|  | /* SPDX-License-Identifier: GPL-2.0-only */ | 
|  | /* | 
|  | * Copyright (C) 2015 Broadcom | 
|  | */ | 
|  | #ifndef _VC4_DRV_H_ | 
|  | #define _VC4_DRV_H_ | 
|  |  | 
|  | #include <linux/delay.h> | 
|  | #include <linux/of.h> | 
|  | #include <linux/refcount.h> | 
|  | #include <linux/uaccess.h> | 
|  |  | 
|  | #include <drm/drm_atomic.h> | 
|  | #include <drm/drm_debugfs.h> | 
|  | #include <drm/drm_device.h> | 
|  | #include <drm/drm_encoder.h> | 
|  | #include <drm/drm_gem_dma_helper.h> | 
|  | #include <drm/drm_managed.h> | 
|  | #include <drm/drm_mm.h> | 
|  | #include <drm/drm_modeset_lock.h> | 
|  |  | 
|  | #include "uapi/drm/vc4_drm.h" | 
|  |  | 
|  | struct drm_device; | 
|  | struct drm_gem_object; | 
|  |  | 
|  | /* Don't forget to update vc4_bo.c: bo_type_names[] when adding to | 
|  | * this. | 
|  | */ | 
|  | enum vc4_kernel_bo_type { | 
|  | /* Any kernel allocation (gem_create_object hook) before it | 
|  | * gets another type set. | 
|  | */ | 
|  | VC4_BO_TYPE_KERNEL, | 
|  | VC4_BO_TYPE_V3D, | 
|  | VC4_BO_TYPE_V3D_SHADER, | 
|  | VC4_BO_TYPE_DUMB, | 
|  | VC4_BO_TYPE_BIN, | 
|  | VC4_BO_TYPE_RCL, | 
|  | VC4_BO_TYPE_BCL, | 
|  | VC4_BO_TYPE_KERNEL_CACHE, | 
|  | VC4_BO_TYPE_COUNT | 
|  | }; | 
|  |  | 
|  | /* Performance monitor object. The perform lifetime is controlled by userspace | 
|  | * using perfmon related ioctls. A perfmon can be attached to a submit_cl | 
|  | * request, and when this is the case, HW perf counters will be activated just | 
|  | * before the submit_cl is submitted to the GPU and disabled when the job is | 
|  | * done. This way, only events related to a specific job will be counted. | 
|  | */ | 
|  | struct vc4_perfmon { | 
|  | struct vc4_dev *dev; | 
|  |  | 
|  | /* Tracks the number of users of the perfmon, when this counter reaches | 
|  | * zero the perfmon is destroyed. | 
|  | */ | 
|  | refcount_t refcnt; | 
|  |  | 
|  | /* Number of counters activated in this perfmon instance | 
|  | * (should be less than DRM_VC4_MAX_PERF_COUNTERS). | 
|  | */ | 
|  | u8 ncounters; | 
|  |  | 
|  | /* Events counted by the HW perf counters. */ | 
|  | u8 events[DRM_VC4_MAX_PERF_COUNTERS]; | 
|  |  | 
|  | /* Storage for counter values. Counters are incremented by the HW | 
|  | * perf counter values every time the perfmon is attached to a GPU job. | 
|  | * This way, perfmon users don't have to retrieve the results after | 
|  | * each job if they want to track events covering several submissions. | 
|  | * Note that counter values can't be reset, but you can fake a reset by | 
|  | * destroying the perfmon and creating a new one. | 
|  | */ | 
|  | u64 counters[]; | 
|  | }; | 
|  |  | 
|  | struct vc4_dev { | 
|  | struct drm_device base; | 
|  | struct device *dev; | 
|  |  | 
|  | bool is_vc5; | 
|  |  | 
|  | unsigned int irq; | 
|  |  | 
|  | struct vc4_hvs *hvs; | 
|  | struct vc4_v3d *v3d; | 
|  |  | 
|  | struct vc4_hang_state *hang_state; | 
|  |  | 
|  | /* The kernel-space BO cache.  Tracks buffers that have been | 
|  | * unreferenced by all other users (refcounts of 0!) but not | 
|  | * yet freed, so we can do cheap allocations. | 
|  | */ | 
|  | struct vc4_bo_cache { | 
|  | /* Array of list heads for entries in the BO cache, | 
|  | * based on number of pages, so we can do O(1) lookups | 
|  | * in the cache when allocating. | 
|  | */ | 
|  | struct list_head *size_list; | 
|  | uint32_t size_list_size; | 
|  |  | 
|  | /* List of all BOs in the cache, ordered by age, so we | 
|  | * can do O(1) lookups when trying to free old | 
|  | * buffers. | 
|  | */ | 
|  | struct list_head time_list; | 
|  | struct work_struct time_work; | 
|  | struct timer_list time_timer; | 
|  | } bo_cache; | 
|  |  | 
|  | u32 num_labels; | 
|  | struct vc4_label { | 
|  | const char *name; | 
|  | u32 num_allocated; | 
|  | u32 size_allocated; | 
|  | } *bo_labels; | 
|  |  | 
|  | /* Protects bo_cache and bo_labels. */ | 
|  | struct mutex bo_lock; | 
|  |  | 
|  | /* Purgeable BO pool. All BOs in this pool can have their memory | 
|  | * reclaimed if the driver is unable to allocate new BOs. We also | 
|  | * keep stats related to the purge mechanism here. | 
|  | */ | 
|  | struct { | 
|  | struct list_head list; | 
|  | unsigned int num; | 
|  | size_t size; | 
|  | unsigned int purged_num; | 
|  | size_t purged_size; | 
|  | struct mutex lock; | 
|  | } purgeable; | 
|  |  | 
|  | uint64_t dma_fence_context; | 
|  |  | 
|  | /* Sequence number for the last job queued in bin_job_list. | 
|  | * Starts at 0 (no jobs emitted). | 
|  | */ | 
|  | uint64_t emit_seqno; | 
|  |  | 
|  | /* Sequence number for the last completed job on the GPU. | 
|  | * Starts at 0 (no jobs completed). | 
|  | */ | 
|  | uint64_t finished_seqno; | 
|  |  | 
|  | /* List of all struct vc4_exec_info for jobs to be executed in | 
|  | * the binner.  The first job in the list is the one currently | 
|  | * programmed into ct0ca for execution. | 
|  | */ | 
|  | struct list_head bin_job_list; | 
|  |  | 
|  | /* List of all struct vc4_exec_info for jobs that have | 
|  | * completed binning and are ready for rendering.  The first | 
|  | * job in the list is the one currently programmed into ct1ca | 
|  | * for execution. | 
|  | */ | 
|  | struct list_head render_job_list; | 
|  |  | 
|  | /* List of the finished vc4_exec_infos waiting to be freed by | 
|  | * job_done_work. | 
|  | */ | 
|  | struct list_head job_done_list; | 
|  | /* Spinlock used to synchronize the job_list and seqno | 
|  | * accesses between the IRQ handler and GEM ioctls. | 
|  | */ | 
|  | spinlock_t job_lock; | 
|  | wait_queue_head_t job_wait_queue; | 
|  | struct work_struct job_done_work; | 
|  |  | 
|  | /* Used to track the active perfmon if any. Access to this field is | 
|  | * protected by job_lock. | 
|  | */ | 
|  | struct vc4_perfmon *active_perfmon; | 
|  |  | 
|  | /* List of struct vc4_seqno_cb for callbacks to be made from a | 
|  | * workqueue when the given seqno is passed. | 
|  | */ | 
|  | struct list_head seqno_cb_list; | 
|  |  | 
|  | /* The memory used for storing binner tile alloc, tile state, | 
|  | * and overflow memory allocations.  This is freed when V3D | 
|  | * powers down. | 
|  | */ | 
|  | struct vc4_bo *bin_bo; | 
|  |  | 
|  | /* Size of blocks allocated within bin_bo. */ | 
|  | uint32_t bin_alloc_size; | 
|  |  | 
|  | /* Bitmask of the bin_alloc_size chunks in bin_bo that are | 
|  | * used. | 
|  | */ | 
|  | uint32_t bin_alloc_used; | 
|  |  | 
|  | /* Bitmask of the current bin_alloc used for overflow memory. */ | 
|  | uint32_t bin_alloc_overflow; | 
|  |  | 
|  | /* Incremented when an underrun error happened after an atomic commit. | 
|  | * This is particularly useful to detect when a specific modeset is too | 
|  | * demanding in term of memory or HVS bandwidth which is hard to guess | 
|  | * at atomic check time. | 
|  | */ | 
|  | atomic_t underrun; | 
|  |  | 
|  | struct work_struct overflow_mem_work; | 
|  |  | 
|  | int power_refcount; | 
|  |  | 
|  | /* Set to true when the load tracker is active. */ | 
|  | bool load_tracker_enabled; | 
|  |  | 
|  | /* Mutex controlling the power refcount. */ | 
|  | struct mutex power_lock; | 
|  |  | 
|  | struct { | 
|  | struct timer_list timer; | 
|  | struct work_struct reset_work; | 
|  | } hangcheck; | 
|  |  | 
|  | struct drm_modeset_lock ctm_state_lock; | 
|  | struct drm_private_obj ctm_manager; | 
|  | struct drm_private_obj hvs_channels; | 
|  | struct drm_private_obj load_tracker; | 
|  |  | 
|  | /* List of vc4_debugfs_info_entry for adding to debugfs once | 
|  | * the minor is available (after drm_dev_register()). | 
|  | */ | 
|  | struct list_head debugfs_list; | 
|  |  | 
|  | /* Mutex for binner bo allocation. */ | 
|  | struct mutex bin_bo_lock; | 
|  | /* Reference count for our binner bo. */ | 
|  | struct kref bin_bo_kref; | 
|  | }; | 
|  |  | 
|  | static inline struct vc4_dev * | 
|  | to_vc4_dev(struct drm_device *dev) | 
|  | { | 
|  | return container_of(dev, struct vc4_dev, base); | 
|  | } | 
|  |  | 
|  | struct vc4_bo { | 
|  | struct drm_gem_dma_object base; | 
|  |  | 
|  | /* seqno of the last job to render using this BO. */ | 
|  | uint64_t seqno; | 
|  |  | 
|  | /* seqno of the last job to use the RCL to write to this BO. | 
|  | * | 
|  | * Note that this doesn't include binner overflow memory | 
|  | * writes. | 
|  | */ | 
|  | uint64_t write_seqno; | 
|  |  | 
|  | bool t_format; | 
|  |  | 
|  | /* List entry for the BO's position in either | 
|  | * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list | 
|  | */ | 
|  | struct list_head unref_head; | 
|  |  | 
|  | /* Time in jiffies when the BO was put in vc4->bo_cache. */ | 
|  | unsigned long free_time; | 
|  |  | 
|  | /* List entry for the BO's position in vc4_dev->bo_cache.size_list */ | 
|  | struct list_head size_head; | 
|  |  | 
|  | /* Struct for shader validation state, if created by | 
|  | * DRM_IOCTL_VC4_CREATE_SHADER_BO. | 
|  | */ | 
|  | struct vc4_validated_shader_info *validated_shader; | 
|  |  | 
|  | /* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i | 
|  | * for user-allocated labels. | 
|  | */ | 
|  | int label; | 
|  |  | 
|  | /* Count the number of active users. This is needed to determine | 
|  | * whether we can move the BO to the purgeable list or not (when the BO | 
|  | * is used by the GPU or the display engine we can't purge it). | 
|  | */ | 
|  | refcount_t usecnt; | 
|  |  | 
|  | /* Store purgeable/purged state here */ | 
|  | u32 madv; | 
|  | struct mutex madv_lock; | 
|  | }; | 
|  |  | 
|  | static inline struct vc4_bo * | 
|  | to_vc4_bo(struct drm_gem_object *bo) | 
|  | { | 
|  | return container_of(to_drm_gem_dma_obj(bo), struct vc4_bo, base); | 
|  | } | 
|  |  | 
|  | struct vc4_fence { | 
|  | struct dma_fence base; | 
|  | struct drm_device *dev; | 
|  | /* vc4 seqno for signaled() test */ | 
|  | uint64_t seqno; | 
|  | }; | 
|  |  | 
|  | static inline struct vc4_fence * | 
|  | to_vc4_fence(struct dma_fence *fence) | 
|  | { | 
|  | return container_of(fence, struct vc4_fence, base); | 
|  | } | 
|  |  | 
|  | struct vc4_seqno_cb { | 
|  | struct work_struct work; | 
|  | uint64_t seqno; | 
|  | void (*func)(struct vc4_seqno_cb *cb); | 
|  | }; | 
|  |  | 
|  | struct vc4_v3d { | 
|  | struct vc4_dev *vc4; | 
|  | struct platform_device *pdev; | 
|  | void __iomem *regs; | 
|  | struct clk *clk; | 
|  | struct debugfs_regset32 regset; | 
|  | }; | 
|  |  | 
|  | struct vc4_hvs { | 
|  | struct vc4_dev *vc4; | 
|  | struct platform_device *pdev; | 
|  | void __iomem *regs; | 
|  | u32 __iomem *dlist; | 
|  |  | 
|  | struct clk *core_clk; | 
|  |  | 
|  | /* Memory manager for CRTCs to allocate space in the display | 
|  | * list.  Units are dwords. | 
|  | */ | 
|  | struct drm_mm dlist_mm; | 
|  | /* Memory manager for the LBM memory used by HVS scaling. */ | 
|  | struct drm_mm lbm_mm; | 
|  | spinlock_t mm_lock; | 
|  |  | 
|  | struct drm_mm_node mitchell_netravali_filter; | 
|  |  | 
|  | struct debugfs_regset32 regset; | 
|  | }; | 
|  |  | 
|  | struct vc4_plane { | 
|  | struct drm_plane base; | 
|  | }; | 
|  |  | 
|  | static inline struct vc4_plane * | 
|  | to_vc4_plane(struct drm_plane *plane) | 
|  | { | 
|  | return container_of(plane, struct vc4_plane, base); | 
|  | } | 
|  |  | 
|  | enum vc4_scaling_mode { | 
|  | VC4_SCALING_NONE, | 
|  | VC4_SCALING_TPZ, | 
|  | VC4_SCALING_PPF, | 
|  | }; | 
|  |  | 
|  | struct vc4_plane_state { | 
|  | struct drm_plane_state base; | 
|  | /* System memory copy of the display list for this element, computed | 
|  | * at atomic_check time. | 
|  | */ | 
|  | u32 *dlist; | 
|  | u32 dlist_size; /* Number of dwords allocated for the display list */ | 
|  | u32 dlist_count; /* Number of used dwords in the display list. */ | 
|  |  | 
|  | /* Offset in the dlist to various words, for pageflip or | 
|  | * cursor updates. | 
|  | */ | 
|  | u32 pos0_offset; | 
|  | u32 pos2_offset; | 
|  | u32 ptr0_offset; | 
|  | u32 lbm_offset; | 
|  |  | 
|  | /* Offset where the plane's dlist was last stored in the | 
|  | * hardware at vc4_crtc_atomic_flush() time. | 
|  | */ | 
|  | u32 __iomem *hw_dlist; | 
|  |  | 
|  | /* Clipped coordinates of the plane on the display. */ | 
|  | int crtc_x, crtc_y, crtc_w, crtc_h; | 
|  | /* Clipped area being scanned from in the FB. */ | 
|  | u32 src_x, src_y; | 
|  |  | 
|  | u32 src_w[2], src_h[2]; | 
|  |  | 
|  | /* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */ | 
|  | enum vc4_scaling_mode x_scaling[2], y_scaling[2]; | 
|  | bool is_unity; | 
|  | bool is_yuv; | 
|  |  | 
|  | /* Offset to start scanning out from the start of the plane's | 
|  | * BO. | 
|  | */ | 
|  | u32 offsets[3]; | 
|  |  | 
|  | /* Our allocation in LBM for temporary storage during scaling. */ | 
|  | struct drm_mm_node lbm; | 
|  |  | 
|  | /* Set when the plane has per-pixel alpha content or does not cover | 
|  | * the entire screen. This is a hint to the CRTC that it might need | 
|  | * to enable background color fill. | 
|  | */ | 
|  | bool needs_bg_fill; | 
|  |  | 
|  | /* Mark the dlist as initialized. Useful to avoid initializing it twice | 
|  | * when async update is not possible. | 
|  | */ | 
|  | bool dlist_initialized; | 
|  |  | 
|  | /* Load of this plane on the HVS block. The load is expressed in HVS | 
|  | * cycles/sec. | 
|  | */ | 
|  | u64 hvs_load; | 
|  |  | 
|  | /* Memory bandwidth needed for this plane. This is expressed in | 
|  | * bytes/sec. | 
|  | */ | 
|  | u64 membus_load; | 
|  | }; | 
|  |  | 
|  | static inline struct vc4_plane_state * | 
|  | to_vc4_plane_state(struct drm_plane_state *state) | 
|  | { | 
|  | return container_of(state, struct vc4_plane_state, base); | 
|  | } | 
|  |  | 
|  | enum vc4_encoder_type { | 
|  | VC4_ENCODER_TYPE_NONE, | 
|  | VC4_ENCODER_TYPE_HDMI0, | 
|  | VC4_ENCODER_TYPE_HDMI1, | 
|  | VC4_ENCODER_TYPE_VEC, | 
|  | VC4_ENCODER_TYPE_DSI0, | 
|  | VC4_ENCODER_TYPE_DSI1, | 
|  | VC4_ENCODER_TYPE_SMI, | 
|  | VC4_ENCODER_TYPE_DPI, | 
|  | }; | 
|  |  | 
|  | struct vc4_encoder { | 
|  | struct drm_encoder base; | 
|  | enum vc4_encoder_type type; | 
|  | u32 clock_select; | 
|  |  | 
|  | void (*pre_crtc_configure)(struct drm_encoder *encoder, struct drm_atomic_state *state); | 
|  | void (*pre_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state); | 
|  | void (*post_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state); | 
|  |  | 
|  | void (*post_crtc_disable)(struct drm_encoder *encoder, struct drm_atomic_state *state); | 
|  | void (*post_crtc_powerdown)(struct drm_encoder *encoder, struct drm_atomic_state *state); | 
|  | }; | 
|  |  | 
|  | static inline struct vc4_encoder * | 
|  | to_vc4_encoder(struct drm_encoder *encoder) | 
|  | { | 
|  | return container_of(encoder, struct vc4_encoder, base); | 
|  | } | 
|  |  | 
|  | struct vc4_crtc_data { | 
|  | const char *debugfs_name; | 
|  |  | 
|  | /* Bitmask of channels (FIFOs) of the HVS that the output can source from */ | 
|  | unsigned int hvs_available_channels; | 
|  |  | 
|  | /* Which output of the HVS this pixelvalve sources from. */ | 
|  | int hvs_output; | 
|  | }; | 
|  |  | 
|  | struct vc4_pv_data { | 
|  | struct vc4_crtc_data	base; | 
|  |  | 
|  | /* Depth of the PixelValve FIFO in bytes */ | 
|  | unsigned int fifo_depth; | 
|  |  | 
|  | /* Number of pixels output per clock period */ | 
|  | u8 pixels_per_clock; | 
|  |  | 
|  | enum vc4_encoder_type encoder_types[4]; | 
|  | }; | 
|  |  | 
|  | struct vc4_crtc { | 
|  | struct drm_crtc base; | 
|  | struct platform_device *pdev; | 
|  | const struct vc4_crtc_data *data; | 
|  | void __iomem *regs; | 
|  |  | 
|  | /* Timestamp at start of vblank irq - unaffected by lock delays. */ | 
|  | ktime_t t_vblank; | 
|  |  | 
|  | u8 lut_r[256]; | 
|  | u8 lut_g[256]; | 
|  | u8 lut_b[256]; | 
|  |  | 
|  | struct drm_pending_vblank_event *event; | 
|  |  | 
|  | struct debugfs_regset32 regset; | 
|  |  | 
|  | /** | 
|  | * @feeds_txp: True if the CRTC feeds our writeback controller. | 
|  | */ | 
|  | bool feeds_txp; | 
|  |  | 
|  | /** | 
|  | * @irq_lock: Spinlock protecting the resources shared between | 
|  | * the atomic code and our vblank handler. | 
|  | */ | 
|  | spinlock_t irq_lock; | 
|  |  | 
|  | /** | 
|  | * @current_dlist: Start offset of the display list currently | 
|  | * set in the HVS for that CRTC. Protected by @irq_lock, and | 
|  | * copied in vc4_hvs_update_dlist() for the CRTC interrupt | 
|  | * handler to have access to that value. | 
|  | */ | 
|  | unsigned int current_dlist; | 
|  |  | 
|  | /** | 
|  | * @current_hvs_channel: HVS channel currently assigned to the | 
|  | * CRTC. Protected by @irq_lock, and copied in | 
|  | * vc4_hvs_atomic_begin() for the CRTC interrupt handler to have | 
|  | * access to that value. | 
|  | */ | 
|  | unsigned int current_hvs_channel; | 
|  | }; | 
|  |  | 
|  | static inline struct vc4_crtc * | 
|  | to_vc4_crtc(struct drm_crtc *crtc) | 
|  | { | 
|  | return container_of(crtc, struct vc4_crtc, base); | 
|  | } | 
|  |  | 
|  | static inline const struct vc4_crtc_data * | 
|  | vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc *crtc) | 
|  | { | 
|  | return crtc->data; | 
|  | } | 
|  |  | 
|  | static inline const struct vc4_pv_data * | 
|  | vc4_crtc_to_vc4_pv_data(const struct vc4_crtc *crtc) | 
|  | { | 
|  | const struct vc4_crtc_data *data = vc4_crtc_to_vc4_crtc_data(crtc); | 
|  |  | 
|  | return container_of(data, struct vc4_pv_data, base); | 
|  | } | 
|  |  | 
|  | struct drm_encoder *vc4_get_crtc_encoder(struct drm_crtc *crtc, | 
|  | struct drm_crtc_state *state); | 
|  |  | 
|  | struct vc4_crtc_state { | 
|  | struct drm_crtc_state base; | 
|  | /* Dlist area for this CRTC configuration. */ | 
|  | struct drm_mm_node mm; | 
|  | bool txp_armed; | 
|  | unsigned int assigned_channel; | 
|  |  | 
|  | struct { | 
|  | unsigned int left; | 
|  | unsigned int right; | 
|  | unsigned int top; | 
|  | unsigned int bottom; | 
|  | } margins; | 
|  |  | 
|  | unsigned long hvs_load; | 
|  |  | 
|  | /* Transitional state below, only valid during atomic commits */ | 
|  | bool update_muxing; | 
|  | }; | 
|  |  | 
|  | #define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1) | 
|  |  | 
|  | static inline struct vc4_crtc_state * | 
|  | to_vc4_crtc_state(struct drm_crtc_state *crtc_state) | 
|  | { | 
|  | return container_of(crtc_state, struct vc4_crtc_state, base); | 
|  | } | 
|  |  | 
|  | #define V3D_READ(offset) readl(vc4->v3d->regs + offset) | 
|  | #define V3D_WRITE(offset, val) writel(val, vc4->v3d->regs + offset) | 
|  | #define HVS_READ(offset) readl(hvs->regs + offset) | 
|  | #define HVS_WRITE(offset, val) writel(val, hvs->regs + offset) | 
|  |  | 
|  | #define VC4_REG32(reg) { .name = #reg, .offset = reg } | 
|  |  | 
|  | struct vc4_exec_info { | 
|  | struct vc4_dev *dev; | 
|  |  | 
|  | /* Sequence number for this bin/render job. */ | 
|  | uint64_t seqno; | 
|  |  | 
|  | /* Latest write_seqno of any BO that binning depends on. */ | 
|  | uint64_t bin_dep_seqno; | 
|  |  | 
|  | struct dma_fence *fence; | 
|  |  | 
|  | /* Last current addresses the hardware was processing when the | 
|  | * hangcheck timer checked on us. | 
|  | */ | 
|  | uint32_t last_ct0ca, last_ct1ca; | 
|  |  | 
|  | /* Kernel-space copy of the ioctl arguments */ | 
|  | struct drm_vc4_submit_cl *args; | 
|  |  | 
|  | /* This is the array of BOs that were looked up at the start of exec. | 
|  | * Command validation will use indices into this array. | 
|  | */ | 
|  | struct drm_gem_dma_object **bo; | 
|  | uint32_t bo_count; | 
|  |  | 
|  | /* List of BOs that are being written by the RCL.  Other than | 
|  | * the binner temporary storage, this is all the BOs written | 
|  | * by the job. | 
|  | */ | 
|  | struct drm_gem_dma_object *rcl_write_bo[4]; | 
|  | uint32_t rcl_write_bo_count; | 
|  |  | 
|  | /* Pointers for our position in vc4->job_list */ | 
|  | struct list_head head; | 
|  |  | 
|  | /* List of other BOs used in the job that need to be released | 
|  | * once the job is complete. | 
|  | */ | 
|  | struct list_head unref_list; | 
|  |  | 
|  | /* Current unvalidated indices into @bo loaded by the non-hardware | 
|  | * VC4_PACKET_GEM_HANDLES. | 
|  | */ | 
|  | uint32_t bo_index[2]; | 
|  |  | 
|  | /* This is the BO where we store the validated command lists, shader | 
|  | * records, and uniforms. | 
|  | */ | 
|  | struct drm_gem_dma_object *exec_bo; | 
|  |  | 
|  | /** | 
|  | * This tracks the per-shader-record state (packet 64) that | 
|  | * determines the length of the shader record and the offset | 
|  | * it's expected to be found at.  It gets read in from the | 
|  | * command lists. | 
|  | */ | 
|  | struct vc4_shader_state { | 
|  | uint32_t addr; | 
|  | /* Maximum vertex index referenced by any primitive using this | 
|  | * shader state. | 
|  | */ | 
|  | uint32_t max_index; | 
|  | } *shader_state; | 
|  |  | 
|  | /** How many shader states the user declared they were using. */ | 
|  | uint32_t shader_state_size; | 
|  | /** How many shader state records the validator has seen. */ | 
|  | uint32_t shader_state_count; | 
|  |  | 
|  | bool found_tile_binning_mode_config_packet; | 
|  | bool found_start_tile_binning_packet; | 
|  | bool found_increment_semaphore_packet; | 
|  | bool found_flush; | 
|  | uint8_t bin_tiles_x, bin_tiles_y; | 
|  | /* Physical address of the start of the tile alloc array | 
|  | * (where each tile's binned CL will start) | 
|  | */ | 
|  | uint32_t tile_alloc_offset; | 
|  | /* Bitmask of which binner slots are freed when this job completes. */ | 
|  | uint32_t bin_slots; | 
|  |  | 
|  | /** | 
|  | * Computed addresses pointing into exec_bo where we start the | 
|  | * bin thread (ct0) and render thread (ct1). | 
|  | */ | 
|  | uint32_t ct0ca, ct0ea; | 
|  | uint32_t ct1ca, ct1ea; | 
|  |  | 
|  | /* Pointer to the unvalidated bin CL (if present). */ | 
|  | void *bin_u; | 
|  |  | 
|  | /* Pointers to the shader recs.  These paddr gets incremented as CL | 
|  | * packets are relocated in validate_gl_shader_state, and the vaddrs | 
|  | * (u and v) get incremented and size decremented as the shader recs | 
|  | * themselves are validated. | 
|  | */ | 
|  | void *shader_rec_u; | 
|  | void *shader_rec_v; | 
|  | uint32_t shader_rec_p; | 
|  | uint32_t shader_rec_size; | 
|  |  | 
|  | /* Pointers to the uniform data.  These pointers are incremented, and | 
|  | * size decremented, as each batch of uniforms is uploaded. | 
|  | */ | 
|  | void *uniforms_u; | 
|  | void *uniforms_v; | 
|  | uint32_t uniforms_p; | 
|  | uint32_t uniforms_size; | 
|  |  | 
|  | /* Pointer to a performance monitor object if the user requested it, | 
|  | * NULL otherwise. | 
|  | */ | 
|  | struct vc4_perfmon *perfmon; | 
|  |  | 
|  | /* Whether the exec has taken a reference to the binner BO, which should | 
|  | * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet. | 
|  | */ | 
|  | bool bin_bo_used; | 
|  | }; | 
|  |  | 
|  | /* Per-open file private data. Any driver-specific resource that has to be | 
|  | * released when the DRM file is closed should be placed here. | 
|  | */ | 
|  | struct vc4_file { | 
|  | struct vc4_dev *dev; | 
|  |  | 
|  | struct { | 
|  | struct idr idr; | 
|  | struct mutex lock; | 
|  | } perfmon; | 
|  |  | 
|  | bool bin_bo_used; | 
|  | }; | 
|  |  | 
|  | static inline struct vc4_exec_info * | 
|  | vc4_first_bin_job(struct vc4_dev *vc4) | 
|  | { | 
|  | return list_first_entry_or_null(&vc4->bin_job_list, | 
|  | struct vc4_exec_info, head); | 
|  | } | 
|  |  | 
|  | static inline struct vc4_exec_info * | 
|  | vc4_first_render_job(struct vc4_dev *vc4) | 
|  | { | 
|  | return list_first_entry_or_null(&vc4->render_job_list, | 
|  | struct vc4_exec_info, head); | 
|  | } | 
|  |  | 
|  | static inline struct vc4_exec_info * | 
|  | vc4_last_render_job(struct vc4_dev *vc4) | 
|  | { | 
|  | if (list_empty(&vc4->render_job_list)) | 
|  | return NULL; | 
|  | return list_last_entry(&vc4->render_job_list, | 
|  | struct vc4_exec_info, head); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * struct vc4_texture_sample_info - saves the offsets into the UBO for texture | 
|  | * setup parameters. | 
|  | * | 
|  | * This will be used at draw time to relocate the reference to the texture | 
|  | * contents in p0, and validate that the offset combined with | 
|  | * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO. | 
|  | * Note that the hardware treats unprovided config parameters as 0, so not all | 
|  | * of them need to be set up for every texure sample, and we'll store ~0 as | 
|  | * the offset to mark the unused ones. | 
|  | * | 
|  | * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit | 
|  | * Setup") for definitions of the texture parameters. | 
|  | */ | 
|  | struct vc4_texture_sample_info { | 
|  | bool is_direct; | 
|  | uint32_t p_offset[4]; | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * struct vc4_validated_shader_info - information about validated shaders that | 
|  | * needs to be used from command list validation. | 
|  | * | 
|  | * For a given shader, each time a shader state record references it, we need | 
|  | * to verify that the shader doesn't read more uniforms than the shader state | 
|  | * record's uniform BO pointer can provide, and we need to apply relocations | 
|  | * and validate the shader state record's uniforms that define the texture | 
|  | * samples. | 
|  | */ | 
|  | struct vc4_validated_shader_info { | 
|  | uint32_t uniforms_size; | 
|  | uint32_t uniforms_src_size; | 
|  | uint32_t num_texture_samples; | 
|  | struct vc4_texture_sample_info *texture_samples; | 
|  |  | 
|  | uint32_t num_uniform_addr_offsets; | 
|  | uint32_t *uniform_addr_offsets; | 
|  |  | 
|  | bool is_threaded; | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * __wait_for - magic wait macro | 
|  | * | 
|  | * Macro to help avoid open coding check/wait/timeout patterns. Note that it's | 
|  | * important that we check the condition again after having timed out, since the | 
|  | * timeout could be due to preemption or similar and we've never had a chance to | 
|  | * check the condition before the timeout. | 
|  | */ | 
|  | #define __wait_for(OP, COND, US, Wmin, Wmax) ({ \ | 
|  | const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \ | 
|  | long wait__ = (Wmin); /* recommended min for usleep is 10 us */	\ | 
|  | int ret__;							\ | 
|  | might_sleep();							\ | 
|  | for (;;) {							\ | 
|  | const bool expired__ = ktime_after(ktime_get_raw(), end__); \ | 
|  | OP;							\ | 
|  | /* Guarantee COND check prior to timeout */		\ | 
|  | barrier();						\ | 
|  | if (COND) {						\ | 
|  | ret__ = 0;					\ | 
|  | break;						\ | 
|  | }							\ | 
|  | if (expired__) {					\ | 
|  | ret__ = -ETIMEDOUT;				\ | 
|  | break;						\ | 
|  | }							\ | 
|  | usleep_range(wait__, wait__ * 2);			\ | 
|  | if (wait__ < (Wmax))					\ | 
|  | wait__ <<= 1;					\ | 
|  | }								\ | 
|  | ret__;								\ | 
|  | }) | 
|  |  | 
|  | #define _wait_for(COND, US, Wmin, Wmax)	__wait_for(, (COND), (US), (Wmin), \ | 
|  | (Wmax)) | 
|  | #define wait_for(COND, MS)		_wait_for((COND), (MS) * 1000, 10, 1000) | 
|  |  | 
|  | /* vc4_bo.c */ | 
|  | struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size); | 
|  | struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size, | 
|  | bool from_cache, enum vc4_kernel_bo_type type); | 
|  | int vc4_bo_dumb_create(struct drm_file *file_priv, | 
|  | struct drm_device *dev, | 
|  | struct drm_mode_create_dumb *args); | 
|  | int vc4_create_bo_ioctl(struct drm_device *dev, void *data, | 
|  | struct drm_file *file_priv); | 
|  | int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data, | 
|  | struct drm_file *file_priv); | 
|  | int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data, | 
|  | struct drm_file *file_priv); | 
|  | int vc4_set_tiling_ioctl(struct drm_device *dev, void *data, | 
|  | struct drm_file *file_priv); | 
|  | int vc4_get_tiling_ioctl(struct drm_device *dev, void *data, | 
|  | struct drm_file *file_priv); | 
|  | int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data, | 
|  | struct drm_file *file_priv); | 
|  | int vc4_label_bo_ioctl(struct drm_device *dev, void *data, | 
|  | struct drm_file *file_priv); | 
|  | int vc4_bo_cache_init(struct drm_device *dev); | 
|  | int vc4_bo_inc_usecnt(struct vc4_bo *bo); | 
|  | void vc4_bo_dec_usecnt(struct vc4_bo *bo); | 
|  | void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo); | 
|  | void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo); | 
|  | int vc4_bo_debugfs_init(struct drm_minor *minor); | 
|  |  | 
|  | /* vc4_crtc.c */ | 
|  | extern struct platform_driver vc4_crtc_driver; | 
|  | int vc4_crtc_disable_at_boot(struct drm_crtc *crtc); | 
|  | int vc4_crtc_init(struct drm_device *drm, struct vc4_crtc *vc4_crtc, | 
|  | const struct drm_crtc_funcs *crtc_funcs, | 
|  | const struct drm_crtc_helper_funcs *crtc_helper_funcs); | 
|  | int vc4_page_flip(struct drm_crtc *crtc, | 
|  | struct drm_framebuffer *fb, | 
|  | struct drm_pending_vblank_event *event, | 
|  | uint32_t flags, | 
|  | struct drm_modeset_acquire_ctx *ctx); | 
|  | struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc); | 
|  | void vc4_crtc_destroy_state(struct drm_crtc *crtc, | 
|  | struct drm_crtc_state *state); | 
|  | void vc4_crtc_reset(struct drm_crtc *crtc); | 
|  | void vc4_crtc_handle_vblank(struct vc4_crtc *crtc); | 
|  | void vc4_crtc_send_vblank(struct drm_crtc *crtc); | 
|  | int vc4_crtc_late_register(struct drm_crtc *crtc); | 
|  | void vc4_crtc_get_margins(struct drm_crtc_state *state, | 
|  | unsigned int *left, unsigned int *right, | 
|  | unsigned int *top, unsigned int *bottom); | 
|  |  | 
|  | /* vc4_debugfs.c */ | 
|  | void vc4_debugfs_init(struct drm_minor *minor); | 
|  | #ifdef CONFIG_DEBUG_FS | 
|  | int vc4_debugfs_add_file(struct drm_minor *minor, | 
|  | const char *filename, | 
|  | int (*show)(struct seq_file*, void*), | 
|  | void *data); | 
|  | int vc4_debugfs_add_regset32(struct drm_minor *minor, | 
|  | const char *filename, | 
|  | struct debugfs_regset32 *regset); | 
|  | #else | 
|  | static inline int vc4_debugfs_add_file(struct drm_minor *minor, | 
|  | const char *filename, | 
|  | int (*show)(struct seq_file*, void*), | 
|  | void *data) | 
|  | { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static inline int vc4_debugfs_add_regset32(struct drm_minor *minor, | 
|  | const char *filename, | 
|  | struct debugfs_regset32 *regset) | 
|  | { | 
|  | return 0; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | /* vc4_drv.c */ | 
|  | void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index); | 
|  | int vc4_dumb_fixup_args(struct drm_mode_create_dumb *args); | 
|  |  | 
|  | /* vc4_dpi.c */ | 
|  | extern struct platform_driver vc4_dpi_driver; | 
|  |  | 
|  | /* vc4_dsi.c */ | 
|  | extern struct platform_driver vc4_dsi_driver; | 
|  |  | 
|  | /* vc4_fence.c */ | 
|  | extern const struct dma_fence_ops vc4_fence_ops; | 
|  |  | 
|  | /* vc4_gem.c */ | 
|  | int vc4_gem_init(struct drm_device *dev); | 
|  | int vc4_submit_cl_ioctl(struct drm_device *dev, void *data, | 
|  | struct drm_file *file_priv); | 
|  | int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data, | 
|  | struct drm_file *file_priv); | 
|  | int vc4_wait_bo_ioctl(struct drm_device *dev, void *data, | 
|  | struct drm_file *file_priv); | 
|  | void vc4_submit_next_bin_job(struct drm_device *dev); | 
|  | void vc4_submit_next_render_job(struct drm_device *dev); | 
|  | void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec); | 
|  | int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno, | 
|  | uint64_t timeout_ns, bool interruptible); | 
|  | void vc4_job_handle_completed(struct vc4_dev *vc4); | 
|  | int vc4_queue_seqno_cb(struct drm_device *dev, | 
|  | struct vc4_seqno_cb *cb, uint64_t seqno, | 
|  | void (*func)(struct vc4_seqno_cb *cb)); | 
|  | int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data, | 
|  | struct drm_file *file_priv); | 
|  |  | 
|  | /* vc4_hdmi.c */ | 
|  | extern struct platform_driver vc4_hdmi_driver; | 
|  |  | 
|  | /* vc4_vec.c */ | 
|  | extern struct platform_driver vc4_vec_driver; | 
|  |  | 
|  | /* vc4_txp.c */ | 
|  | extern struct platform_driver vc4_txp_driver; | 
|  |  | 
|  | /* vc4_irq.c */ | 
|  | void vc4_irq_enable(struct drm_device *dev); | 
|  | void vc4_irq_disable(struct drm_device *dev); | 
|  | int vc4_irq_install(struct drm_device *dev, int irq); | 
|  | void vc4_irq_uninstall(struct drm_device *dev); | 
|  | void vc4_irq_reset(struct drm_device *dev); | 
|  |  | 
|  | /* vc4_hvs.c */ | 
|  | extern struct platform_driver vc4_hvs_driver; | 
|  | void vc4_hvs_stop_channel(struct vc4_hvs *hvs, unsigned int output); | 
|  | int vc4_hvs_get_fifo_from_output(struct vc4_hvs *hvs, unsigned int output); | 
|  | u8 vc4_hvs_get_fifo_frame_count(struct vc4_hvs *hvs, unsigned int fifo); | 
|  | int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_atomic_state *state); | 
|  | void vc4_hvs_atomic_begin(struct drm_crtc *crtc, struct drm_atomic_state *state); | 
|  | void vc4_hvs_atomic_enable(struct drm_crtc *crtc, struct drm_atomic_state *state); | 
|  | void vc4_hvs_atomic_disable(struct drm_crtc *crtc, struct drm_atomic_state *state); | 
|  | void vc4_hvs_atomic_flush(struct drm_crtc *crtc, struct drm_atomic_state *state); | 
|  | void vc4_hvs_dump_state(struct vc4_hvs *hvs); | 
|  | void vc4_hvs_unmask_underrun(struct vc4_hvs *hvs, int channel); | 
|  | void vc4_hvs_mask_underrun(struct vc4_hvs *hvs, int channel); | 
|  | int vc4_hvs_debugfs_init(struct drm_minor *minor); | 
|  |  | 
|  | /* vc4_kms.c */ | 
|  | int vc4_kms_load(struct drm_device *dev); | 
|  |  | 
|  | /* vc4_plane.c */ | 
|  | struct drm_plane *vc4_plane_init(struct drm_device *dev, | 
|  | enum drm_plane_type type, | 
|  | uint32_t possible_crtcs); | 
|  | int vc4_plane_create_additional_planes(struct drm_device *dev); | 
|  | u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist); | 
|  | u32 vc4_plane_dlist_size(const struct drm_plane_state *state); | 
|  | void vc4_plane_async_set_fb(struct drm_plane *plane, | 
|  | struct drm_framebuffer *fb); | 
|  |  | 
|  | /* vc4_v3d.c */ | 
|  | extern struct platform_driver vc4_v3d_driver; | 
|  | extern const struct of_device_id vc4_v3d_dt_match[]; | 
|  | int vc4_v3d_get_bin_slot(struct vc4_dev *vc4); | 
|  | int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used); | 
|  | void vc4_v3d_bin_bo_put(struct vc4_dev *vc4); | 
|  | int vc4_v3d_pm_get(struct vc4_dev *vc4); | 
|  | void vc4_v3d_pm_put(struct vc4_dev *vc4); | 
|  | int vc4_v3d_debugfs_init(struct drm_minor *minor); | 
|  |  | 
|  | /* vc4_validate.c */ | 
|  | int | 
|  | vc4_validate_bin_cl(struct drm_device *dev, | 
|  | void *validated, | 
|  | void *unvalidated, | 
|  | struct vc4_exec_info *exec); | 
|  |  | 
|  | int | 
|  | vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec); | 
|  |  | 
|  | struct drm_gem_dma_object *vc4_use_bo(struct vc4_exec_info *exec, | 
|  | uint32_t hindex); | 
|  |  | 
|  | int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec); | 
|  |  | 
|  | bool vc4_check_tex_size(struct vc4_exec_info *exec, | 
|  | struct drm_gem_dma_object *fbo, | 
|  | uint32_t offset, uint8_t tiling_format, | 
|  | uint32_t width, uint32_t height, uint8_t cpp); | 
|  |  | 
|  | /* vc4_validate_shader.c */ | 
|  | struct vc4_validated_shader_info * | 
|  | vc4_validate_shader(struct drm_gem_dma_object *shader_obj); | 
|  |  | 
|  | /* vc4_perfmon.c */ | 
|  | void vc4_perfmon_get(struct vc4_perfmon *perfmon); | 
|  | void vc4_perfmon_put(struct vc4_perfmon *perfmon); | 
|  | void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon); | 
|  | void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon, | 
|  | bool capture); | 
|  | struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id); | 
|  | void vc4_perfmon_open_file(struct vc4_file *vc4file); | 
|  | void vc4_perfmon_close_file(struct vc4_file *vc4file); | 
|  | int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data, | 
|  | struct drm_file *file_priv); | 
|  | int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data, | 
|  | struct drm_file *file_priv); | 
|  | int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data, | 
|  | struct drm_file *file_priv); | 
|  |  | 
|  | #endif /* _VC4_DRV_H_ */ |