| # these all time out after 60 seconds, some intermittently |
| dEQP-GLES31.functional.debug.negative_coverage.callbacks.precise.precise_as_variable_name |
| dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texel_fetch_invalid_sample |
| dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texture_invalid_bias_or_compare |
| dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texture_invalid_p |
| dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texture_size_invalid_lod |
| dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_atomic.2d_array |
| dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_atomic.buffer |
| dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_atomic.cube |
| dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_atomic.cube_array |
| dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_atomic.texture_2d |
| dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_atomic.texture_3d |
| dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.bitfield_insert_invalid_offset_type |
| dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texel_fetch_invalid_p |
| dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_gather_sampler_cube_array |
| dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_invalid_bias_or_compare |
| dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_invalid_p |
| dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_size_invalid_lod |
| dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_size_invalid_sampler |
| dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_atomic.2d_array |
| dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_atomic.buffer |
| dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_atomic.cube |
| dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_atomic.cube_array |
| dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_atomic.texture_2d |
| dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_atomic.texture_3d |
| dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_exchange.2d_array |
| dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.bitfield_extract_invalid_bits_type |
| dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.imul_extended_invalid_msb |
| dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_gather_sampler_2d_shadow |
| dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_gather_sampler_cube |
| dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_gather_sampler_cube_array_shadow |
| dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_invalid_bias_or_compare |
| dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_invalid_p |
| dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_size_invalid_lod |
| dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_size_invalid_sampler |
| dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_atomic.2d_array |
| dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_atomic.buffer |
| dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_atomic.cube |
| dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_atomic.cube_array |
| dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_atomic.texture_2d |
| dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_atomic.texture_3d |