| /* SPDX-License-Identifier: GPL-2.0 */ | |
| #ifndef __LINUX_BITMAP_H | |
| #define __LINUX_BITMAP_H | |
| #ifndef __ASSEMBLY__ | |
| #include <linux/align.h> | |
| #include <linux/bitops.h> | |
| #include <linux/cleanup.h> | |
| #include <linux/errno.h> | |
| #include <linux/find.h> | |
| #include <linux/limits.h> | |
| #include <linux/string.h> | |
| #include <linux/types.h> | |
| #include <linux/bitmap-str.h> | |
| struct device; | |
| /* | |
| * bitmaps provide bit arrays that consume one or more unsigned | |
| * longs. The bitmap interface and available operations are listed | |
| * here, in bitmap.h | |
| * | |
| * Function implementations generic to all architectures are in | |
| * lib/bitmap.c. Functions implementations that are architecture | |
| * specific are in various include/asm-<arch>/bitops.h headers | |
| * and other arch/<arch> specific files. | |
| * | |
| * See lib/bitmap.c for more details. | |
| */ | |
| /** | |
| * DOC: bitmap overview | |
| * | |
| * The available bitmap operations and their rough meaning in the | |
| * case that the bitmap is a single unsigned long are thus: | |
| * | |
| * The generated code is more efficient when nbits is known at | |
| * compile-time and at most BITS_PER_LONG. | |
| * | |
| * :: | |
| * | |
| * bitmap_zero(dst, nbits) *dst = 0UL | |
| * bitmap_fill(dst, nbits) *dst = ~0UL | |
| * bitmap_copy(dst, src, nbits) *dst = *src | |
| * bitmap_and(dst, src1, src2, nbits) *dst = *src1 & *src2 | |
| * bitmap_or(dst, src1, src2, nbits) *dst = *src1 | *src2 | |
| * bitmap_xor(dst, src1, src2, nbits) *dst = *src1 ^ *src2 | |
| * bitmap_andnot(dst, src1, src2, nbits) *dst = *src1 & ~(*src2) | |
| * bitmap_complement(dst, src, nbits) *dst = ~(*src) | |
| * bitmap_equal(src1, src2, nbits) Are *src1 and *src2 equal? | |
| * bitmap_intersects(src1, src2, nbits) Do *src1 and *src2 overlap? | |
| * bitmap_subset(src1, src2, nbits) Is *src1 a subset of *src2? | |
| * bitmap_empty(src, nbits) Are all bits zero in *src? | |
| * bitmap_full(src, nbits) Are all bits set in *src? | |
| * bitmap_weight(src, nbits) Hamming Weight: number set bits | |
| * bitmap_weight_and(src1, src2, nbits) Hamming Weight of and'ed bitmap | |
| * bitmap_weight_andnot(src1, src2, nbits) Hamming Weight of andnot'ed bitmap | |
| * bitmap_set(dst, pos, nbits) Set specified bit area | |
| * bitmap_clear(dst, pos, nbits) Clear specified bit area | |
| * bitmap_find_next_zero_area(buf, len, pos, n, mask) Find bit free area | |
| * bitmap_find_next_zero_area_off(buf, len, pos, n, mask, mask_off) as above | |
| * bitmap_shift_right(dst, src, n, nbits) *dst = *src >> n | |
| * bitmap_shift_left(dst, src, n, nbits) *dst = *src << n | |
| * bitmap_cut(dst, src, first, n, nbits) Cut n bits from first, copy rest | |
| * bitmap_replace(dst, old, new, mask, nbits) *dst = (*old & ~(*mask)) | (*new & *mask) | |
| * bitmap_scatter(dst, src, mask, nbits) *dst = map(dense, sparse)(src) | |
| * bitmap_gather(dst, src, mask, nbits) *dst = map(sparse, dense)(src) | |
| * bitmap_remap(dst, src, old, new, nbits) *dst = map(old, new)(src) | |
| * bitmap_bitremap(oldbit, old, new, nbits) newbit = map(old, new)(oldbit) | |
| * bitmap_onto(dst, orig, relmap, nbits) *dst = orig relative to relmap | |
| * bitmap_fold(dst, orig, sz, nbits) dst bits = orig bits mod sz | |
| * bitmap_parse(buf, buflen, dst, nbits) Parse bitmap dst from kernel buf | |
| * bitmap_parse_user(ubuf, ulen, dst, nbits) Parse bitmap dst from user buf | |
| * bitmap_parselist(buf, dst, nbits) Parse bitmap dst from kernel buf | |
| * bitmap_parselist_user(buf, dst, nbits) Parse bitmap dst from user buf | |
| * bitmap_find_free_region(bitmap, bits, order) Find and allocate bit region | |
| * bitmap_release_region(bitmap, pos, order) Free specified bit region | |
| * bitmap_allocate_region(bitmap, pos, order) Allocate specified bit region | |
| * bitmap_from_arr32(dst, buf, nbits) Copy nbits from u32[] buf to dst | |
| * bitmap_from_arr64(dst, buf, nbits) Copy nbits from u64[] buf to dst | |
| * bitmap_to_arr32(buf, src, nbits) Copy nbits from buf to u32[] dst | |
| * bitmap_to_arr64(buf, src, nbits) Copy nbits from buf to u64[] dst | |
| * bitmap_get_value8(map, start) Get 8bit value from map at start | |
| * bitmap_set_value8(map, value, start) Set 8bit value to map at start | |
| * bitmap_read(map, start, nbits) Read an nbits-sized value from | |
| * map at start | |
| * bitmap_write(map, value, start, nbits) Write an nbits-sized value to | |
| * map at start | |
| * | |
| * Note, bitmap_zero() and bitmap_fill() operate over the region of | |
| * unsigned longs, that is, bits behind bitmap till the unsigned long | |
| * boundary will be zeroed or filled as well. Consider to use | |
| * bitmap_clear() or bitmap_set() to make explicit zeroing or filling | |
| * respectively. | |
| */ | |
| /** | |
| * DOC: bitmap bitops | |
| * | |
| * Also the following operations in asm/bitops.h apply to bitmaps.:: | |
| * | |
| * set_bit(bit, addr) *addr |= bit | |
| * clear_bit(bit, addr) *addr &= ~bit | |
| * change_bit(bit, addr) *addr ^= bit | |
| * test_bit(bit, addr) Is bit set in *addr? | |
| * test_and_set_bit(bit, addr) Set bit and return old value | |
| * test_and_clear_bit(bit, addr) Clear bit and return old value | |
| * test_and_change_bit(bit, addr) Change bit and return old value | |
| * find_first_zero_bit(addr, nbits) Position first zero bit in *addr | |
| * find_first_bit(addr, nbits) Position first set bit in *addr | |
| * find_next_zero_bit(addr, nbits, bit) | |
| * Position next zero bit in *addr >= bit | |
| * find_next_bit(addr, nbits, bit) Position next set bit in *addr >= bit | |
| * find_next_and_bit(addr1, addr2, nbits, bit) | |
| * Same as find_next_bit, but in | |
| * (*addr1 & *addr2) | |
| * | |
| */ | |
| /** | |
| * DOC: declare bitmap | |
| * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used | |
| * to declare an array named 'name' of just enough unsigned longs to | |
| * contain all bit positions from 0 to 'bits' - 1. | |
| */ | |
| /* | |
| * Allocation and deallocation of bitmap. | |
| * Provided in lib/bitmap.c to avoid circular dependency. | |
| */ | |
| unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags); | |
| unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags); | |
| unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node); | |
| unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node); | |
| void bitmap_free(const unsigned long *bitmap); | |
| DEFINE_FREE(bitmap, unsigned long *, if (_T) bitmap_free(_T)) | |
| /* Managed variants of the above. */ | |
| unsigned long *devm_bitmap_alloc(struct device *dev, | |
| unsigned int nbits, gfp_t flags); | |
| unsigned long *devm_bitmap_zalloc(struct device *dev, | |
| unsigned int nbits, gfp_t flags); | |
| /* | |
| * lib/bitmap.c provides these functions: | |
| */ | |
| bool __bitmap_equal(const unsigned long *bitmap1, | |
| const unsigned long *bitmap2, unsigned int nbits); | |
| bool __pure __bitmap_or_equal(const unsigned long *src1, | |
| const unsigned long *src2, | |
| const unsigned long *src3, | |
| unsigned int nbits); | |
| void __bitmap_complement(unsigned long *dst, const unsigned long *src, | |
| unsigned int nbits); | |
| void __bitmap_shift_right(unsigned long *dst, const unsigned long *src, | |
| unsigned int shift, unsigned int nbits); | |
| void __bitmap_shift_left(unsigned long *dst, const unsigned long *src, | |
| unsigned int shift, unsigned int nbits); | |
| void bitmap_cut(unsigned long *dst, const unsigned long *src, | |
| unsigned int first, unsigned int cut, unsigned int nbits); | |
| bool __bitmap_and(unsigned long *dst, const unsigned long *bitmap1, | |
| const unsigned long *bitmap2, unsigned int nbits); | |
| void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1, | |
| const unsigned long *bitmap2, unsigned int nbits); | |
| void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1, | |
| const unsigned long *bitmap2, unsigned int nbits); | |
| bool __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, | |
| const unsigned long *bitmap2, unsigned int nbits); | |
| void __bitmap_replace(unsigned long *dst, | |
| const unsigned long *old, const unsigned long *new, | |
| const unsigned long *mask, unsigned int nbits); | |
| bool __bitmap_intersects(const unsigned long *bitmap1, | |
| const unsigned long *bitmap2, unsigned int nbits); | |
| bool __bitmap_subset(const unsigned long *bitmap1, | |
| const unsigned long *bitmap2, unsigned int nbits); | |
| unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits); | |
| unsigned int __bitmap_weight_and(const unsigned long *bitmap1, | |
| const unsigned long *bitmap2, unsigned int nbits); | |
| unsigned int __bitmap_weight_andnot(const unsigned long *bitmap1, | |
| const unsigned long *bitmap2, unsigned int nbits); | |
| void __bitmap_set(unsigned long *map, unsigned int start, int len); | |
| void __bitmap_clear(unsigned long *map, unsigned int start, int len); | |
| unsigned long bitmap_find_next_zero_area_off(unsigned long *map, | |
| unsigned long size, | |
| unsigned long start, | |
| unsigned int nr, | |
| unsigned long align_mask, | |
| unsigned long align_offset); | |
| /** | |
| * bitmap_find_next_zero_area - find a contiguous aligned zero area | |
| * @map: The address to base the search on | |
| * @size: The bitmap size in bits | |
| * @start: The bitnumber to start searching at | |
| * @nr: The number of zeroed bits we're looking for | |
| * @align_mask: Alignment mask for zero area | |
| * | |
| * The @align_mask should be one less than a power of 2; the effect is that | |
| * the bit offset of all zero areas this function finds is multiples of that | |
| * power of 2. A @align_mask of 0 means no alignment is required. | |
| */ | |
| static __always_inline | |
| unsigned long bitmap_find_next_zero_area(unsigned long *map, | |
| unsigned long size, | |
| unsigned long start, | |
| unsigned int nr, | |
| unsigned long align_mask) | |
| { | |
| return bitmap_find_next_zero_area_off(map, size, start, nr, | |
| align_mask, 0); | |
| } | |
| void bitmap_remap(unsigned long *dst, const unsigned long *src, | |
| const unsigned long *old, const unsigned long *new, unsigned int nbits); | |
| int bitmap_bitremap(int oldbit, | |
| const unsigned long *old, const unsigned long *new, int bits); | |
| void bitmap_onto(unsigned long *dst, const unsigned long *orig, | |
| const unsigned long *relmap, unsigned int bits); | |
| void bitmap_fold(unsigned long *dst, const unsigned long *orig, | |
| unsigned int sz, unsigned int nbits); | |
| #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1))) | |
| #define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1))) | |
| #define bitmap_size(nbits) (ALIGN(nbits, BITS_PER_LONG) / BITS_PER_BYTE) | |
| static __always_inline void bitmap_zero(unsigned long *dst, unsigned int nbits) | |
| { | |
| unsigned int len = bitmap_size(nbits); | |
| if (small_const_nbits(nbits)) | |
| *dst = 0; | |
| else | |
| memset(dst, 0, len); | |
| } | |
| static __always_inline void bitmap_fill(unsigned long *dst, unsigned int nbits) | |
| { | |
| unsigned int len = bitmap_size(nbits); | |
| if (small_const_nbits(nbits)) | |
| *dst = ~0UL; | |
| else | |
| memset(dst, 0xff, len); | |
| } | |
| static __always_inline | |
| void bitmap_copy(unsigned long *dst, const unsigned long *src, unsigned int nbits) | |
| { | |
| unsigned int len = bitmap_size(nbits); | |
| if (small_const_nbits(nbits)) | |
| *dst = *src; | |
| else | |
| memcpy(dst, src, len); | |
| } | |
| /* | |
| * Copy bitmap and clear tail bits in last word. | |
| */ | |
| static __always_inline | |
| void bitmap_copy_clear_tail(unsigned long *dst, const unsigned long *src, unsigned int nbits) | |
| { | |
| bitmap_copy(dst, src, nbits); | |
| if (nbits % BITS_PER_LONG) | |
| dst[nbits / BITS_PER_LONG] &= BITMAP_LAST_WORD_MASK(nbits); | |
| } | |
| static inline void bitmap_copy_and_extend(unsigned long *to, | |
| const unsigned long *from, | |
| unsigned int count, unsigned int size) | |
| { | |
| unsigned int copy = BITS_TO_LONGS(count); | |
| memcpy(to, from, copy * sizeof(long)); | |
| if (count % BITS_PER_LONG) | |
| to[copy - 1] &= BITMAP_LAST_WORD_MASK(count); | |
| memset(to + copy, 0, bitmap_size(size) - copy * sizeof(long)); | |
| } | |
| /* | |
| * On 32-bit systems bitmaps are represented as u32 arrays internally. On LE64 | |
| * machines the order of hi and lo parts of numbers match the bitmap structure. | |
| * In both cases conversion is not needed when copying data from/to arrays of | |
| * u32. But in LE64 case, typecast in bitmap_copy_clear_tail() may lead | |
| * to out-of-bound access. To avoid that, both LE and BE variants of 64-bit | |
| * architectures are not using bitmap_copy_clear_tail(). | |
| */ | |
| #if BITS_PER_LONG == 64 | |
| void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf, | |
| unsigned int nbits); | |
| void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap, | |
| unsigned int nbits); | |
| #else | |
| #define bitmap_from_arr32(bitmap, buf, nbits) \ | |
| bitmap_copy_clear_tail((unsigned long *) (bitmap), \ | |
| (const unsigned long *) (buf), (nbits)) | |
| #define bitmap_to_arr32(buf, bitmap, nbits) \ | |
| bitmap_copy_clear_tail((unsigned long *) (buf), \ | |
| (const unsigned long *) (bitmap), (nbits)) | |
| #endif | |
| /* | |
| * On 64-bit systems bitmaps are represented as u64 arrays internally. So, | |
| * the conversion is not needed when copying data from/to arrays of u64. | |
| */ | |
| #if BITS_PER_LONG == 32 | |
| void bitmap_from_arr64(unsigned long *bitmap, const u64 *buf, unsigned int nbits); | |
| void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits); | |
| #else | |
| #define bitmap_from_arr64(bitmap, buf, nbits) \ | |
| bitmap_copy_clear_tail((unsigned long *)(bitmap), (const unsigned long *)(buf), (nbits)) | |
| #define bitmap_to_arr64(buf, bitmap, nbits) \ | |
| bitmap_copy_clear_tail((unsigned long *)(buf), (const unsigned long *)(bitmap), (nbits)) | |
| #endif | |
| static __always_inline | |
| bool bitmap_and(unsigned long *dst, const unsigned long *src1, | |
| const unsigned long *src2, unsigned int nbits) | |
| { | |
| if (small_const_nbits(nbits)) | |
| return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0; | |
| return __bitmap_and(dst, src1, src2, nbits); | |
| } | |
| static __always_inline | |
| void bitmap_or(unsigned long *dst, const unsigned long *src1, | |
| const unsigned long *src2, unsigned int nbits) | |
| { | |
| if (small_const_nbits(nbits)) | |
| *dst = *src1 | *src2; | |
| else | |
| __bitmap_or(dst, src1, src2, nbits); | |
| } | |
| static __always_inline | |
| void bitmap_xor(unsigned long *dst, const unsigned long *src1, | |
| const unsigned long *src2, unsigned int nbits) | |
| { | |
| if (small_const_nbits(nbits)) | |
| *dst = *src1 ^ *src2; | |
| else | |
| __bitmap_xor(dst, src1, src2, nbits); | |
| } | |
| static __always_inline | |
| bool bitmap_andnot(unsigned long *dst, const unsigned long *src1, | |
| const unsigned long *src2, unsigned int nbits) | |
| { | |
| if (small_const_nbits(nbits)) | |
| return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0; | |
| return __bitmap_andnot(dst, src1, src2, nbits); | |
| } | |
| static __always_inline | |
| void bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int nbits) | |
| { | |
| if (small_const_nbits(nbits)) | |
| *dst = ~(*src); | |
| else | |
| __bitmap_complement(dst, src, nbits); | |
| } | |
| #ifdef __LITTLE_ENDIAN | |
| #define BITMAP_MEM_ALIGNMENT 8 | |
| #else | |
| #define BITMAP_MEM_ALIGNMENT (8 * sizeof(unsigned long)) | |
| #endif | |
| #define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1) | |
| static __always_inline | |
| bool bitmap_equal(const unsigned long *src1, const unsigned long *src2, unsigned int nbits) | |
| { | |
| if (small_const_nbits(nbits)) | |
| return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits)); | |
| if (__builtin_constant_p(nbits & BITMAP_MEM_MASK) && | |
| IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT)) | |
| return !memcmp(src1, src2, nbits / 8); | |
| return __bitmap_equal(src1, src2, nbits); | |
| } | |
| /** | |
| * bitmap_or_equal - Check whether the or of two bitmaps is equal to a third | |
| * @src1: Pointer to bitmap 1 | |
| * @src2: Pointer to bitmap 2 will be or'ed with bitmap 1 | |
| * @src3: Pointer to bitmap 3. Compare to the result of *@src1 | *@src2 | |
| * @nbits: number of bits in each of these bitmaps | |
| * | |
| * Returns: True if (*@src1 | *@src2) == *@src3, false otherwise | |
| */ | |
| static __always_inline | |
| bool bitmap_or_equal(const unsigned long *src1, const unsigned long *src2, | |
| const unsigned long *src3, unsigned int nbits) | |
| { | |
| if (!small_const_nbits(nbits)) | |
| return __bitmap_or_equal(src1, src2, src3, nbits); | |
| return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits)); | |
| } | |
| static __always_inline | |
| bool bitmap_intersects(const unsigned long *src1, const unsigned long *src2, unsigned int nbits) | |
| { | |
| if (small_const_nbits(nbits)) | |
| return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0; | |
| else | |
| return __bitmap_intersects(src1, src2, nbits); | |
| } | |
| static __always_inline | |
| bool bitmap_subset(const unsigned long *src1, const unsigned long *src2, unsigned int nbits) | |
| { | |
| if (small_const_nbits(nbits)) | |
| return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits)); | |
| else | |
| return __bitmap_subset(src1, src2, nbits); | |
| } | |
| static __always_inline | |
| bool bitmap_empty(const unsigned long *src, unsigned nbits) | |
| { | |
| if (small_const_nbits(nbits)) | |
| return ! (*src & BITMAP_LAST_WORD_MASK(nbits)); | |
| return find_first_bit(src, nbits) == nbits; | |
| } | |
| static __always_inline | |
| bool bitmap_full(const unsigned long *src, unsigned int nbits) | |
| { | |
| if (small_const_nbits(nbits)) | |
| return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits)); | |
| return find_first_zero_bit(src, nbits) == nbits; | |
| } | |
| static __always_inline | |
| unsigned int bitmap_weight(const unsigned long *src, unsigned int nbits) | |
| { | |
| if (small_const_nbits(nbits)) | |
| return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits)); | |
| return __bitmap_weight(src, nbits); | |
| } | |
| static __always_inline | |
| unsigned long bitmap_weight_and(const unsigned long *src1, | |
| const unsigned long *src2, unsigned int nbits) | |
| { | |
| if (small_const_nbits(nbits)) | |
| return hweight_long(*src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)); | |
| return __bitmap_weight_and(src1, src2, nbits); | |
| } | |
| static __always_inline | |
| unsigned long bitmap_weight_andnot(const unsigned long *src1, | |
| const unsigned long *src2, unsigned int nbits) | |
| { | |
| if (small_const_nbits(nbits)) | |
| return hweight_long(*src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)); | |
| return __bitmap_weight_andnot(src1, src2, nbits); | |
| } | |
| static __always_inline | |
| void bitmap_set(unsigned long *map, unsigned int start, unsigned int nbits) | |
| { | |
| if (__builtin_constant_p(nbits) && nbits == 1) | |
| __set_bit(start, map); | |
| else if (small_const_nbits(start + nbits)) | |
| *map |= GENMASK(start + nbits - 1, start); | |
| else if (__builtin_constant_p(start & BITMAP_MEM_MASK) && | |
| IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) && | |
| __builtin_constant_p(nbits & BITMAP_MEM_MASK) && | |
| IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT)) | |
| memset((char *)map + start / 8, 0xff, nbits / 8); | |
| else | |
| __bitmap_set(map, start, nbits); | |
| } | |
| static __always_inline | |
| void bitmap_clear(unsigned long *map, unsigned int start, unsigned int nbits) | |
| { | |
| if (__builtin_constant_p(nbits) && nbits == 1) | |
| __clear_bit(start, map); | |
| else if (small_const_nbits(start + nbits)) | |
| *map &= ~GENMASK(start + nbits - 1, start); | |
| else if (__builtin_constant_p(start & BITMAP_MEM_MASK) && | |
| IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) && | |
| __builtin_constant_p(nbits & BITMAP_MEM_MASK) && | |
| IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT)) | |
| memset((char *)map + start / 8, 0, nbits / 8); | |
| else | |
| __bitmap_clear(map, start, nbits); | |
| } | |
| static __always_inline | |
| void bitmap_shift_right(unsigned long *dst, const unsigned long *src, | |
| unsigned int shift, unsigned int nbits) | |
| { | |
| if (small_const_nbits(nbits)) | |
| *dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift; | |
| else | |
| __bitmap_shift_right(dst, src, shift, nbits); | |
| } | |
| static __always_inline | |
| void bitmap_shift_left(unsigned long *dst, const unsigned long *src, | |
| unsigned int shift, unsigned int nbits) | |
| { | |
| if (small_const_nbits(nbits)) | |
| *dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits); | |
| else | |
| __bitmap_shift_left(dst, src, shift, nbits); | |
| } | |
| static __always_inline | |
| void bitmap_replace(unsigned long *dst, | |
| const unsigned long *old, | |
| const unsigned long *new, | |
| const unsigned long *mask, | |
| unsigned int nbits) | |
| { | |
| if (small_const_nbits(nbits)) | |
| *dst = (*old & ~(*mask)) | (*new & *mask); | |
| else | |
| __bitmap_replace(dst, old, new, mask, nbits); | |
| } | |
| /** | |
| * bitmap_scatter - Scatter a bitmap according to the given mask | |
| * @dst: scattered bitmap | |
| * @src: gathered bitmap | |
| * @mask: mask representing bits to assign to in the scattered bitmap | |
| * @nbits: number of bits in each of these bitmaps | |
| * | |
| * Scatters bitmap with sequential bits according to the given @mask. | |
| * | |
| * Example: | |
| * If @src bitmap = 0x005a, with @mask = 0x1313, @dst will be 0x0302. | |
| * | |
| * Or in binary form | |
| * @src @mask @dst | |
| * 0000000001011010 0001001100010011 0000001100000010 | |
| * | |
| * (Bits 0, 1, 2, 3, 4, 5 are copied to the bits 0, 1, 4, 8, 9, 12) | |
| * | |
| * A more 'visual' description of the operation:: | |
| * | |
| * src: 0000000001011010 | |
| * |||||| | |
| * +------+||||| | |
| * | +----+|||| | |
| * | |+----+||| | |
| * | || +-+|| | |
| * | || | || | |
| * mask: ...v..vv...v..vv | |
| * ...0..11...0..10 | |
| * dst: 0000001100000010 | |
| * | |
| * A relationship exists between bitmap_scatter() and bitmap_gather(). | |
| * bitmap_gather() can be seen as the 'reverse' bitmap_scatter() operation. | |
| * See bitmap_scatter() for details related to this relationship. | |
| */ | |
| static __always_inline | |
| void bitmap_scatter(unsigned long *dst, const unsigned long *src, | |
| const unsigned long *mask, unsigned int nbits) | |
| { | |
| unsigned int n = 0; | |
| unsigned int bit; | |
| bitmap_zero(dst, nbits); | |
| for_each_set_bit(bit, mask, nbits) | |
| __assign_bit(bit, dst, test_bit(n++, src)); | |
| } | |
| /** | |
| * bitmap_gather - Gather a bitmap according to given mask | |
| * @dst: gathered bitmap | |
| * @src: scattered bitmap | |
| * @mask: mask representing bits to extract from in the scattered bitmap | |
| * @nbits: number of bits in each of these bitmaps | |
| * | |
| * Gathers bitmap with sparse bits according to the given @mask. | |
| * | |
| * Example: | |
| * If @src bitmap = 0x0302, with @mask = 0x1313, @dst will be 0x001a. | |
| * | |
| * Or in binary form | |
| * @src @mask @dst | |
| * 0000001100000010 0001001100010011 0000000000011010 | |
| * | |
| * (Bits 0, 1, 4, 8, 9, 12 are copied to the bits 0, 1, 2, 3, 4, 5) | |
| * | |
| * A more 'visual' description of the operation:: | |
| * | |
| * mask: ...v..vv...v..vv | |
| * src: 0000001100000010 | |
| * ^ ^^ ^ 0 | |
| * | || | 10 | |
| * | || > 010 | |
| * | |+--> 1010 | |
| * | +--> 11010 | |
| * +----> 011010 | |
| * dst: 0000000000011010 | |
| * | |
| * A relationship exists between bitmap_gather() and bitmap_scatter(). See | |
| * bitmap_scatter() for the bitmap scatter detailed operations. | |
| * Suppose scattered computed using bitmap_scatter(scattered, src, mask, n). | |
| * The operation bitmap_gather(result, scattered, mask, n) leads to a result | |
| * equal or equivalent to src. | |
| * | |
| * The result can be 'equivalent' because bitmap_scatter() and bitmap_gather() | |
| * are not bijective. | |
| * The result and src values are equivalent in that sense that a call to | |
| * bitmap_scatter(res, src, mask, n) and a call to | |
| * bitmap_scatter(res, result, mask, n) will lead to the same res value. | |
| */ | |
| static __always_inline | |
| void bitmap_gather(unsigned long *dst, const unsigned long *src, | |
| const unsigned long *mask, unsigned int nbits) | |
| { | |
| unsigned int n = 0; | |
| unsigned int bit; | |
| bitmap_zero(dst, nbits); | |
| for_each_set_bit(bit, mask, nbits) | |
| __assign_bit(n++, dst, test_bit(bit, src)); | |
| } | |
| static __always_inline | |
| void bitmap_next_set_region(unsigned long *bitmap, unsigned int *rs, | |
| unsigned int *re, unsigned int end) | |
| { | |
| *rs = find_next_bit(bitmap, end, *rs); | |
| *re = find_next_zero_bit(bitmap, end, *rs + 1); | |
| } | |
| /** | |
| * bitmap_release_region - release allocated bitmap region | |
| * @bitmap: array of unsigned longs corresponding to the bitmap | |
| * @pos: beginning of bit region to release | |
| * @order: region size (log base 2 of number of bits) to release | |
| * | |
| * This is the complement to __bitmap_find_free_region() and releases | |
| * the found region (by clearing it in the bitmap). | |
| */ | |
| static __always_inline | |
| void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order) | |
| { | |
| bitmap_clear(bitmap, pos, BIT(order)); | |
| } | |
| /** | |
| * bitmap_allocate_region - allocate bitmap region | |
| * @bitmap: array of unsigned longs corresponding to the bitmap | |
| * @pos: beginning of bit region to allocate | |
| * @order: region size (log base 2 of number of bits) to allocate | |
| * | |
| * Allocate (set bits in) a specified region of a bitmap. | |
| * | |
| * Returns: 0 on success, or %-EBUSY if specified region wasn't | |
| * free (not all bits were zero). | |
| */ | |
| static __always_inline | |
| int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order) | |
| { | |
| unsigned int len = BIT(order); | |
| if (find_next_bit(bitmap, pos + len, pos) < pos + len) | |
| return -EBUSY; | |
| bitmap_set(bitmap, pos, len); | |
| return 0; | |
| } | |
| /** | |
| * bitmap_find_free_region - find a contiguous aligned mem region | |
| * @bitmap: array of unsigned longs corresponding to the bitmap | |
| * @bits: number of bits in the bitmap | |
| * @order: region size (log base 2 of number of bits) to find | |
| * | |
| * Find a region of free (zero) bits in a @bitmap of @bits bits and | |
| * allocate them (set them to one). Only consider regions of length | |
| * a power (@order) of two, aligned to that power of two, which | |
| * makes the search algorithm much faster. | |
| * | |
| * Returns: the bit offset in bitmap of the allocated region, | |
| * or -errno on failure. | |
| */ | |
| static __always_inline | |
| int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order) | |
| { | |
| unsigned int pos, end; /* scans bitmap by regions of size order */ | |
| for (pos = 0; (end = pos + BIT(order)) <= bits; pos = end) { | |
| if (!bitmap_allocate_region(bitmap, pos, order)) | |
| return pos; | |
| } | |
| return -ENOMEM; | |
| } | |
| /** | |
| * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap. | |
| * @n: u64 value | |
| * | |
| * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit | |
| * integers in 32-bit environment, and 64-bit integers in 64-bit one. | |
| * | |
| * There are four combinations of endianness and length of the word in linux | |
| * ABIs: LE64, BE64, LE32 and BE32. | |
| * | |
| * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in | |
| * bitmaps and therefore don't require any special handling. | |
| * | |
| * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory | |
| * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the | |
| * other hand is represented as an array of 32-bit words and the position of | |
| * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that | |
| * word. For example, bit #42 is located at 10th position of 2nd word. | |
| * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit | |
| * values in memory as it usually does. But for BE we need to swap hi and lo | |
| * words manually. | |
| * | |
| * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and | |
| * lo parts of u64. For LE32 it does nothing, and for BE environment it swaps | |
| * hi and lo words, as is expected by bitmap. | |
| */ | |
| #if __BITS_PER_LONG == 64 | |
| #define BITMAP_FROM_U64(n) (n) | |
| #else | |
| #define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \ | |
| ((unsigned long) ((u64)(n) >> 32)) | |
| #endif | |
| /** | |
| * bitmap_from_u64 - Check and swap words within u64. | |
| * @mask: source bitmap | |
| * @dst: destination bitmap | |
| * | |
| * In 32-bit Big Endian kernel, when using ``(u32 *)(&val)[*]`` | |
| * to read u64 mask, we will get the wrong word. | |
| * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits, | |
| * but we expect the lower 32-bits of u64. | |
| */ | |
| static __always_inline void bitmap_from_u64(unsigned long *dst, u64 mask) | |
| { | |
| bitmap_from_arr64(dst, &mask, 64); | |
| } | |
| /** | |
| * bitmap_read - read a value of n-bits from the memory region | |
| * @map: address to the bitmap memory region | |
| * @start: bit offset of the n-bit value | |
| * @nbits: size of value in bits, nonzero, up to BITS_PER_LONG | |
| * | |
| * Returns: value of @nbits bits located at the @start bit offset within the | |
| * @map memory region. For @nbits = 0 and @nbits > BITS_PER_LONG the return | |
| * value is undefined. | |
| */ | |
| static __always_inline | |
| unsigned long bitmap_read(const unsigned long *map, unsigned long start, unsigned long nbits) | |
| { | |
| size_t index = BIT_WORD(start); | |
| unsigned long offset = start % BITS_PER_LONG; | |
| unsigned long space = BITS_PER_LONG - offset; | |
| unsigned long value_low, value_high; | |
| if (unlikely(!nbits || nbits > BITS_PER_LONG)) | |
| return 0; | |
| if (space >= nbits) | |
| return (map[index] >> offset) & BITMAP_LAST_WORD_MASK(nbits); | |
| value_low = map[index] & BITMAP_FIRST_WORD_MASK(start); | |
| value_high = map[index + 1] & BITMAP_LAST_WORD_MASK(start + nbits); | |
| return (value_low >> offset) | (value_high << space); | |
| } | |
| /** | |
| * bitmap_write - write n-bit value within a memory region | |
| * @map: address to the bitmap memory region | |
| * @value: value to write, clamped to nbits | |
| * @start: bit offset of the n-bit value | |
| * @nbits: size of value in bits, nonzero, up to BITS_PER_LONG. | |
| * | |
| * bitmap_write() behaves as-if implemented as @nbits calls of __assign_bit(), | |
| * i.e. bits beyond @nbits are ignored: | |
| * | |
| * for (bit = 0; bit < nbits; bit++) | |
| * __assign_bit(start + bit, bitmap, val & BIT(bit)); | |
| * | |
| * For @nbits == 0 and @nbits > BITS_PER_LONG no writes are performed. | |
| */ | |
| static __always_inline | |
| void bitmap_write(unsigned long *map, unsigned long value, | |
| unsigned long start, unsigned long nbits) | |
| { | |
| size_t index; | |
| unsigned long offset; | |
| unsigned long space; | |
| unsigned long mask; | |
| bool fit; | |
| if (unlikely(!nbits || nbits > BITS_PER_LONG)) | |
| return; | |
| mask = BITMAP_LAST_WORD_MASK(nbits); | |
| value &= mask; | |
| offset = start % BITS_PER_LONG; | |
| space = BITS_PER_LONG - offset; | |
| fit = space >= nbits; | |
| index = BIT_WORD(start); | |
| map[index] &= (fit ? (~(mask << offset)) : ~BITMAP_FIRST_WORD_MASK(start)); | |
| map[index] |= value << offset; | |
| if (fit) | |
| return; | |
| map[index + 1] &= BITMAP_FIRST_WORD_MASK(start + nbits); | |
| map[index + 1] |= (value >> space); | |
| } | |
| #define bitmap_get_value8(map, start) \ | |
| bitmap_read(map, start, BITS_PER_BYTE) | |
| #define bitmap_set_value8(map, value, start) \ | |
| bitmap_write(map, value, start, BITS_PER_BYTE) | |
| #endif /* __ASSEMBLY__ */ | |
| #endif /* __LINUX_BITMAP_H */ |