blob: a0d43118a8bd8ec31ab1690cbbba2393f24ad618 [file] [log] [blame]
/* SPDX-License-Identifier: GPL-2.0-only */
#include <assert.h>
#include <bootstate.h>
#include <console/console.h>
#include <smp/node.h>
#include <thread.h>
#include <timer.h>
#include <types.h>
static u8 thread_stacks[CONFIG_STACK_SIZE * CONFIG_NUM_THREADS] __aligned(sizeof(uint64_t));
static bool initialized;
static void idle_thread_init(void);
/* There needs to be at least one thread to run the ramstate state machine. */
#define TOTAL_NUM_THREADS (CONFIG_NUM_THREADS + 1)
/* Storage space for the thread structs .*/
static struct thread all_threads[TOTAL_NUM_THREADS];
/* All runnable (but not running) and free threads are kept on their
* respective lists. */
static struct thread *runnable_threads;
static struct thread *free_threads;
static struct thread *active_thread;
static inline int thread_can_yield(const struct thread *t)
{
return (t != NULL && t->can_yield > 0);
}
static inline void set_current_thread(struct thread *t)
{
assert(boot_cpu());
active_thread = t;
}
static inline struct thread *current_thread(void)
{
if (!initialized || !boot_cpu())
return NULL;
return active_thread;
}
static inline int thread_list_empty(struct thread **list)
{
return *list == NULL;
}
static inline struct thread *pop_thread(struct thread **list)
{
struct thread *t;
t = *list;
*list = t->next;
t->next = NULL;
return t;
}
static inline void push_thread(struct thread **list, struct thread *t)
{
t->next = *list;
*list = t;
}
static inline void push_runnable(struct thread *t)
{
push_thread(&runnable_threads, t);
}
static inline struct thread *pop_runnable(void)
{
return pop_thread(&runnable_threads);
}
static inline struct thread *get_free_thread(void)
{
struct thread *t;
if (thread_list_empty(&free_threads))
return NULL;
t = pop_thread(&free_threads);
/* Reset the current stack value to the original. */
if (!t->stack_orig)
die("%s: Invalid stack value\n", __func__);
t->stack_current = t->stack_orig;
return t;
}
static inline void free_thread(struct thread *t)
{
push_thread(&free_threads, t);
}
/* The idle thread is ran whenever there isn't anything else that is runnable.
* It's sole responsibility is to ensure progress is made by running the timer
* callbacks. */
__noreturn static enum cb_err idle_thread(void *unused)
{
/* This thread never voluntarily yields. */
thread_coop_disable();
while (1)
timers_run();
}
static void schedule(struct thread *t)
{
struct thread *current = current_thread();
/* If t is NULL need to find new runnable thread. */
if (t == NULL) {
if (thread_list_empty(&runnable_threads))
die("Runnable thread list is empty!\n");
t = pop_runnable();
} else {
/* current is still runnable. */
push_runnable(current);
}
if (t->handle)
t->handle->state = THREAD_STARTED;
set_current_thread(t);
switch_to_thread(t->stack_current, &current->stack_current);
}
static void terminate_thread(struct thread *t, enum cb_err error)
{
if (t->handle) {
t->handle->error = error;
t->handle->state = THREAD_DONE;
}
free_thread(t);
schedule(NULL);
}
static void asmlinkage call_wrapper(void *unused)
{
struct thread *current = current_thread();
enum cb_err error;
error = current->entry(current->entry_arg);
terminate_thread(current, error);
}
struct block_boot_state {
boot_state_t state;
boot_state_sequence_t seq;
};
/* Block the provided state until thread is complete. */
static void asmlinkage call_wrapper_block_state(void *arg)
{
struct block_boot_state *bbs = arg;
struct thread *current = current_thread();
enum cb_err error;
boot_state_block(bbs->state, bbs->seq);
error = current->entry(current->entry_arg);
boot_state_unblock(bbs->state, bbs->seq);
terminate_thread(current, error);
}
/* Prepare a thread so that it starts by executing thread_entry(thread_arg).
* Within thread_entry() it will call func(arg). */
static void prepare_thread(struct thread *t, struct thread_handle *handle,
enum cb_err (*func)(void *), void *arg,
asmlinkage void (*thread_entry)(void *), void *thread_arg)
{
/* Stash the function and argument to run. */
t->entry = func;
t->entry_arg = arg;
/* All new threads can yield by default. */
t->can_yield = 1;
/* Pointer used to publish the state of thread */
t->handle = handle;
arch_prepare_thread(t, thread_entry, thread_arg);
}
static void thread_resume_from_timeout(struct timeout_callback *tocb)
{
struct thread *to;
to = tocb->priv;
schedule(to);
}
static void idle_thread_init(void)
{
struct thread *t;
t = get_free_thread();
if (t == NULL)
die("No threads available for idle thread!\n");
/* Queue idle thread to run once all other threads have yielded. */
prepare_thread(t, NULL, idle_thread, NULL, call_wrapper, NULL);
push_runnable(t);
}
/* Don't inline this function so the timeout_callback won't have its storage
* space on the stack cleaned up before the call to schedule(). */
static int __attribute__((noinline))
thread_yield_timed_callback(struct timeout_callback *tocb,
unsigned int microsecs)
{
tocb->priv = current_thread();
tocb->callback = thread_resume_from_timeout;
if (timer_sched_callback(tocb, microsecs))
return -1;
/* The timer callback will wake up the current thread. */
schedule(NULL);
return 0;
}
static void *thread_alloc_space(struct thread *t, size_t bytes)
{
/* Allocate the amount of space on the stack keeping the stack
* aligned to the pointer size. */
t->stack_current -= ALIGN_UP(bytes, sizeof(uintptr_t));
return (void *)t->stack_current;
}
static void threads_initialize(void)
{
int i;
struct thread *t;
u8 *stack_top;
if (initialized)
return;
t = &all_threads[0];
set_current_thread(t);
t->stack_orig = (uintptr_t)NULL; /* We never free the main thread */
t->id = 0;
t->can_yield = 1;
stack_top = &thread_stacks[CONFIG_STACK_SIZE];
for (i = 1; i < TOTAL_NUM_THREADS; i++) {
t = &all_threads[i];
t->stack_orig = (uintptr_t)stack_top;
t->id = i;
stack_top += CONFIG_STACK_SIZE;
free_thread(t);
}
idle_thread_init();
initialized = 1;
}
int thread_run(struct thread_handle *handle, enum cb_err (*func)(void *), void *arg)
{
struct thread *current;
struct thread *t;
/* Lazy initialization */
threads_initialize();
current = current_thread();
if (!thread_can_yield(current)) {
printk(BIOS_ERR, "%s() called from non-yielding context!\n", __func__);
return -1;
}
t = get_free_thread();
if (t == NULL) {
printk(BIOS_ERR, "%s: No more threads!\n", __func__);
return -1;
}
prepare_thread(t, handle, func, arg, call_wrapper, NULL);
schedule(t);
return 0;
}
int thread_run_until(struct thread_handle *handle, enum cb_err (*func)(void *), void *arg,
boot_state_t state, boot_state_sequence_t seq)
{
struct thread *current;
struct thread *t;
struct block_boot_state *bbs;
/* This is a ramstage specific API */
if (!ENV_RAMSTAGE)
dead_code();
/* Lazy initialization */
threads_initialize();
current = current_thread();
if (!thread_can_yield(current)) {
printk(BIOS_ERR, "%s() called from non-yielding context!\n", __func__);
return -1;
}
t = get_free_thread();
if (t == NULL) {
printk(BIOS_ERR, "%s: No more threads!\n", __func__);
return -1;
}
bbs = thread_alloc_space(t, sizeof(*bbs));
bbs->state = state;
bbs->seq = seq;
prepare_thread(t, handle, func, arg, call_wrapper_block_state, bbs);
schedule(t);
return 0;
}
int thread_yield(void)
{
return thread_yield_microseconds(0);
}
int thread_yield_microseconds(unsigned int microsecs)
{
struct thread *current;
struct timeout_callback tocb;
current = current_thread();
if (!thread_can_yield(current))
return -1;
if (thread_yield_timed_callback(&tocb, microsecs))
return -1;
return 0;
}
void thread_coop_enable(void)
{
struct thread *current;
current = current_thread();
if (current == NULL)
return;
assert(current->can_yield <= 0);
current->can_yield++;
}
void thread_coop_disable(void)
{
struct thread *current;
current = current_thread();
if (current == NULL)
return;
current->can_yield--;
}
enum cb_err thread_join(struct thread_handle *handle)
{
struct stopwatch sw;
struct thread *current = current_thread();
assert(handle);
assert(current);
assert(current->handle != handle);
if (handle->state == THREAD_UNINITIALIZED)
return CB_ERR_ARG;
printk(BIOS_SPEW, "waiting for thread\n");
stopwatch_init(&sw);
while (handle->state != THREAD_DONE)
assert(thread_yield() == 0);
printk(BIOS_SPEW, "took %lld us\n", stopwatch_duration_usecs(&sw));
return handle->error;
}
void thread_mutex_lock(struct thread_mutex *mutex)
{
struct stopwatch sw;
stopwatch_init(&sw);
while (mutex->locked)
assert(thread_yield() == 0);
mutex->locked = true;
printk(BIOS_SPEW, "took %lld us to acquire mutex\n", stopwatch_duration_usecs(&sw));
}
void thread_mutex_unlock(struct thread_mutex *mutex)
{
assert(mutex->locked);
mutex->locked = 0;
}