); | 
|  |  | 
|  | for (i = 0; i < PAGE_SIZE; i += 128) { | 
|  | memcpy(temp, &vaddr[i], 64); | 
|  | memcpy(&vaddr[i], &vaddr[i + 64], 64); | 
|  | memcpy(&vaddr[i + 64], temp, 64); | 
|  | } | 
|  |  | 
|  | kunmap(page); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling | 
|  | * @obj: i915 GEM buffer object | 
|  | * @pages: the scattergather list of physical pages | 
|  | * | 
|  | * This function fixes up the swizzling in case any page frame number for this | 
|  | * object has changed in bit 17 since that state has been saved with | 
|  | * i915_gem_object_save_bit_17_swizzle(). | 
|  | * | 
|  | * This is called when pinning backing storage again, since the kernel is free | 
|  | * to move unpinned backing storage around (either by directly moving pages or | 
|  | * by swapping them out and back in again). | 
|  | */ | 
|  | void | 
|  | i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj, | 
|  | struct sg_table *pages) | 
|  | { | 
|  | struct sgt_iter sgt_iter; | 
|  | struct page *page; | 
|  | int i; | 
|  |  | 
|  | if (obj->bit_17 == NULL) | 
|  | return; | 
|  |  | 
|  | i = 0; | 
|  | for_each_sgt_page(page, sgt_iter, pages) { | 
|  | char new_bit_17 = page_to_phys(page) >> 17; | 
|  |  | 
|  | if ((new_bit_17 & 0x1) != (test_bit(i, obj->bit_17) != 0)) { | 
|  | swizzle_page(page); | 
|  | set_page_dirty(page); | 
|  | } | 
|  |  | 
|  | i++; | 
|  | } | 
|  | } | 
|  |  | 
|  | /** | 
|  | * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling | 
|  | * @obj: i915 GEM buffer object | 
|  | * @pages: the scattergather list of physical pages | 
|  | * | 
|  | * This function saves the bit 17 of each page frame number so that swizzling | 
|  | * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must | 
|  | * be called before the backing storage can be unpinned. | 
|  | */ | 
|  | void | 
|  | i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj, | 
|  | struct sg_table *pages) | 
|  | { | 
|  | const unsigned int page_count = obj->base.size >> PAGE_SHIFT; | 
|  | struct sgt_iter sgt_iter; | 
|  | struct page *page; | 
|  | int i; | 
|  |  | 
|  | if (obj->bit_17 == NULL) { | 
|  | obj->bit_17 = bitmap_zalloc(page_count, GFP_KERNEL); | 
|  | if (obj->bit_17 == NULL) { | 
|  | DRM_ERROR("Failed to allocate memory for bit 17 " | 
|  | "record\n"); | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | i = 0; | 
|  |  | 
|  | for_each_sgt_page(page, sgt_iter, pages) { | 
|  | if (page_to_phys(page) & (1 << 17)) | 
|  | __set_bit(i, obj->bit_17); | 
|  | else | 
|  | __clear_bit(i, obj->bit_17); | 
|  | i++; | 
|  | } | 
|  | } | 
|  |  | 
|  | void intel_ggtt_init_fences(struct i915_ggtt *ggtt) | 
|  | { | 
|  | struct drm_i915_private *i915 = ggtt->vm.i915; | 
|  | struct intel_uncore *uncore = ggtt->vm.gt->uncore; | 
|  | int num_fences; | 
|  | int i; | 
|  |  | 
|  | INIT_LIST_HEAD(&ggtt->fence_list); | 
|  | INIT_LIST_HEAD(&ggtt->userfault_list); | 
|  | intel_wakeref_auto_init(&ggtt->userfault_wakeref, uncore->rpm); | 
|  |  | 
|  | detect_bit_6_swizzle(ggtt); | 
|  |  | 
|  | if (!i915_ggtt_has_aperture(ggtt)) | 
|  | num_fences = 0; | 
|  | else if (GRAPHICS_VER(i915) >= 7 && | 
|  | !(IS_VALLEYVIEW(i915) || IS_CHERRYVIEW(i915))) | 
|  | num_fences = 32; | 
|  | else if (GRAPHICS_VER(i915) >= 4 || | 
|  | IS_I945G(i915) || IS_I945GM(i915) || | 
|  | IS_G33(i915) || IS_PINEVIEW(i915)) | 
|  | num_fences = 16; | 
|  | else | 
|  | num_fences = 8; | 
|  |  | 
|  | if (intel_vgpu_active(i915)) | 
|  | num_fences = intel_uncore_read(uncore, | 
|  | vgtif_reg(avail_rs.fence_num)); | 
|  | ggtt->fence_regs = kcalloc(num_fences, | 
|  | sizeof(*ggtt->fence_regs), | 
|  | GFP_KERNEL); | 
|  | if (!ggtt->fence_regs) | 
|  | num_fences = 0; | 
|  |  | 
|  | /* Initialize fence registers to zero */ | 
|  | for (i = 0; i < num_fences; i++) { | 
|  | struct i915_fence_reg *fence = &ggtt->fence_regs[i]; | 
|  |  | 
|  | i915_active_init(&fence->active, NULL, NULL, 0); | 
|  | fence->ggtt = ggtt; | 
|  | fence->id = i; | 
|  | list_add_tail(&fence->link, &ggtt->fence_list); | 
|  | } | 
|  | ggtt->num_fences = num_fences; | 
|  |  | 
|  | intel_ggtt_restore_fences(ggtt); | 
|  | } | 
|  |  | 
|  | void intel_ggtt_fini_fences(struct i915_ggtt *ggtt) | 
|  | { | 
|  | int i; | 
|  |  | 
|  | for (i = 0; i < ggtt->num_fences; i++) { | 
|  | struct i915_fence_reg *fence = &ggtt->fence_regs[i]; | 
|  |  | 
|  | i915_active_fini(&fence->active); | 
|  | } | 
|  |  | 
|  | kfree(ggtt->fence_regs); | 
|  | } | 
|  |  | 
|  | void intel_gt_init_swizzling(struct intel_gt *gt) | 
|  | { | 
|  | struct drm_i915_private *i915 = gt->i915; | 
|  | struct intel_uncore *uncore = gt->uncore; | 
|  |  | 
|  | if (GRAPHICS_VER(i915) < 5 || | 
|  | i915->ggtt.bit_6_swizzle_x == I915_BIT_6_SWIZZLE_NONE) | 
|  | return; | 
|  |  | 
|  | intel_uncore_rmw(uncore, DISP_ARB_CTL, 0, DISP_TILE_SURFACE_SWIZZLING); | 
|  |  | 
|  | if (GRAPHICS_VER(i915) == 5) | 
|  | return; | 
|  |  | 
|  | intel_uncore_rmw(uncore, TILECTL, 0, TILECTL_SWZCTL); | 
|  |  | 
|  | if (GRAPHICS_VER(i915) == 6) | 
|  | intel_uncore_write(uncore, | 
|  | ARB_MODE, | 
|  | _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_SNB)); | 
|  | else if (GRAPHICS_VER(i915) == 7) | 
|  | intel_uncore_write(uncore, | 
|  | ARB_MODE, | 
|  | _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_IVB)); | 
|  | else if (GRAPHICS_VER(i915) == 8) | 
|  | intel_uncore_write(uncore, | 
|  | GAMTARBMODE, | 
|  | _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_BDW)); | 
|  | else | 
|  | MISSING_CASE(GRAPHICS_VER(i915)); | 
|  | } |