|  | #include <errno.h> | 
|  | #include <inttypes.h> | 
|  | #include <asm/bug.h> | 
|  | #include <linux/bitmap.h> | 
|  | #include "mem2node.h" | 
|  | #include "util.h" | 
|  |  | 
|  | struct phys_entry { | 
|  | struct rb_node	rb_node; | 
|  | u64	start; | 
|  | u64	end; | 
|  | u64	node; | 
|  | }; | 
|  |  | 
|  | static void phys_entry__insert(struct phys_entry *entry, struct rb_root *root) | 
|  | { | 
|  | struct rb_node **p = &root->rb_node; | 
|  | struct rb_node *parent = NULL; | 
|  | struct phys_entry *e; | 
|  |  | 
|  | while (*p != NULL) { | 
|  | parent = *p; | 
|  | e = rb_entry(parent, struct phys_entry, rb_node); | 
|  |  | 
|  | if (entry->start < e->start) | 
|  | p = &(*p)->rb_left; | 
|  | else | 
|  | p = &(*p)->rb_right; | 
|  | } | 
|  |  | 
|  | rb_link_node(&entry->rb_node, parent, p); | 
|  | rb_insert_color(&entry->rb_node, root); | 
|  | } | 
|  |  | 
|  | static void | 
|  | phys_entry__init(struct phys_entry *entry, u64 start, u64 bsize, u64 node) | 
|  | { | 
|  | entry->start = start; | 
|  | entry->end   = start + bsize; | 
|  | entry->node  = node; | 
|  | RB_CLEAR_NODE(&entry->rb_node); | 
|  | } | 
|  |  | 
|  | int mem2node__init(struct mem2node *map, struct perf_env *env) | 
|  | { | 
|  | struct memory_node *n, *nodes = &env->memory_nodes[0]; | 
|  | struct phys_entry *entries, *tmp_entries; | 
|  | u64 bsize = env->memory_bsize; | 
|  | int i, j = 0, max = 0; | 
|  |  | 
|  | memset(map, 0x0, sizeof(*map)); | 
|  | map->root = RB_ROOT; | 
|  |  | 
|  | for (i = 0; i < env->nr_memory_nodes; i++) { | 
|  | n = &nodes[i]; | 
|  | max += bitmap_weight(n->set, n->size); | 
|  | } | 
|  |  | 
|  | entries = zalloc(sizeof(*entries) * max); | 
|  | if (!entries) | 
|  | return -ENOMEM; | 
|  |  | 
|  | for (i = 0; i < env->nr_memory_nodes; i++) { | 
|  | u64 bit; | 
|  |  | 
|  | n = &nodes[i]; | 
|  |  | 
|  | for (bit = 0; bit < n->size; bit++) { | 
|  | u64 start; | 
|  |  | 
|  | if (!test_bit(bit, n->set)) | 
|  | continue; | 
|  |  | 
|  | start = bit * bsize; | 
|  |  | 
|  | /* | 
|  | * Merge nearby areas, we walk in order | 
|  | * through the bitmap, so no need to sort. | 
|  | */ | 
|  | if (j > 0) { | 
|  | struct phys_entry *prev = &entries[j - 1]; | 
|  |  | 
|  | if ((prev->end == start) && | 
|  | (prev->node == n->node)) { | 
|  | prev->end += bsize; | 
|  | continue; | 
|  | } | 
|  | } | 
|  |  | 
|  | phys_entry__init(&entries[j++], start, bsize, n->node); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Cut unused entries, due to merging. */ | 
|  | tmp_entries = realloc(entries, sizeof(*entries) * j); | 
|  | if (tmp_entries || WARN_ON_ONCE(j == 0)) | 
|  | entries = tmp_entries; | 
|  |  | 
|  | for (i = 0; i < j; i++) { | 
|  | pr_debug("mem2node %03" PRIu64 " [0x%016" PRIx64 "-0x%016" PRIx64 "]\n", | 
|  | entries[i].node, entries[i].start, entries[i].end); | 
|  |  | 
|  | phys_entry__insert(&entries[i], &map->root); | 
|  | } | 
|  |  | 
|  | map->entries = entries; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | void mem2node__exit(struct mem2node *map) | 
|  | { | 
|  | zfree(&map->entries); | 
|  | } | 
|  |  | 
|  | int mem2node__node(struct mem2node *map, u64 addr) | 
|  | { | 
|  | struct rb_node **p, *parent = NULL; | 
|  | struct phys_entry *entry; | 
|  |  | 
|  | p = &map->root.rb_node; | 
|  | while (*p != NULL) { | 
|  | parent = *p; | 
|  | entry = rb_entry(parent, struct phys_entry, rb_node); | 
|  | if (addr < entry->start) | 
|  | p = &(*p)->rb_left; | 
|  | else if (addr >= entry->end) | 
|  | p = &(*p)->rb_right; | 
|  | else | 
|  | goto out; | 
|  | } | 
|  |  | 
|  | entry = NULL; | 
|  | out: | 
|  | return entry ? (int) entry->node : -1; | 
|  | } |