| // SPDX-License-Identifier: GPL-2.0+ | 
 | /* | 
 |  * HID driver for Valve Steam Controller | 
 |  * | 
 |  * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com> | 
 |  * | 
 |  * Supports both the wired and wireless interfaces. | 
 |  * | 
 |  * This controller has a builtin emulation of mouse and keyboard: the right pad | 
 |  * can be used as a mouse, the shoulder buttons are mouse buttons, A and B | 
 |  * buttons are ENTER and ESCAPE, and so on. This is implemented as additional | 
 |  * HID interfaces. | 
 |  * | 
 |  * This is known as the "lizard mode", because apparently lizards like to use | 
 |  * the computer from the coach, without a proper mouse and keyboard. | 
 |  * | 
 |  * This driver will disable the lizard mode when the input device is opened | 
 |  * and re-enable it when the input device is closed, so as not to break user | 
 |  * mode behaviour. The lizard_mode parameter can be used to change that. | 
 |  * | 
 |  * There are a few user space applications (notably Steam Client) that use | 
 |  * the hidraw interface directly to create input devices (XTest, uinput...). | 
 |  * In order to avoid breaking them this driver creates a layered hidraw device, | 
 |  * so it can detect when the client is running and then: | 
 |  *  - it will not send any command to the controller. | 
 |  *  - this input device will be removed, to avoid double input of the same | 
 |  *    user action. | 
 |  * When the client is closed, this input device will be created again. | 
 |  * | 
 |  * For additional functions, such as changing the right-pad margin or switching | 
 |  * the led, you can use the user-space tool at: | 
 |  * | 
 |  *   https://github.com/rodrigorc/steamctrl | 
 |  */ | 
 |  | 
 | #include <linux/device.h> | 
 | #include <linux/input.h> | 
 | #include <linux/hid.h> | 
 | #include <linux/module.h> | 
 | #include <linux/workqueue.h> | 
 | #include <linux/mutex.h> | 
 | #include <linux/rcupdate.h> | 
 | #include <linux/delay.h> | 
 | #include <linux/power_supply.h> | 
 | #include "hid-ids.h" | 
 |  | 
 | MODULE_LICENSE("GPL"); | 
 | MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>"); | 
 |  | 
 | static bool lizard_mode = true; | 
 |  | 
 | static DEFINE_MUTEX(steam_devices_lock); | 
 | static LIST_HEAD(steam_devices); | 
 |  | 
 | #define STEAM_QUIRK_WIRELESS		BIT(0) | 
 |  | 
 | /* Touch pads are 40 mm in diameter and 65535 units */ | 
 | #define STEAM_PAD_RESOLUTION 1638 | 
 | /* Trigger runs are about 5 mm and 256 units */ | 
 | #define STEAM_TRIGGER_RESOLUTION 51 | 
 | /* Joystick runs are about 5 mm and 256 units */ | 
 | #define STEAM_JOYSTICK_RESOLUTION 51 | 
 |  | 
 | #define STEAM_PAD_FUZZ 256 | 
 |  | 
 | /* | 
 |  * Commands that can be sent in a feature report. | 
 |  * Thanks to Valve for some valuable hints. | 
 |  */ | 
 | #define STEAM_CMD_SET_MAPPINGS		0x80 | 
 | #define STEAM_CMD_CLEAR_MAPPINGS	0x81 | 
 | #define STEAM_CMD_GET_MAPPINGS		0x82 | 
 | #define STEAM_CMD_GET_ATTRIB		0x83 | 
 | #define STEAM_CMD_GET_ATTRIB_LABEL	0x84 | 
 | #define STEAM_CMD_DEFAULT_MAPPINGS	0x85 | 
 | #define STEAM_CMD_FACTORY_RESET		0x86 | 
 | #define STEAM_CMD_WRITE_REGISTER	0x87 | 
 | #define STEAM_CMD_CLEAR_REGISTER	0x88 | 
 | #define STEAM_CMD_READ_REGISTER		0x89 | 
 | #define STEAM_CMD_GET_REGISTER_LABEL	0x8a | 
 | #define STEAM_CMD_GET_REGISTER_MAX	0x8b | 
 | #define STEAM_CMD_GET_REGISTER_DEFAULT	0x8c | 
 | #define STEAM_CMD_SET_MODE		0x8d | 
 | #define STEAM_CMD_DEFAULT_MOUSE		0x8e | 
 | #define STEAM_CMD_FORCEFEEDBAK		0x8f | 
 | #define STEAM_CMD_REQUEST_COMM_STATUS	0xb4 | 
 | #define STEAM_CMD_GET_SERIAL		0xae | 
 |  | 
 | /* Some useful register ids */ | 
 | #define STEAM_REG_LPAD_MODE		0x07 | 
 | #define STEAM_REG_RPAD_MODE		0x08 | 
 | #define STEAM_REG_RPAD_MARGIN		0x18 | 
 | #define STEAM_REG_LED			0x2d | 
 | #define STEAM_REG_GYRO_MODE		0x30 | 
 |  | 
 | /* Raw event identifiers */ | 
 | #define STEAM_EV_INPUT_DATA		0x01 | 
 | #define STEAM_EV_CONNECT		0x03 | 
 | #define STEAM_EV_BATTERY		0x04 | 
 |  | 
 | /* Values for GYRO_MODE (bitmask) */ | 
 | #define STEAM_GYRO_MODE_OFF		0x0000 | 
 | #define STEAM_GYRO_MODE_STEERING	0x0001 | 
 | #define STEAM_GYRO_MODE_TILT		0x0002 | 
 | #define STEAM_GYRO_MODE_SEND_ORIENTATION	0x0004 | 
 | #define STEAM_GYRO_MODE_SEND_RAW_ACCEL		0x0008 | 
 | #define STEAM_GYRO_MODE_SEND_RAW_GYRO		0x0010 | 
 |  | 
 | /* Other random constants */ | 
 | #define STEAM_SERIAL_LEN 10 | 
 |  | 
 | struct steam_device { | 
 | 	struct list_head list; | 
 | 	spinlock_t lock; | 
 | 	struct hid_device *hdev, *client_hdev; | 
 | 	struct mutex mutex; | 
 | 	bool client_opened; | 
 | 	struct input_dev __rcu *input; | 
 | 	unsigned long quirks; | 
 | 	struct work_struct work_connect; | 
 | 	bool connected; | 
 | 	char serial_no[STEAM_SERIAL_LEN + 1]; | 
 | 	struct power_supply_desc battery_desc; | 
 | 	struct power_supply __rcu *battery; | 
 | 	u8 battery_charge; | 
 | 	u16 voltage; | 
 | }; | 
 |  | 
 | static int steam_recv_report(struct steam_device *steam, | 
 | 		u8 *data, int size) | 
 | { | 
 | 	struct hid_report *r; | 
 | 	u8 *buf; | 
 | 	int ret; | 
 |  | 
 | 	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0]; | 
 | 	if (!r) { | 
 | 		hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n"); | 
 | 		return -EINVAL; | 
 | 	} | 
 |  | 
 | 	if (hid_report_len(r) < 64) | 
 | 		return -EINVAL; | 
 |  | 
 | 	buf = hid_alloc_report_buf(r, GFP_KERNEL); | 
 | 	if (!buf) | 
 | 		return -ENOMEM; | 
 |  | 
 | 	/* | 
 | 	 * The report ID is always 0, so strip the first byte from the output. | 
 | 	 * hid_report_len() is not counting the report ID, so +1 to the length | 
 | 	 * or else we get a EOVERFLOW. We are safe from a buffer overflow | 
 | 	 * because hid_alloc_report_buf() allocates +7 bytes. | 
 | 	 */ | 
 | 	ret = hid_hw_raw_request(steam->hdev, 0x00, | 
 | 			buf, hid_report_len(r) + 1, | 
 | 			HID_FEATURE_REPORT, HID_REQ_GET_REPORT); | 
 | 	if (ret > 0) | 
 | 		memcpy(data, buf + 1, min(size, ret - 1)); | 
 | 	kfree(buf); | 
 | 	return ret; | 
 | } | 
 |  | 
 | static int steam_send_report(struct steam_device *steam, | 
 | 		u8 *cmd, int size) | 
 | { | 
 | 	struct hid_report *r; | 
 | 	u8 *buf; | 
 | 	unsigned int retries = 50; | 
 | 	int ret; | 
 |  | 
 | 	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0]; | 
 | 	if (!r) { | 
 | 		hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n"); | 
 | 		return -EINVAL; | 
 | 	} | 
 |  | 
 | 	if (hid_report_len(r) < 64) | 
 | 		return -EINVAL; | 
 |  | 
 | 	buf = hid_alloc_report_buf(r, GFP_KERNEL); | 
 | 	if (!buf) | 
 | 		return -ENOMEM; | 
 |  | 
 | 	/* The report ID is always 0 */ | 
 | 	memcpy(buf + 1, cmd, size); | 
 |  | 
 | 	/* | 
 | 	 * Sometimes the wireless controller fails with EPIPE | 
 | 	 * when sending a feature report. | 
 | 	 * Doing a HID_REQ_GET_REPORT and waiting for a while | 
 | 	 * seems to fix that. | 
 | 	 */ | 
 | 	do { | 
 | 		ret = hid_hw_raw_request(steam->hdev, 0, | 
 | 				buf, size + 1, | 
 | 				HID_FEATURE_REPORT, HID_REQ_SET_REPORT); | 
 | 		if (ret != -EPIPE) | 
 | 			break; | 
 | 		msleep(20); | 
 | 	} while (--retries); | 
 |  | 
 | 	kfree(buf); | 
 | 	if (ret < 0) | 
 | 		hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__, | 
 | 				ret, size, cmd); | 
 | 	return ret; | 
 | } | 
 |  | 
 | static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd) | 
 | { | 
 | 	return steam_send_report(steam, &cmd, 1); | 
 | } | 
 |  | 
 | static int steam_write_registers(struct steam_device *steam, | 
 | 		/* u8 reg, u16 val */...) | 
 | { | 
 | 	/* Send: 0x87 len (reg valLo valHi)* */ | 
 | 	u8 reg; | 
 | 	u16 val; | 
 | 	u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00}; | 
 | 	va_list args; | 
 |  | 
 | 	va_start(args, steam); | 
 | 	for (;;) { | 
 | 		reg = va_arg(args, int); | 
 | 		if (reg == 0) | 
 | 			break; | 
 | 		val = va_arg(args, int); | 
 | 		cmd[cmd[1] + 2] = reg; | 
 | 		cmd[cmd[1] + 3] = val & 0xff; | 
 | 		cmd[cmd[1] + 4] = val >> 8; | 
 | 		cmd[1] += 3; | 
 | 	} | 
 | 	va_end(args); | 
 |  | 
 | 	return steam_send_report(steam, cmd, 2 + cmd[1]); | 
 | } | 
 |  | 
 | static int steam_get_serial(struct steam_device *steam) | 
 | { | 
 | 	/* | 
 | 	 * Send: 0xae 0x15 0x01 | 
 | 	 * Recv: 0xae 0x15 0x01 serialnumber (10 chars) | 
 | 	 */ | 
 | 	int ret; | 
 | 	u8 cmd[] = {STEAM_CMD_GET_SERIAL, 0x15, 0x01}; | 
 | 	u8 reply[3 + STEAM_SERIAL_LEN + 1]; | 
 |  | 
 | 	ret = steam_send_report(steam, cmd, sizeof(cmd)); | 
 | 	if (ret < 0) | 
 | 		return ret; | 
 | 	ret = steam_recv_report(steam, reply, sizeof(reply)); | 
 | 	if (ret < 0) | 
 | 		return ret; | 
 | 	if (reply[0] != 0xae || reply[1] != 0x15 || reply[2] != 0x01) | 
 | 		return -EIO; | 
 | 	reply[3 + STEAM_SERIAL_LEN] = 0; | 
 | 	strlcpy(steam->serial_no, reply + 3, sizeof(steam->serial_no)); | 
 | 	return 0; | 
 | } | 
 |  | 
 | /* | 
 |  * This command requests the wireless adaptor to post an event | 
 |  * with the connection status. Useful if this driver is loaded when | 
 |  * the controller is already connected. | 
 |  */ | 
 | static inline int steam_request_conn_status(struct steam_device *steam) | 
 | { | 
 | 	return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS); | 
 | } | 
 |  | 
 | static void steam_set_lizard_mode(struct steam_device *steam, bool enable) | 
 | { | 
 | 	if (enable) { | 
 | 		/* enable esc, enter, cursors */ | 
 | 		steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MAPPINGS); | 
 | 		/* enable mouse */ | 
 | 		steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MOUSE); | 
 | 		steam_write_registers(steam, | 
 | 			STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */ | 
 | 			0); | 
 | 	} else { | 
 | 		/* disable esc, enter, cursor */ | 
 | 		steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS); | 
 | 		steam_write_registers(steam, | 
 | 			STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */ | 
 | 			STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */ | 
 | 			0); | 
 | 	} | 
 | } | 
 |  | 
 | static int steam_input_open(struct input_dev *dev) | 
 | { | 
 | 	struct steam_device *steam = input_get_drvdata(dev); | 
 |  | 
 | 	mutex_lock(&steam->mutex); | 
 | 	if (!steam->client_opened && lizard_mode) | 
 | 		steam_set_lizard_mode(steam, false); | 
 | 	mutex_unlock(&steam->mutex); | 
 | 	return 0; | 
 | } | 
 |  | 
 | static void steam_input_close(struct input_dev *dev) | 
 | { | 
 | 	struct steam_device *steam = input_get_drvdata(dev); | 
 |  | 
 | 	mutex_lock(&steam->mutex); | 
 | 	if (!steam->client_opened && lizard_mode) | 
 | 		steam_set_lizard_mode(steam, true); | 
 | 	mutex_unlock(&steam->mutex); | 
 | } | 
 |  | 
 | static enum power_supply_property steam_battery_props[] = { | 
 | 	POWER_SUPPLY_PROP_PRESENT, | 
 | 	POWER_SUPPLY_PROP_SCOPE, | 
 | 	POWER_SUPPLY_PROP_VOLTAGE_NOW, | 
 | 	POWER_SUPPLY_PROP_CAPACITY, | 
 | }; | 
 |  | 
 | static int steam_battery_get_property(struct power_supply *psy, | 
 | 				enum power_supply_property psp, | 
 | 				union power_supply_propval *val) | 
 | { | 
 | 	struct steam_device *steam = power_supply_get_drvdata(psy); | 
 | 	unsigned long flags; | 
 | 	s16 volts; | 
 | 	u8 batt; | 
 | 	int ret = 0; | 
 |  | 
 | 	spin_lock_irqsave(&steam->lock, flags); | 
 | 	volts = steam->voltage; | 
 | 	batt = steam->battery_charge; | 
 | 	spin_unlock_irqrestore(&steam->lock, flags); | 
 |  | 
 | 	switch (psp) { | 
 | 	case POWER_SUPPLY_PROP_PRESENT: | 
 | 		val->intval = 1; | 
 | 		break; | 
 | 	case POWER_SUPPLY_PROP_SCOPE: | 
 | 		val->intval = POWER_SUPPLY_SCOPE_DEVICE; | 
 | 		break; | 
 | 	case POWER_SUPPLY_PROP_VOLTAGE_NOW: | 
 | 		val->intval = volts * 1000; /* mV -> uV */ | 
 | 		break; | 
 | 	case POWER_SUPPLY_PROP_CAPACITY: | 
 | 		val->intval = batt; | 
 | 		break; | 
 | 	default: | 
 | 		ret = -EINVAL; | 
 | 		break; | 
 | 	} | 
 | 	return ret; | 
 | } | 
 |  | 
 | static int steam_battery_register(struct steam_device *steam) | 
 | { | 
 | 	struct power_supply *battery; | 
 | 	struct power_supply_config battery_cfg = { .drv_data = steam, }; | 
 | 	unsigned long flags; | 
 | 	int ret; | 
 |  | 
 | 	steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY; | 
 | 	steam->battery_desc.properties = steam_battery_props; | 
 | 	steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props); | 
 | 	steam->battery_desc.get_property = steam_battery_get_property; | 
 | 	steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev, | 
 | 			GFP_KERNEL, "steam-controller-%s-battery", | 
 | 			steam->serial_no); | 
 | 	if (!steam->battery_desc.name) | 
 | 		return -ENOMEM; | 
 |  | 
 | 	/* avoid the warning of 0% battery while waiting for the first info */ | 
 | 	spin_lock_irqsave(&steam->lock, flags); | 
 | 	steam->voltage = 3000; | 
 | 	steam->battery_charge = 100; | 
 | 	spin_unlock_irqrestore(&steam->lock, flags); | 
 |  | 
 | 	battery = power_supply_register(&steam->hdev->dev, | 
 | 			&steam->battery_desc, &battery_cfg); | 
 | 	if (IS_ERR(battery)) { | 
 | 		ret = PTR_ERR(battery); | 
 | 		hid_err(steam->hdev, | 
 | 				"%s:power_supply_register failed with error %d\n", | 
 | 				__func__, ret); | 
 | 		return ret; | 
 | 	} | 
 | 	rcu_assign_pointer(steam->battery, battery); | 
 | 	power_supply_powers(battery, &steam->hdev->dev); | 
 | 	return 0; | 
 | } | 
 |  | 
 | static int steam_input_register(struct steam_device *steam) | 
 | { | 
 | 	struct hid_device *hdev = steam->hdev; | 
 | 	struct input_dev *input; | 
 | 	int ret; | 
 |  | 
 | 	rcu_read_lock(); | 
 | 	input = rcu_dereference(steam->input); | 
 | 	rcu_read_unlock(); | 
 | 	if (input) { | 
 | 		dbg_hid("%s: already connected\n", __func__); | 
 | 		return 0; | 
 | 	} | 
 |  | 
 | 	input = input_allocate_device(); | 
 | 	if (!input) | 
 | 		return -ENOMEM; | 
 |  | 
 | 	input_set_drvdata(input, steam); | 
 | 	input->dev.parent = &hdev->dev; | 
 | 	input->open = steam_input_open; | 
 | 	input->close = steam_input_close; | 
 |  | 
 | 	input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ? | 
 | 		"Wireless Steam Controller" : | 
 | 		"Steam Controller"; | 
 | 	input->phys = hdev->phys; | 
 | 	input->uniq = steam->serial_no; | 
 | 	input->id.bustype = hdev->bus; | 
 | 	input->id.vendor = hdev->vendor; | 
 | 	input->id.product = hdev->product; | 
 | 	input->id.version = hdev->version; | 
 |  | 
 | 	input_set_capability(input, EV_KEY, BTN_TR2); | 
 | 	input_set_capability(input, EV_KEY, BTN_TL2); | 
 | 	input_set_capability(input, EV_KEY, BTN_TR); | 
 | 	input_set_capability(input, EV_KEY, BTN_TL); | 
 | 	input_set_capability(input, EV_KEY, BTN_Y); | 
 | 	input_set_capability(input, EV_KEY, BTN_B); | 
 | 	input_set_capability(input, EV_KEY, BTN_X); | 
 | 	input_set_capability(input, EV_KEY, BTN_A); | 
 | 	input_set_capability(input, EV_KEY, BTN_DPAD_UP); | 
 | 	input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT); | 
 | 	input_set_capability(input, EV_KEY, BTN_DPAD_LEFT); | 
 | 	input_set_capability(input, EV_KEY, BTN_DPAD_DOWN); | 
 | 	input_set_capability(input, EV_KEY, BTN_SELECT); | 
 | 	input_set_capability(input, EV_KEY, BTN_MODE); | 
 | 	input_set_capability(input, EV_KEY, BTN_START); | 
 | 	input_set_capability(input, EV_KEY, BTN_GEAR_DOWN); | 
 | 	input_set_capability(input, EV_KEY, BTN_GEAR_UP); | 
 | 	input_set_capability(input, EV_KEY, BTN_THUMBR); | 
 | 	input_set_capability(input, EV_KEY, BTN_THUMBL); | 
 | 	input_set_capability(input, EV_KEY, BTN_THUMB); | 
 | 	input_set_capability(input, EV_KEY, BTN_THUMB2); | 
 |  | 
 | 	input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0); | 
 | 	input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0); | 
 | 	input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0); | 
 | 	input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0); | 
 | 	input_set_abs_params(input, ABS_RX, -32767, 32767, | 
 | 			STEAM_PAD_FUZZ, 0); | 
 | 	input_set_abs_params(input, ABS_RY, -32767, 32767, | 
 | 			STEAM_PAD_FUZZ, 0); | 
 | 	input_set_abs_params(input, ABS_HAT0X, -32767, 32767, | 
 | 			STEAM_PAD_FUZZ, 0); | 
 | 	input_set_abs_params(input, ABS_HAT0Y, -32767, 32767, | 
 | 			STEAM_PAD_FUZZ, 0); | 
 | 	input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION); | 
 | 	input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION); | 
 | 	input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION); | 
 | 	input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION); | 
 | 	input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION); | 
 | 	input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION); | 
 | 	input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION); | 
 | 	input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION); | 
 |  | 
 | 	ret = input_register_device(input); | 
 | 	if (ret) | 
 | 		goto input_register_fail; | 
 |  | 
 | 	rcu_assign_pointer(steam->input, input); | 
 | 	return 0; | 
 |  | 
 | input_register_fail: | 
 | 	input_free_device(input); | 
 | 	return ret; | 
 | } | 
 |  | 
 | static void steam_input_unregister(struct steam_device *steam) | 
 | { | 
 | 	struct input_dev *input; | 
 | 	rcu_read_lock(); | 
 | 	input = rcu_dereference(steam->input); | 
 | 	rcu_read_unlock(); | 
 | 	if (!input) | 
 | 		return; | 
 | 	RCU_INIT_POINTER(steam->input, NULL); | 
 | 	synchronize_rcu(); | 
 | 	input_unregister_device(input); | 
 | } | 
 |  | 
 | static void steam_battery_unregister(struct steam_device *steam) | 
 | { | 
 | 	struct power_supply *battery; | 
 |  | 
 | 	rcu_read_lock(); | 
 | 	battery = rcu_dereference(steam->battery); | 
 | 	rcu_read_unlock(); | 
 |  | 
 | 	if (!battery) | 
 | 		return; | 
 | 	RCU_INIT_POINTER(steam->battery, NULL); | 
 | 	synchronize_rcu(); | 
 | 	power_supply_unregister(battery); | 
 | } | 
 |  | 
 | static int steam_register(struct steam_device *steam) | 
 | { | 
 | 	int ret; | 
 | 	bool client_opened; | 
 |  | 
 | 	/* | 
 | 	 * This function can be called several times in a row with the | 
 | 	 * wireless adaptor, without steam_unregister() between them, because | 
 | 	 * another client send a get_connection_status command, for example. | 
 | 	 * The battery and serial number are set just once per device. | 
 | 	 */ | 
 | 	if (!steam->serial_no[0]) { | 
 | 		/* | 
 | 		 * Unlikely, but getting the serial could fail, and it is not so | 
 | 		 * important, so make up a serial number and go on. | 
 | 		 */ | 
 | 		mutex_lock(&steam->mutex); | 
 | 		if (steam_get_serial(steam) < 0) | 
 | 			strlcpy(steam->serial_no, "XXXXXXXXXX", | 
 | 					sizeof(steam->serial_no)); | 
 | 		mutex_unlock(&steam->mutex); | 
 |  | 
 | 		hid_info(steam->hdev, "Steam Controller '%s' connected", | 
 | 				steam->serial_no); | 
 |  | 
 | 		/* ignore battery errors, we can live without it */ | 
 | 		if (steam->quirks & STEAM_QUIRK_WIRELESS) | 
 | 			steam_battery_register(steam); | 
 |  | 
 | 		mutex_lock(&steam_devices_lock); | 
 | 		if (list_empty(&steam->list)) | 
 | 			list_add(&steam->list, &steam_devices); | 
 | 		mutex_unlock(&steam_devices_lock); | 
 | 	} | 
 |  | 
 | 	mutex_lock(&steam->mutex); | 
 | 	client_opened = steam->client_opened; | 
 | 	if (!client_opened) | 
 | 		steam_set_lizard_mode(steam, lizard_mode); | 
 | 	mutex_unlock(&steam->mutex); | 
 |  | 
 | 	if (!client_opened) | 
 | 		ret = steam_input_register(steam); | 
 | 	else | 
 | 		ret = 0; | 
 |  | 
 | 	return ret; | 
 | } | 
 |  | 
 | static void steam_unregister(struct steam_device *steam) | 
 | { | 
 | 	steam_battery_unregister(steam); | 
 | 	steam_input_unregister(steam); | 
 | 	if (steam->serial_no[0]) { | 
 | 		hid_info(steam->hdev, "Steam Controller '%s' disconnected", | 
 | 				steam->serial_no); | 
 | 		mutex_lock(&steam_devices_lock); | 
 | 		list_del_init(&steam->list); | 
 | 		mutex_unlock(&steam_devices_lock); | 
 | 		steam->serial_no[0] = 0; | 
 | 	} | 
 | } | 
 |  | 
 | static void steam_work_connect_cb(struct work_struct *work) | 
 | { | 
 | 	struct steam_device *steam = container_of(work, struct steam_device, | 
 | 							work_connect); | 
 | 	unsigned long flags; | 
 | 	bool connected; | 
 | 	int ret; | 
 |  | 
 | 	spin_lock_irqsave(&steam->lock, flags); | 
 | 	connected = steam->connected; | 
 | 	spin_unlock_irqrestore(&steam->lock, flags); | 
 |  | 
 | 	if (connected) { | 
 | 		ret = steam_register(steam); | 
 | 		if (ret) { | 
 | 			hid_err(steam->hdev, | 
 | 				"%s:steam_register failed with error %d\n", | 
 | 				__func__, ret); | 
 | 		} | 
 | 	} else { | 
 | 		steam_unregister(steam); | 
 | 	} | 
 | } | 
 |  | 
 | static bool steam_is_valve_interface(struct hid_device *hdev) | 
 | { | 
 | 	struct hid_report_enum *rep_enum; | 
 |  | 
 | 	/* | 
 | 	 * The wired device creates 3 interfaces: | 
 | 	 *  0: emulated mouse. | 
 | 	 *  1: emulated keyboard. | 
 | 	 *  2: the real game pad. | 
 | 	 * The wireless device creates 5 interfaces: | 
 | 	 *  0: emulated keyboard. | 
 | 	 *  1-4: slots where up to 4 real game pads will be connected to. | 
 | 	 * We know which one is the real gamepad interface because they are the | 
 | 	 * only ones with a feature report. | 
 | 	 */ | 
 | 	rep_enum = &hdev->report_enum[HID_FEATURE_REPORT]; | 
 | 	return !list_empty(&rep_enum->report_list); | 
 | } | 
 |  | 
 | static int steam_client_ll_parse(struct hid_device *hdev) | 
 | { | 
 | 	struct steam_device *steam = hdev->driver_data; | 
 |  | 
 | 	return hid_parse_report(hdev, steam->hdev->dev_rdesc, | 
 | 			steam->hdev->dev_rsize); | 
 | } | 
 |  | 
 | static int steam_client_ll_start(struct hid_device *hdev) | 
 | { | 
 | 	return 0; | 
 | } | 
 |  | 
 | static void steam_client_ll_stop(struct hid_device *hdev) | 
 | { | 
 | } | 
 |  | 
 | static int steam_client_ll_open(struct hid_device *hdev) | 
 | { | 
 | 	struct steam_device *steam = hdev->driver_data; | 
 |  | 
 | 	mutex_lock(&steam->mutex); | 
 | 	steam->client_opened = true; | 
 | 	mutex_unlock(&steam->mutex); | 
 |  | 
 | 	steam_input_unregister(steam); | 
 |  | 
 | 	return 0; | 
 | } | 
 |  | 
 | static void steam_client_ll_close(struct hid_device *hdev) | 
 | { | 
 | 	struct steam_device *steam = hdev->driver_data; | 
 |  | 
 | 	unsigned long flags; | 
 | 	bool connected; | 
 |  | 
 | 	spin_lock_irqsave(&steam->lock, flags); | 
 | 	connected = steam->connected; | 
 | 	spin_unlock_irqrestore(&steam->lock, flags); | 
 |  | 
 | 	mutex_lock(&steam->mutex); | 
 | 	steam->client_opened = false; | 
 | 	if (connected) | 
 | 		steam_set_lizard_mode(steam, lizard_mode); | 
 | 	mutex_unlock(&steam->mutex); | 
 |  | 
 | 	if (connected) | 
 | 		steam_input_register(steam); | 
 | } | 
 |  | 
 | static int steam_client_ll_raw_request(struct hid_device *hdev, | 
 | 				unsigned char reportnum, u8 *buf, | 
 | 				size_t count, unsigned char report_type, | 
 | 				int reqtype) | 
 | { | 
 | 	struct steam_device *steam = hdev->driver_data; | 
 |  | 
 | 	return hid_hw_raw_request(steam->hdev, reportnum, buf, count, | 
 | 			report_type, reqtype); | 
 | } | 
 |  | 
 | static struct hid_ll_driver steam_client_ll_driver = { | 
 | 	.parse = steam_client_ll_parse, | 
 | 	.start = steam_client_ll_start, | 
 | 	.stop = steam_client_ll_stop, | 
 | 	.open = steam_client_ll_open, | 
 | 	.close = steam_client_ll_close, | 
 | 	.raw_request = steam_client_ll_raw_request, | 
 | }; | 
 |  | 
 | static struct hid_device *steam_create_client_hid(struct hid_device *hdev) | 
 | { | 
 | 	struct hid_device *client_hdev; | 
 |  | 
 | 	client_hdev = hid_allocate_device(); | 
 | 	if (IS_ERR(client_hdev)) | 
 | 		return client_hdev; | 
 |  | 
 | 	client_hdev->ll_driver = &steam_client_ll_driver; | 
 | 	client_hdev->dev.parent = hdev->dev.parent; | 
 | 	client_hdev->bus = hdev->bus; | 
 | 	client_hdev->vendor = hdev->vendor; | 
 | 	client_hdev->product = hdev->product; | 
 | 	client_hdev->version = hdev->version; | 
 | 	client_hdev->type = hdev->type; | 
 | 	client_hdev->country = hdev->country; | 
 | 	strlcpy(client_hdev->name, hdev->name, | 
 | 			sizeof(client_hdev->name)); | 
 | 	strlcpy(client_hdev->phys, hdev->phys, | 
 | 			sizeof(client_hdev->phys)); | 
 | 	/* | 
 | 	 * Since we use the same device info than the real interface to | 
 | 	 * trick userspace, we will be calling steam_probe recursively. | 
 | 	 * We need to recognize the client interface somehow. | 
 | 	 */ | 
 | 	client_hdev->group = HID_GROUP_STEAM; | 
 | 	return client_hdev; | 
 | } | 
 |  | 
 | static int steam_probe(struct hid_device *hdev, | 
 | 				const struct hid_device_id *id) | 
 | { | 
 | 	struct steam_device *steam; | 
 | 	int ret; | 
 |  | 
 | 	ret = hid_parse(hdev); | 
 | 	if (ret) { | 
 | 		hid_err(hdev, | 
 | 			"%s:parse of hid interface failed\n", __func__); | 
 | 		return ret; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * The virtual client_dev is only used for hidraw. | 
 | 	 * Also avoid the recursive probe. | 
 | 	 */ | 
 | 	if (hdev->group == HID_GROUP_STEAM) | 
 | 		return hid_hw_start(hdev, HID_CONNECT_HIDRAW); | 
 | 	/* | 
 | 	 * The non-valve interfaces (mouse and keyboard emulation) are | 
 | 	 * connected without changes. | 
 | 	 */ | 
 | 	if (!steam_is_valve_interface(hdev)) | 
 | 		return hid_hw_start(hdev, HID_CONNECT_DEFAULT); | 
 |  | 
 | 	steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL); | 
 | 	if (!steam) { | 
 | 		ret = -ENOMEM; | 
 | 		goto steam_alloc_fail; | 
 | 	} | 
 | 	steam->hdev = hdev; | 
 | 	hid_set_drvdata(hdev, steam); | 
 | 	spin_lock_init(&steam->lock); | 
 | 	mutex_init(&steam->mutex); | 
 | 	steam->quirks = id->driver_data; | 
 | 	INIT_WORK(&steam->work_connect, steam_work_connect_cb); | 
 | 	INIT_LIST_HEAD(&steam->list); | 
 |  | 
 | 	steam->client_hdev = steam_create_client_hid(hdev); | 
 | 	if (IS_ERR(steam->client_hdev)) { | 
 | 		ret = PTR_ERR(steam->client_hdev); | 
 | 		goto client_hdev_fail; | 
 | 	} | 
 | 	steam->client_hdev->driver_data = steam; | 
 |  | 
 | 	/* | 
 | 	 * With the real steam controller interface, do not connect hidraw. | 
 | 	 * Instead, create the client_hid and connect that. | 
 | 	 */ | 
 | 	ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW); | 
 | 	if (ret) | 
 | 		goto hid_hw_start_fail; | 
 |  | 
 | 	ret = hid_add_device(steam->client_hdev); | 
 | 	if (ret) | 
 | 		goto client_hdev_add_fail; | 
 |  | 
 | 	ret = hid_hw_open(hdev); | 
 | 	if (ret) { | 
 | 		hid_err(hdev, | 
 | 			"%s:hid_hw_open\n", | 
 | 			__func__); | 
 | 		goto hid_hw_open_fail; | 
 | 	} | 
 |  | 
 | 	if (steam->quirks & STEAM_QUIRK_WIRELESS) { | 
 | 		hid_info(hdev, "Steam wireless receiver connected"); | 
 | 		/* If using a wireless adaptor ask for connection status */ | 
 | 		steam->connected = false; | 
 | 		steam_request_conn_status(steam); | 
 | 	} else { | 
 | 		/* A wired connection is always present */ | 
 | 		steam->connected = true; | 
 | 		ret = steam_register(steam); | 
 | 		if (ret) { | 
 | 			hid_err(hdev, | 
 | 				"%s:steam_register failed with error %d\n", | 
 | 				__func__, ret); | 
 | 			goto input_register_fail; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	return 0; | 
 |  | 
 | input_register_fail: | 
 | hid_hw_open_fail: | 
 | client_hdev_add_fail: | 
 | 	hid_hw_stop(hdev); | 
 | hid_hw_start_fail: | 
 | 	hid_destroy_device(steam->client_hdev); | 
 | client_hdev_fail: | 
 | 	cancel_work_sync(&steam->work_connect); | 
 | steam_alloc_fail: | 
 | 	hid_err(hdev, "%s: failed with error %d\n", | 
 | 			__func__, ret); | 
 | 	return ret; | 
 | } | 
 |  | 
 | static void steam_remove(struct hid_device *hdev) | 
 | { | 
 | 	struct steam_device *steam = hid_get_drvdata(hdev); | 
 |  | 
 | 	if (!steam || hdev->group == HID_GROUP_STEAM) { | 
 | 		hid_hw_stop(hdev); | 
 | 		return; | 
 | 	} | 
 |  | 
 | 	hid_destroy_device(steam->client_hdev); | 
 | 	steam->client_opened = false; | 
 | 	cancel_work_sync(&steam->work_connect); | 
 | 	if (steam->quirks & STEAM_QUIRK_WIRELESS) { | 
 | 		hid_info(hdev, "Steam wireless receiver disconnected"); | 
 | 	} | 
 | 	hid_hw_close(hdev); | 
 | 	hid_hw_stop(hdev); | 
 | 	steam_unregister(steam); | 
 | } | 
 |  | 
 | static void steam_do_connect_event(struct steam_device *steam, bool connected) | 
 | { | 
 | 	unsigned long flags; | 
 | 	bool changed; | 
 |  | 
 | 	spin_lock_irqsave(&steam->lock, flags); | 
 | 	changed = steam->connected != connected; | 
 | 	steam->connected = connected; | 
 | 	spin_unlock_irqrestore(&steam->lock, flags); | 
 |  | 
 | 	if (changed && schedule_work(&steam->work_connect) == 0) | 
 | 		dbg_hid("%s: connected=%d event already queued\n", | 
 | 				__func__, connected); | 
 | } | 
 |  | 
 | /* | 
 |  * Some input data in the protocol has the opposite sign. | 
 |  * Clamp the values to 32767..-32767 so that the range is | 
 |  * symmetrical and can be negated safely. | 
 |  */ | 
 | static inline s16 steam_le16(u8 *data) | 
 | { | 
 | 	s16 x = (s16) le16_to_cpup((__le16 *)data); | 
 |  | 
 | 	return x == -32768 ? -32767 : x; | 
 | } | 
 |  | 
 | /* | 
 |  * The size for this message payload is 60. | 
 |  * The known values are: | 
 |  *  (* values are not sent through wireless) | 
 |  *  (* accelerator/gyro is disabled by default) | 
 |  *  Offset| Type  | Mapped to |Meaning | 
 |  * -------+-------+-----------+-------------------------- | 
 |  *  4-7   | u32   | --        | sequence number | 
 |  *  8-10  | 24bit | see below | buttons | 
 |  *  11    | u8    | ABS_HAT2Y | left trigger | 
 |  *  12    | u8    | ABS_HAT2X | right trigger | 
 |  *  13-15 | --    | --        | always 0 | 
 |  *  16-17 | s16   | ABS_X/ABS_HAT0X     | X value | 
 |  *  18-19 | s16   | ABS_Y/ABS_HAT0Y     | Y value | 
 |  *  20-21 | s16   | ABS_RX    | right-pad X value | 
 |  *  22-23 | s16   | ABS_RY    | right-pad Y value | 
 |  *  24-25 | s16   | --        | * left trigger | 
 |  *  26-27 | s16   | --        | * right trigger | 
 |  *  28-29 | s16   | --        | * accelerometer X value | 
 |  *  30-31 | s16   | --        | * accelerometer Y value | 
 |  *  32-33 | s16   | --        | * accelerometer Z value | 
 |  *  34-35 | s16   | --        | gyro X value | 
 |  *  36-36 | s16   | --        | gyro Y value | 
 |  *  38-39 | s16   | --        | gyro Z value | 
 |  *  40-41 | s16   | --        | quaternion W value | 
 |  *  42-43 | s16   | --        | quaternion X value | 
 |  *  44-45 | s16   | --        | quaternion Y value | 
 |  *  46-47 | s16   | --        | quaternion Z value | 
 |  *  48-49 | --    | --        | always 0 | 
 |  *  50-51 | s16   | --        | * left trigger (uncalibrated) | 
 |  *  52-53 | s16   | --        | * right trigger (uncalibrated) | 
 |  *  54-55 | s16   | --        | * joystick X value (uncalibrated) | 
 |  *  56-57 | s16   | --        | * joystick Y value (uncalibrated) | 
 |  *  58-59 | s16   | --        | * left-pad X value | 
 |  *  60-61 | s16   | --        | * left-pad Y value | 
 |  *  62-63 | u16   | --        | * battery voltage | 
 |  * | 
 |  * The buttons are: | 
 |  *  Bit  | Mapped to  | Description | 
 |  * ------+------------+-------------------------------- | 
 |  *  8.0  | BTN_TR2    | right trigger fully pressed | 
 |  *  8.1  | BTN_TL2    | left trigger fully pressed | 
 |  *  8.2  | BTN_TR     | right shoulder | 
 |  *  8.3  | BTN_TL     | left shoulder | 
 |  *  8.4  | BTN_Y      | button Y | 
 |  *  8.5  | BTN_B      | button B | 
 |  *  8.6  | BTN_X      | button X | 
 |  *  8.7  | BTN_A      | button A | 
 |  *  9.0  | BTN_DPAD_UP    | lef-pad up | 
 |  *  9.1  | BTN_DPAD_RIGHT | lef-pad right | 
 |  *  9.2  | BTN_DPAD_LEFT  | lef-pad left | 
 |  *  9.3  | BTN_DPAD_DOWN  | lef-pad down | 
 |  *  9.4  | BTN_SELECT | menu left | 
 |  *  9.5  | BTN_MODE   | steam logo | 
 |  *  9.6  | BTN_START  | menu right | 
 |  *  9.7  | BTN_GEAR_DOWN | left back lever | 
 |  * 10.0  | BTN_GEAR_UP   | right back lever | 
 |  * 10.1  | --         | left-pad clicked | 
 |  * 10.2  | BTN_THUMBR | right-pad clicked | 
 |  * 10.3  | BTN_THUMB  | left-pad touched (but see explanation below) | 
 |  * 10.4  | BTN_THUMB2 | right-pad touched | 
 |  * 10.5  | --         | unknown | 
 |  * 10.6  | BTN_THUMBL | joystick clicked | 
 |  * 10.7  | --         | lpad_and_joy | 
 |  */ | 
 |  | 
 | static void steam_do_input_event(struct steam_device *steam, | 
 | 		struct input_dev *input, u8 *data) | 
 | { | 
 | 	/* 24 bits of buttons */ | 
 | 	u8 b8, b9, b10; | 
 | 	s16 x, y; | 
 | 	bool lpad_touched, lpad_and_joy; | 
 |  | 
 | 	b8 = data[8]; | 
 | 	b9 = data[9]; | 
 | 	b10 = data[10]; | 
 |  | 
 | 	input_report_abs(input, ABS_HAT2Y, data[11]); | 
 | 	input_report_abs(input, ABS_HAT2X, data[12]); | 
 |  | 
 | 	/* | 
 | 	 * These two bits tells how to interpret the values X and Y. | 
 | 	 * lpad_and_joy tells that the joystick and the lpad are used at the | 
 | 	 * same time. | 
 | 	 * lpad_touched tells whether X/Y are to be read as lpad coord or | 
 | 	 * joystick values. | 
 | 	 * (lpad_touched || lpad_and_joy) tells if the lpad is really touched. | 
 | 	 */ | 
 | 	lpad_touched = b10 & BIT(3); | 
 | 	lpad_and_joy = b10 & BIT(7); | 
 | 	x = steam_le16(data + 16); | 
 | 	y = -steam_le16(data + 18); | 
 |  | 
 | 	input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x); | 
 | 	input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y); | 
 | 	/* Check if joystick is centered */ | 
 | 	if (lpad_touched && !lpad_and_joy) { | 
 | 		input_report_abs(input, ABS_X, 0); | 
 | 		input_report_abs(input, ABS_Y, 0); | 
 | 	} | 
 | 	/* Check if lpad is untouched */ | 
 | 	if (!(lpad_touched || lpad_and_joy)) { | 
 | 		input_report_abs(input, ABS_HAT0X, 0); | 
 | 		input_report_abs(input, ABS_HAT0Y, 0); | 
 | 	} | 
 |  | 
 | 	input_report_abs(input, ABS_RX, steam_le16(data + 20)); | 
 | 	input_report_abs(input, ABS_RY, -steam_le16(data + 22)); | 
 |  | 
 | 	input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0))); | 
 | 	input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1))); | 
 | 	input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2))); | 
 | 	input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3))); | 
 | 	input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4))); | 
 | 	input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5))); | 
 | 	input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6))); | 
 | 	input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7))); | 
 | 	input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4))); | 
 | 	input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5))); | 
 | 	input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6))); | 
 | 	input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7))); | 
 | 	input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0))); | 
 | 	input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2))); | 
 | 	input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6))); | 
 | 	input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy); | 
 | 	input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4))); | 
 | 	input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0))); | 
 | 	input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1))); | 
 | 	input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2))); | 
 | 	input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3))); | 
 |  | 
 | 	input_sync(input); | 
 | } | 
 |  | 
 | /* | 
 |  * The size for this message payload is 11. | 
 |  * The known values are: | 
 |  *  Offset| Type  | Meaning | 
 |  * -------+-------+--------------------------- | 
 |  *  4-7   | u32   | sequence number | 
 |  *  8-11  | --    | always 0 | 
 |  *  12-13 | u16   | voltage (mV) | 
 |  *  14    | u8    | battery percent | 
 |  */ | 
 | static void steam_do_battery_event(struct steam_device *steam, | 
 | 		struct power_supply *battery, u8 *data) | 
 | { | 
 | 	unsigned long flags; | 
 |  | 
 | 	s16 volts = steam_le16(data + 12); | 
 | 	u8 batt = data[14]; | 
 |  | 
 | 	/* Creating the battery may have failed */ | 
 | 	rcu_read_lock(); | 
 | 	battery = rcu_dereference(steam->battery); | 
 | 	if (likely(battery)) { | 
 | 		spin_lock_irqsave(&steam->lock, flags); | 
 | 		steam->voltage = volts; | 
 | 		steam->battery_charge = batt; | 
 | 		spin_unlock_irqrestore(&steam->lock, flags); | 
 | 		power_supply_changed(battery); | 
 | 	} | 
 | 	rcu_read_unlock(); | 
 | } | 
 |  | 
 | static int steam_raw_event(struct hid_device *hdev, | 
 | 			struct hid_report *report, u8 *data, | 
 | 			int size) | 
 | { | 
 | 	struct steam_device *steam = hid_get_drvdata(hdev); | 
 | 	struct input_dev *input; | 
 | 	struct power_supply *battery; | 
 |  | 
 | 	if (!steam) | 
 | 		return 0; | 
 |  | 
 | 	if (steam->client_opened) | 
 | 		hid_input_report(steam->client_hdev, HID_FEATURE_REPORT, | 
 | 				data, size, 0); | 
 | 	/* | 
 | 	 * All messages are size=64, all values little-endian. | 
 | 	 * The format is: | 
 | 	 *  Offset| Meaning | 
 | 	 * -------+-------------------------------------------- | 
 | 	 *  0-1   | always 0x01, 0x00, maybe protocol version? | 
 | 	 *  2     | type of message | 
 | 	 *  3     | length of the real payload (not checked) | 
 | 	 *  4-n   | payload data, depends on the type | 
 | 	 * | 
 | 	 * There are these known types of message: | 
 | 	 *  0x01: input data (60 bytes) | 
 | 	 *  0x03: wireless connect/disconnect (1 byte) | 
 | 	 *  0x04: battery status (11 bytes) | 
 | 	 */ | 
 |  | 
 | 	if (size != 64 || data[0] != 1 || data[1] != 0) | 
 | 		return 0; | 
 |  | 
 | 	switch (data[2]) { | 
 | 	case STEAM_EV_INPUT_DATA: | 
 | 		if (steam->client_opened) | 
 | 			return 0; | 
 | 		rcu_read_lock(); | 
 | 		input = rcu_dereference(steam->input); | 
 | 		if (likely(input)) | 
 | 			steam_do_input_event(steam, input, data); | 
 | 		rcu_read_unlock(); | 
 | 		break; | 
 | 	case STEAM_EV_CONNECT: | 
 | 		/* | 
 | 		 * The payload of this event is a single byte: | 
 | 		 *  0x01: disconnected. | 
 | 		 *  0x02: connected. | 
 | 		 */ | 
 | 		switch (data[4]) { | 
 | 		case 0x01: | 
 | 			steam_do_connect_event(steam, false); | 
 | 			break; | 
 | 		case 0x02: | 
 | 			steam_do_connect_event(steam, true); | 
 | 			break; | 
 | 		} | 
 | 		break; | 
 | 	case STEAM_EV_BATTERY: | 
 | 		if (steam->quirks & STEAM_QUIRK_WIRELESS) { | 
 | 			rcu_read_lock(); | 
 | 			battery = rcu_dereference(steam->battery); | 
 | 			if (likely(battery)) { | 
 | 				steam_do_battery_event(steam, battery, data); | 
 | 			} else { | 
 | 				dbg_hid( | 
 | 					"%s: battery data without connect event\n", | 
 | 					__func__); | 
 | 				steam_do_connect_event(steam, true); | 
 | 			} | 
 | 			rcu_read_unlock(); | 
 | 		} | 
 | 		break; | 
 | 	} | 
 | 	return 0; | 
 | } | 
 |  | 
 | static int steam_param_set_lizard_mode(const char *val, | 
 | 					const struct kernel_param *kp) | 
 | { | 
 | 	struct steam_device *steam; | 
 | 	int ret; | 
 |  | 
 | 	ret = param_set_bool(val, kp); | 
 | 	if (ret) | 
 | 		return ret; | 
 |  | 
 | 	mutex_lock(&steam_devices_lock); | 
 | 	list_for_each_entry(steam, &steam_devices, list) { | 
 | 		mutex_lock(&steam->mutex); | 
 | 		if (!steam->client_opened) | 
 | 			steam_set_lizard_mode(steam, lizard_mode); | 
 | 		mutex_unlock(&steam->mutex); | 
 | 	} | 
 | 	mutex_unlock(&steam_devices_lock); | 
 | 	return 0; | 
 | } | 
 |  | 
 | static const struct kernel_param_ops steam_lizard_mode_ops = { | 
 | 	.set	= steam_param_set_lizard_mode, | 
 | 	.get	= param_get_bool, | 
 | }; | 
 |  | 
 | module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644); | 
 | MODULE_PARM_DESC(lizard_mode, | 
 | 	"Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use"); | 
 |  | 
 | static const struct hid_device_id steam_controllers[] = { | 
 | 	{ /* Wired Steam Controller */ | 
 | 	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE, | 
 | 		USB_DEVICE_ID_STEAM_CONTROLLER) | 
 | 	}, | 
 | 	{ /* Wireless Steam Controller */ | 
 | 	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE, | 
 | 		USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS), | 
 | 	  .driver_data = STEAM_QUIRK_WIRELESS | 
 | 	}, | 
 | 	{} | 
 | }; | 
 |  | 
 | MODULE_DEVICE_TABLE(hid, steam_controllers); | 
 |  | 
 | static struct hid_driver steam_controller_driver = { | 
 | 	.name = "hid-steam", | 
 | 	.id_table = steam_controllers, | 
 | 	.probe = steam_probe, | 
 | 	.remove = steam_remove, | 
 | 	.raw_event = steam_raw_event, | 
 | }; | 
 |  | 
 | module_hid_driver(steam_controller_driver); |