blob: 8337d55300542f6ebb29a3b6a45655290ac0f7bf [file] [log] [blame]
/* SPDX-License-Identifier: GPL-2.0-only */
/*
* Originally based on the Linux kernel (arch/i386/kernel/pci-pc.c).
*/
#include <console/console.h>
#include <device/device.h>
#include <device/pci_def.h>
#include <device/pci_ids.h>
#include <post.h>
#include <stdlib.h>
#include <string.h>
#include <smp/spinlock.h>
#if ENV_X86
#include <arch/ebda.h>
#endif
#include <timer.h>
/** Pointer to the last device */
extern struct device *last_dev;
/** Linked list of free resources */
struct resource *free_resources = NULL;
/* Disable a PCI device based on bus, device and function. */
void devfn_disable(const struct bus *bus, unsigned int devfn)
{
struct device *dev = pcidev_path_behind(bus, devfn);
if (dev)
dev->enabled = 0;
}
/**
* Initialize all chips of statically known devices.
*
* Will be called before bus enumeration to initialize chips stated in the
* device tree.
*/
void dev_initialize_chips(void)
{
const struct device *dev;
for (dev = all_devices; dev; dev = dev->next) {
/* Initialize chip if we haven't yet. */
if (dev->chip_ops && dev->chip_ops->init &&
!dev->chip_ops->initialized) {
post_log_path(dev);
dev->chip_ops->init(dev->chip_info);
dev->chip_ops->initialized = 1;
}
}
post_log_clear();
}
/**
* Finalize all chips of statically known devices.
*
* This is the last call before calling the payload. This is a good place
* to lock registers or other final cleanup.
*/
void dev_finalize_chips(void)
{
const struct device *dev;
for (dev = all_devices; dev; dev = dev->next) {
/* Initialize chip if we haven't yet. */
if (dev->chip_ops && dev->chip_ops->final &&
!dev->chip_ops->finalized) {
dev->chip_ops->final(dev->chip_info);
dev->chip_ops->finalized = 1;
}
}
}
DECLARE_SPIN_LOCK(dev_lock)
/**
* Allocate a new device structure.
*
* Allocate a new device structure and attach it to the device tree as a
* child of the parent bus.
*
* @param parent Parent bus the newly created device should be attached to.
* @param path Path to the device to be created.
* @return Pointer to the newly created device structure.
*
* @see device_path
*/
static struct device *__alloc_dev(struct bus *parent, struct device_path *path)
{
struct device *dev, *child;
/* Find the last child of our parent. */
for (child = parent->children; child && child->sibling; /* */)
child = child->sibling;
dev = malloc(sizeof(*dev));
if (dev == 0)
die("alloc_dev(): out of memory.\n");
memset(dev, 0, sizeof(*dev));
memcpy(&dev->path, path, sizeof(*path));
/* By default devices are enabled. */
dev->enabled = 1;
/* Add the new device to the list of children of the bus. */
dev->bus = parent;
if (child)
child->sibling = dev;
else
parent->children = dev;
/* Append a new device to the global device list.
* The list is used to find devices once everything is set up.
*/
last_dev->next = dev;
last_dev = dev;
return dev;
}
struct device *alloc_dev(struct bus *parent, struct device_path *path)
{
struct device *dev;
spin_lock(&dev_lock);
dev = __alloc_dev(parent, path);
spin_unlock(&dev_lock);
return dev;
}
/**
* See if a device structure already exists and if not allocate it.
*
* @param parent The bus to find the device on.
* @param path The relative path from the bus to the appropriate device.
* @return Pointer to a device structure for the device on bus at path.
*/
struct device *alloc_find_dev(struct bus *parent, struct device_path *path)
{
struct device *child;
spin_lock(&dev_lock);
child = find_dev_path(parent, path);
if (!child)
child = __alloc_dev(parent, path);
spin_unlock(&dev_lock);
return child;
}
/**
* Read the resources on all devices of a given bus.
*
* @param bus Bus to read the resources on.
*/
static void read_resources(struct bus *bus)
{
struct device *curdev;
printk(BIOS_SPEW, "%s %s bus %d link: %d\n", dev_path(bus->dev),
__func__, bus->secondary, bus->link_num);
/* Walk through all devices and find which resources they need. */
for (curdev = bus->children; curdev; curdev = curdev->sibling) {
struct bus *link;
if (!curdev->enabled)
continue;
if (!curdev->ops || !curdev->ops->read_resources) {
if (curdev->path.type != DEVICE_PATH_APIC)
printk(BIOS_ERR, "%s missing %s\n",
dev_path(curdev), __func__);
continue;
}
post_log_path(curdev);
curdev->ops->read_resources(curdev);
/* Read in the resources behind the current device's links. */
for (link = curdev->link_list; link; link = link->next)
read_resources(link);
}
post_log_clear();
printk(BIOS_SPEW, "%s %s bus %d link: %d done\n",
dev_path(bus->dev), __func__, bus->secondary, bus->link_num);
}
struct device *vga_pri = NULL;
static void set_vga_bridge_bits(void)
{
/*
* FIXME: Modify set_vga_bridge() so it is less PCI-centric!
* This function knows too much about PCI stuff, it should be just
* an iterator/visitor.
*/
/* FIXME: Handle the VGA palette snooping. */
struct device *dev, *vga, *vga_onboard;
struct bus *bus;
bus = 0;
vga = 0;
vga_onboard = 0;
dev = NULL;
while ((dev = dev_find_class(PCI_CLASS_DISPLAY_VGA << 8, dev))) {
if (!dev->enabled)
continue;
printk(BIOS_DEBUG, "found VGA at %s\n", dev_path(dev));
if (dev->bus->no_vga16) {
printk(BIOS_WARNING,
"A bridge on the path doesn't support 16-bit VGA decoding!");
}
if (dev->on_mainboard)
vga_onboard = dev;
else
vga = dev;
/* It isn't safe to enable all VGA cards. */
dev->command &= ~(PCI_COMMAND_MEMORY | PCI_COMMAND_IO);
}
if (!vga)
vga = vga_onboard;
if (CONFIG(ONBOARD_VGA_IS_PRIMARY) && vga_onboard)
vga = vga_onboard;
/* If we prefer plugin VGA over chipset VGA, the chipset might
want to know. */
if (!CONFIG(ONBOARD_VGA_IS_PRIMARY) && (vga != vga_onboard) &&
vga_onboard && vga_onboard->ops && vga_onboard->ops->vga_disable) {
printk(BIOS_DEBUG, "Use plugin graphics over integrated.\n");
vga_onboard->ops->vga_disable(vga_onboard);
}
if (vga) {
/* VGA is first add-on card or the only onboard VGA. */
printk(BIOS_DEBUG, "Setting up VGA for %s\n", dev_path(vga));
/* All legacy VGA cards have MEM & I/O space registers. */
vga->command |= (PCI_COMMAND_MEMORY | PCI_COMMAND_IO);
vga_pri = vga;
bus = vga->bus;
}
/* Now walk up the bridges setting the VGA enable. */
while (bus) {
printk(BIOS_DEBUG, "Setting PCI_BRIDGE_CTL_VGA for bridge %s\n",
dev_path(bus->dev));
bus->bridge_ctrl |= PCI_BRIDGE_CTL_VGA | PCI_BRIDGE_CTL_VGA16;
bus = (bus == bus->dev->bus) ? 0 : bus->dev->bus;
}
}
/**
* Assign the computed resources to the devices on the bus.
*
* Use the device specific set_resources() method to store the computed
* resources to hardware. For bridge devices, the set_resources() method
* has to recurse into every down stream buses.
*
* Mutual recursion:
* assign_resources() -> device_operation::set_resources()
* device_operation::set_resources() -> assign_resources()
*
* @param bus Pointer to the structure for this bus.
*/
void assign_resources(struct bus *bus)
{
struct device *curdev;
printk(BIOS_SPEW, "%s %s, bus %d link: %d\n",
dev_path(bus->dev), __func__, bus->secondary, bus->link_num);
for (curdev = bus->children; curdev; curdev = curdev->sibling) {
if (!curdev->enabled || !curdev->resource_list)
continue;
if (!curdev->ops || !curdev->ops->set_resources) {
printk(BIOS_ERR, "%s missing set_resources\n",
dev_path(curdev));
continue;
}
post_log_path(curdev);
curdev->ops->set_resources(curdev);
}
post_log_clear();
printk(BIOS_SPEW, "%s %s, bus %d link: %d done\n",
dev_path(bus->dev), __func__, bus->secondary, bus->link_num);
}
/**
* Enable the resources for devices on a link.
*
* Enable resources of the device by calling the device specific
* enable_resources() method.
*
* The parent's resources should be enabled first to avoid having enabling
* order problem. This is done by calling the parent's enable_resources()
* method before its children's enable_resources() methods.
*
* @param link The link whose devices' resources are to be enabled.
*/
static void enable_resources(struct bus *link)
{
struct device *dev;
struct bus *c_link;
for (dev = link->children; dev; dev = dev->sibling) {
if (dev->enabled && dev->ops && dev->ops->enable_resources) {
post_log_path(dev);
dev->ops->enable_resources(dev);
}
}
for (dev = link->children; dev; dev = dev->sibling) {
for (c_link = dev->link_list; c_link; c_link = c_link->next)
enable_resources(c_link);
}
post_log_clear();
}
/**
* Reset all of the devices on a bus and clear the bus's reset_needed flag.
*
* @param bus Pointer to the bus structure.
* @return 1 if the bus was successfully reset, 0 otherwise.
*/
int reset_bus(struct bus *bus)
{
if (bus && bus->dev && bus->dev->ops && bus->dev->ops->reset_bus) {
bus->dev->ops->reset_bus(bus);
bus->reset_needed = 0;
return 1;
}
return 0;
}
/**
* Scan for devices on a bus.
*
* If there are bridges on the bus, recursively scan the buses behind the
* bridges. If the setting up and tuning of the bus causes a reset to be
* required, reset the bus and scan it again.
*
* @param busdev Pointer to the bus device.
*/
static void scan_bus(struct device *busdev)
{
int do_scan_bus;
struct stopwatch sw;
long scan_time;
if (!busdev->enabled)
return;
printk(BIOS_DEBUG, "%s scanning...\n", dev_path(busdev));
post_log_path(busdev);
stopwatch_init(&sw);
do_scan_bus = 1;
while (do_scan_bus) {
struct bus *link;
busdev->ops->scan_bus(busdev);
do_scan_bus = 0;
for (link = busdev->link_list; link; link = link->next) {
if (link->reset_needed) {
if (reset_bus(link))
do_scan_bus = 1;
else
busdev->bus->reset_needed = 1;
}
}
}
scan_time = stopwatch_duration_msecs(&sw);
printk(BIOS_DEBUG, "%s: bus %s finished in %ld msecs\n", __func__,
dev_path(busdev), scan_time);
}
void scan_bridges(struct bus *bus)
{
struct device *child;
for (child = bus->children; child; child = child->sibling) {
if (!child->ops || !child->ops->scan_bus)
continue;
scan_bus(child);
}
}
/**
* Determine the existence of devices and extend the device tree.
*
* Most of the devices in the system are listed in the mainboard devicetree.cb
* file. The device structures for these devices are generated at compile
* time by the config tool and are organized into the device tree. This
* function determines if the devices created at compile time actually exist
* in the physical system.
*
* For devices in the physical system but not listed in devicetree.cb,
* the device structures have to be created at run time and attached to the
* device tree.
*
* This function starts from the root device 'dev_root', scans the buses in
* the system recursively, and modifies the device tree according to the
* result of the probe.
*
* This function has no idea how to scan and probe buses and devices at all.
* It depends on the bus/device specific scan_bus() method to do it. The
* scan_bus() method also has to create the device structure and attach
* it to the device tree.
*/
void dev_enumerate(void)
{
struct device *root;
printk(BIOS_INFO, "Enumerating buses...\n");
root = &dev_root;
show_all_devs(BIOS_SPEW, "Before device enumeration.");
printk(BIOS_SPEW, "Compare with tree...\n");
show_devs_tree(root, BIOS_SPEW, 0);
if (root->chip_ops && root->chip_ops->enable_dev)
root->chip_ops->enable_dev(root);
if (!root->ops || !root->ops->scan_bus) {
printk(BIOS_ERR, "dev_root missing scan_bus operation");
return;
}
scan_bus(root);
post_log_clear();
printk(BIOS_INFO, "done\n");
}
/**
* Configure devices on the devices tree.
*
* Starting at the root of the device tree, travel it recursively in two
* passes. In the first pass, we compute and allocate resources (ranges)
* required by each device. In the second pass, the resources ranges are
* relocated to their final position and stored to the hardware.
*
* I/O resources grow upward. MEM resources grow downward.
*
* Since the assignment is hierarchical we set the values into the dev_root
* struct.
*/
void dev_configure(void)
{
const struct device *root;
set_vga_bridge_bits();
printk(BIOS_INFO, "Allocating resources...\n");
root = &dev_root;
/*
* Each domain should create resources which contain the entire address
* space for IO, MEM, and PREFMEM resources in the domain. The
* allocation of device resources will be done from this address space.
*/
/* Read the resources for the entire tree. */
printk(BIOS_INFO, "Reading resources...\n");
read_resources(root->link_list);
printk(BIOS_INFO, "Done reading resources.\n");
print_resource_tree(root, BIOS_SPEW, "After reading.");
allocate_resources(root);
assign_resources(root->link_list);
printk(BIOS_INFO, "Done setting resources.\n");
print_resource_tree(root, BIOS_SPEW, "After assigning values.");
printk(BIOS_INFO, "Done allocating resources.\n");
}
/**
* Enable devices on the device tree.
*
* Starting at the root, walk the tree and enable all devices/bridges by
* calling the device's enable_resources() method.
*/
void dev_enable(void)
{
struct bus *link;
printk(BIOS_INFO, "Enabling resources...\n");
/* Now enable everything. */
for (link = dev_root.link_list; link; link = link->next)
enable_resources(link);
printk(BIOS_INFO, "done.\n");
}
/**
* Initialize a specific device.
*
* The parent should be initialized first to avoid having an ordering problem.
* This is done by calling the parent's init() method before its children's
* init() methods.
*
* @param dev The device to be initialized.
*/
static void init_dev(struct device *dev)
{
if (!dev->enabled)
return;
if (!dev->initialized && dev->ops && dev->ops->init) {
struct stopwatch sw;
long init_time;
if (dev->path.type == DEVICE_PATH_I2C) {
printk(BIOS_DEBUG, "smbus: %s[%d]->",
dev_path(dev->bus->dev), dev->bus->link_num);
}
printk(BIOS_DEBUG, "%s init\n", dev_path(dev));
stopwatch_init(&sw);
dev->initialized = 1;
dev->ops->init(dev);
init_time = stopwatch_duration_msecs(&sw);
printk(BIOS_DEBUG, "%s init finished in %ld msecs\n", dev_path(dev),
init_time);
}
}
static void init_link(struct bus *link)
{
struct device *dev;
struct bus *c_link;
for (dev = link->children; dev; dev = dev->sibling) {
post_code(POST_BS_DEV_INIT);
post_log_path(dev);
init_dev(dev);
}
for (dev = link->children; dev; dev = dev->sibling) {
for (c_link = dev->link_list; c_link; c_link = c_link->next)
init_link(c_link);
}
}
/**
* Initialize all devices in the global device tree.
*
* Starting at the root device, call the device's init() method to do
* device-specific setup, then call each child's init() method.
*/
void dev_initialize(void)
{
struct bus *link;
printk(BIOS_INFO, "Initializing devices...\n");
#if ENV_X86
/* Ensure EBDA is prepared before Option ROMs. */
setup_default_ebda();
#endif
/* First call the mainboard init. */
init_dev(&dev_root);
/* Now initialize everything. */
for (link = dev_root.link_list; link; link = link->next)
init_link(link);
post_log_clear();
printk(BIOS_INFO, "Devices initialized\n");
show_all_devs(BIOS_SPEW, "After init.");
}
/**
* Finalize a specific device.
*
* The parent should be finalized first to avoid having an ordering problem.
* This is done by calling the parent's final() method before its childrens'
* final() methods.
*
* @param dev The device to be initialized.
*/
static void final_dev(struct device *dev)
{
if (!dev->enabled)
return;
if (dev->ops && dev->ops->final) {
printk(BIOS_DEBUG, "%s final\n", dev_path(dev));
dev->ops->final(dev);
}
}
static void final_link(struct bus *link)
{
struct device *dev;
struct bus *c_link;
for (dev = link->children; dev; dev = dev->sibling)
final_dev(dev);
for (dev = link->children; dev; dev = dev->sibling) {
for (c_link = dev->link_list; c_link; c_link = c_link->next)
final_link(c_link);
}
}
/**
* Finalize all devices in the global device tree.
*
* Starting at the root device, call the device's final() method to do
* device-specific cleanup, then call each child's final() method.
*/
void dev_finalize(void)
{
struct bus *link;
printk(BIOS_INFO, "Finalize devices...\n");
/* First call the mainboard finalize. */
final_dev(&dev_root);
/* Now finalize everything. */
for (link = dev_root.link_list; link; link = link->next)
final_link(link);
printk(BIOS_INFO, "Devices finalized\n");
}