| /* SPDX-License-Identifier: GPL-2.0 */ | |
| #ifndef CEPH_CRUSH_CRUSH_H | |
| #define CEPH_CRUSH_CRUSH_H | |
| #ifdef __KERNEL__ | |
| # include <linux/rbtree.h> | |
| # include <linux/types.h> | |
| #else | |
| # include "crush_compat.h" | |
| #endif | |
| /* | |
| * CRUSH is a pseudo-random data distribution algorithm that | |
| * efficiently distributes input values (typically, data objects) | |
| * across a heterogeneous, structured storage cluster. | |
| * | |
| * The algorithm was originally described in detail in this paper | |
| * (although the algorithm has evolved somewhat since then): | |
| * | |
| * https://www.ssrc.ucsc.edu/Papers/weil-sc06.pdf | |
| * | |
| * LGPL2 | |
| */ | |
| #define CRUSH_MAGIC 0x00010000ul /* for detecting algorithm revisions */ | |
| #define CRUSH_MAX_DEPTH 10 /* max crush hierarchy depth */ | |
| #define CRUSH_MAX_RULESET (1<<8) /* max crush ruleset number */ | |
| #define CRUSH_MAX_RULES CRUSH_MAX_RULESET /* should be the same as max rulesets */ | |
| #define CRUSH_MAX_DEVICE_WEIGHT (100u * 0x10000u) | |
| #define CRUSH_MAX_BUCKET_WEIGHT (65535u * 0x10000u) | |
| #define CRUSH_ITEM_UNDEF 0x7ffffffe /* undefined result (internal use only) */ | |
| #define CRUSH_ITEM_NONE 0x7fffffff /* no result */ | |
| /* | |
| * CRUSH uses user-defined "rules" to describe how inputs should be | |
| * mapped to devices. A rule consists of sequence of steps to perform | |
| * to generate the set of output devices. | |
| */ | |
| struct crush_rule_step { | |
| __u32 op; | |
| __s32 arg1; | |
| __s32 arg2; | |
| }; | |
| /* step op codes */ | |
| enum { | |
| CRUSH_RULE_NOOP = 0, | |
| CRUSH_RULE_TAKE = 1, /* arg1 = value to start with */ | |
| CRUSH_RULE_CHOOSE_FIRSTN = 2, /* arg1 = num items to pick */ | |
| /* arg2 = type */ | |
| CRUSH_RULE_CHOOSE_INDEP = 3, /* same */ | |
| CRUSH_RULE_EMIT = 4, /* no args */ | |
| CRUSH_RULE_CHOOSELEAF_FIRSTN = 6, | |
| CRUSH_RULE_CHOOSELEAF_INDEP = 7, | |
| CRUSH_RULE_SET_CHOOSE_TRIES = 8, /* override choose_total_tries */ | |
| CRUSH_RULE_SET_CHOOSELEAF_TRIES = 9, /* override chooseleaf_descend_once */ | |
| CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES = 10, | |
| CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES = 11, | |
| CRUSH_RULE_SET_CHOOSELEAF_VARY_R = 12, | |
| CRUSH_RULE_SET_CHOOSELEAF_STABLE = 13 | |
| }; | |
| /* | |
| * for specifying choose num (arg1) relative to the max parameter | |
| * passed to do_rule | |
| */ | |
| #define CRUSH_CHOOSE_N 0 | |
| #define CRUSH_CHOOSE_N_MINUS(x) (-(x)) | |
| /* | |
| * The rule mask is used to describe what the rule is intended for. | |
| * Given a ruleset and size of output set, we search through the | |
| * rule list for a matching rule_mask. | |
| */ | |
| struct crush_rule_mask { | |
| __u8 ruleset; | |
| __u8 type; | |
| __u8 min_size; | |
| __u8 max_size; | |
| }; | |
| struct crush_rule { | |
| __u32 len; | |
| struct crush_rule_mask mask; | |
| struct crush_rule_step steps[]; | |
| }; | |
| #define crush_rule_size(len) (sizeof(struct crush_rule) + \ | |
| (len)*sizeof(struct crush_rule_step)) | |
| /* | |
| * A bucket is a named container of other items (either devices or | |
| * other buckets). Items within a bucket are chosen using one of a | |
| * few different algorithms. The table summarizes how the speed of | |
| * each option measures up against mapping stability when items are | |
| * added or removed. | |
| * | |
| * Bucket Alg Speed Additions Removals | |
| * ------------------------------------------------ | |
| * uniform O(1) poor poor | |
| * list O(n) optimal poor | |
| * tree O(log n) good good | |
| * straw O(n) better better | |
| * straw2 O(n) optimal optimal | |
| */ | |
| enum { | |
| CRUSH_BUCKET_UNIFORM = 1, | |
| CRUSH_BUCKET_LIST = 2, | |
| CRUSH_BUCKET_TREE = 3, | |
| CRUSH_BUCKET_STRAW = 4, | |
| CRUSH_BUCKET_STRAW2 = 5, | |
| }; | |
| extern const char *crush_bucket_alg_name(int alg); | |
| /* | |
| * although tree was a legacy algorithm, it has been buggy, so | |
| * exclude it. | |
| */ | |
| #define CRUSH_LEGACY_ALLOWED_BUCKET_ALGS ( \ | |
| (1 << CRUSH_BUCKET_UNIFORM) | \ | |
| (1 << CRUSH_BUCKET_LIST) | \ | |
| (1 << CRUSH_BUCKET_STRAW)) | |
| struct crush_bucket { | |
| __s32 id; /* this'll be negative */ | |
| __u16 type; /* non-zero; type=0 is reserved for devices */ | |
| __u8 alg; /* one of CRUSH_BUCKET_* */ | |
| __u8 hash; /* which hash function to use, CRUSH_HASH_* */ | |
| __u32 weight; /* 16-bit fixed point */ | |
| __u32 size; /* num items */ | |
| __s32 *items; | |
| }; | |
| /** @ingroup API | |
| * | |
| * Replacement weights for each item in a bucket. The size of the | |
| * array must be exactly the size of the straw2 bucket, just as the | |
| * item_weights array. | |
| * | |
| */ | |
| struct crush_weight_set { | |
| __u32 *weights; /*!< 16.16 fixed point weights | |
| in the same order as items */ | |
| __u32 size; /*!< size of the __weights__ array */ | |
| }; | |
| /** @ingroup API | |
| * | |
| * Replacement weights and ids for a given straw2 bucket, for | |
| * placement purposes. | |
| * | |
| * When crush_do_rule() chooses the Nth item from a straw2 bucket, the | |
| * replacement weights found at __weight_set[N]__ are used instead of | |
| * the weights from __item_weights__. If __N__ is greater than | |
| * __weight_set_size__, the weights found at __weight_set_size-1__ are | |
| * used instead. For instance if __weight_set__ is: | |
| * | |
| * [ [ 0x10000, 0x20000 ], // position 0 | |
| * [ 0x20000, 0x40000 ] ] // position 1 | |
| * | |
| * choosing the 0th item will use position 0 weights [ 0x10000, 0x20000 ] | |
| * choosing the 1th item will use position 1 weights [ 0x20000, 0x40000 ] | |
| * choosing the 2th item will use position 1 weights [ 0x20000, 0x40000 ] | |
| * etc. | |
| * | |
| */ | |
| struct crush_choose_arg { | |
| __s32 *ids; /*!< values to use instead of items */ | |
| __u32 ids_size; /*!< size of the __ids__ array */ | |
| struct crush_weight_set *weight_set; /*!< weight replacements for | |
| a given position */ | |
| __u32 weight_set_size; /*!< size of the __weight_set__ array */ | |
| }; | |
| /** @ingroup API | |
| * | |
| * Replacement weights and ids for each bucket in the crushmap. The | |
| * __size__ of the __args__ array must be exactly the same as the | |
| * __map->max_buckets__. | |
| * | |
| * The __crush_choose_arg__ at index N will be used when choosing | |
| * an item from the bucket __map->buckets[N]__ bucket, provided it | |
| * is a straw2 bucket. | |
| * | |
| */ | |
| struct crush_choose_arg_map { | |
| #ifdef __KERNEL__ | |
| struct rb_node node; | |
| s64 choose_args_index; | |
| #endif | |
| struct crush_choose_arg *args; /*!< replacement for each bucket | |
| in the crushmap */ | |
| __u32 size; /*!< size of the __args__ array */ | |
| }; | |
| struct crush_bucket_uniform { | |
| struct crush_bucket h; | |
| __u32 item_weight; /* 16-bit fixed point; all items equally weighted */ | |
| }; | |
| struct crush_bucket_list { | |
| struct crush_bucket h; | |
| __u32 *item_weights; /* 16-bit fixed point */ | |
| __u32 *sum_weights; /* 16-bit fixed point. element i is sum | |
| of weights 0..i, inclusive */ | |
| }; | |
| struct crush_bucket_tree { | |
| struct crush_bucket h; /* note: h.size is _tree_ size, not number of | |
| actual items */ | |
| __u8 num_nodes; | |
| __u32 *node_weights; | |
| }; | |
| struct crush_bucket_straw { | |
| struct crush_bucket h; | |
| __u32 *item_weights; /* 16-bit fixed point */ | |
| __u32 *straws; /* 16-bit fixed point */ | |
| }; | |
| struct crush_bucket_straw2 { | |
| struct crush_bucket h; | |
| __u32 *item_weights; /* 16-bit fixed point */ | |
| }; | |
| /* | |
| * CRUSH map includes all buckets, rules, etc. | |
| */ | |
| struct crush_map { | |
| struct crush_bucket **buckets; | |
| struct crush_rule **rules; | |
| __s32 max_buckets; | |
| __u32 max_rules; | |
| __s32 max_devices; | |
| /* choose local retries before re-descent */ | |
| __u32 choose_local_tries; | |
| /* choose local attempts using a fallback permutation before | |
| * re-descent */ | |
| __u32 choose_local_fallback_tries; | |
| /* choose attempts before giving up */ | |
| __u32 choose_total_tries; | |
| /* attempt chooseleaf inner descent once for firstn mode; on | |
| * reject retry outer descent. Note that this does *not* | |
| * apply to a collision: in that case we will retry as we used | |
| * to. */ | |
| __u32 chooseleaf_descend_once; | |
| /* if non-zero, feed r into chooseleaf, bit-shifted right by (r-1) | |
| * bits. a value of 1 is best for new clusters. for legacy clusters | |
| * that want to limit reshuffling, a value of 3 or 4 will make the | |
| * mappings line up a bit better with previous mappings. */ | |
| __u8 chooseleaf_vary_r; | |
| /* if true, it makes chooseleaf firstn to return stable results (if | |
| * no local retry) so that data migrations would be optimal when some | |
| * device fails. */ | |
| __u8 chooseleaf_stable; | |
| /* | |
| * This value is calculated after decode or construction by | |
| * the builder. It is exposed here (rather than having a | |
| * 'build CRUSH working space' function) so that callers can | |
| * reserve a static buffer, allocate space on the stack, or | |
| * otherwise avoid calling into the heap allocator if they | |
| * want to. The size of the working space depends on the map, | |
| * while the size of the scratch vector passed to the mapper | |
| * depends on the size of the desired result set. | |
| * | |
| * Nothing stops the caller from allocating both in one swell | |
| * foop and passing in two points, though. | |
| */ | |
| size_t working_size; | |
| #ifndef __KERNEL__ | |
| /* | |
| * version 0 (original) of straw_calc has various flaws. version 1 | |
| * fixes a few of them. | |
| */ | |
| __u8 straw_calc_version; | |
| /* | |
| * allowed bucket algs is a bitmask, here the bit positions | |
| * are CRUSH_BUCKET_*. note that these are *bits* and | |
| * CRUSH_BUCKET_* values are not, so we need to or together (1 | |
| * << CRUSH_BUCKET_WHATEVER). The 0th bit is not used to | |
| * minimize confusion (bucket type values start at 1). | |
| */ | |
| __u32 allowed_bucket_algs; | |
| __u32 *choose_tries; | |
| #else | |
| /* device/bucket type id -> type name (CrushWrapper::type_map) */ | |
| struct rb_root type_names; | |
| /* device/bucket id -> name (CrushWrapper::name_map) */ | |
| struct rb_root names; | |
| /* CrushWrapper::choose_args */ | |
| struct rb_root choose_args; | |
| #endif | |
| }; | |
| /* crush.c */ | |
| extern int crush_get_bucket_item_weight(const struct crush_bucket *b, int pos); | |
| extern void crush_destroy_bucket_uniform(struct crush_bucket_uniform *b); | |
| extern void crush_destroy_bucket_list(struct crush_bucket_list *b); | |
| extern void crush_destroy_bucket_tree(struct crush_bucket_tree *b); | |
| extern void crush_destroy_bucket_straw(struct crush_bucket_straw *b); | |
| extern void crush_destroy_bucket_straw2(struct crush_bucket_straw2 *b); | |
| extern void crush_destroy_bucket(struct crush_bucket *b); | |
| extern void crush_destroy_rule(struct crush_rule *r); | |
| extern void crush_destroy(struct crush_map *map); | |
| static inline int crush_calc_tree_node(int i) | |
| { | |
| return ((i+1) << 1)-1; | |
| } | |
| /* | |
| * These data structures are private to the CRUSH implementation. They | |
| * are exposed in this header file because builder needs their | |
| * definitions to calculate the total working size. | |
| * | |
| * Moving this out of the crush map allow us to treat the CRUSH map as | |
| * immutable within the mapper and removes the requirement for a CRUSH | |
| * map lock. | |
| */ | |
| struct crush_work_bucket { | |
| __u32 perm_x; /* @x for which *perm is defined */ | |
| __u32 perm_n; /* num elements of *perm that are permuted/defined */ | |
| __u32 *perm; /* Permutation of the bucket's items */ | |
| }; | |
| struct crush_work { | |
| struct crush_work_bucket **work; /* Per-bucket working store */ | |
| #ifdef __KERNEL__ | |
| struct list_head item; | |
| #endif | |
| }; | |
| #ifdef __KERNEL__ | |
| /* osdmap.c */ | |
| void clear_crush_names(struct rb_root *root); | |
| void clear_choose_args(struct crush_map *c); | |
| #endif | |
| #endif |