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// Copyright 2017 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MIDIS_DEVICE_H_
#define MIDIS_DEVICE_H_
#include <map>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include <base/files/file_path.h>
#include <base/files/scoped_file.h>
#include <base/memory/weak_ptr.h>
#include <brillo/message_loops/message_loop.h>
#include <gtest/gtest_prod.h>
namespace midis {
class FileHandler;
class SubDeviceClientFdHolder;
// Class which holds information related to a MIDI device.
// We use the name variable (derived from the ioctl) as a basis
// to arrive at an identifier.
class Device {
public:
Device(const std::string& name, uint32_t card, uint32_t device,
uint32_t num_subdevices, uint32_t flags);
~Device();
static std::unique_ptr<Device> Create(const std::string& name, uint32_t card,
uint32_t device,
uint32_t num_subdevices,
uint32_t flags);
const std::string& GetName() const { return name_; }
uint32_t GetCard() const { return card_; }
uint32_t GetDeviceNum() const { return device_; }
uint32_t GetNumSubdevices() const { return num_subdevices_; }
uint32_t GetFlags() const { return flags_; }
// Adds a client which wishes to read data on a particular subdevice
// This function should return one end of a pipe file descriptor
// This will be sent back to the client, and it can listen on that for events.
//
// A device can be bidirectional, and so we should also have a watch on the
// pipe FD so that we can read MIDI events and send them to the MIDI
// H/W.
//
// TODO(pmalani): How do you arbitrate MIDI data from multiple clients. The
// best approach would be to just allow access to one client for the output.
// Returns:
// A valid base::ScopedFD on success.
// An empty base::ScopedFD otherwise.
base::ScopedFD AddClientToReadSubdevice(uint32_t client_id,
uint32_t subdevice_id);
// This function is called when a Client is removed from the service for
// orderly or unorderly reasons (like disconnection). The client is removed
// from all subdevices.
void RemoveClientFromDevice(uint32_t client_id);
private:
friend class ClientTest;
friend class DeviceTest;
friend class UdevHandlerTest;
FRIEND_TEST(ClientTest, AddClientAndReceiveMessages);
FRIEND_TEST(DeviceTest, TestHandleDeviceRead);
FRIEND_TEST(UdevHandlerTest, CreateDevicePositive);
// This function instantiates a FileHandler for each subdevice. If all the
// FileHandlers can get initialized successfully, each of them is added to the
// handlers_ map.
bool StartMonitoring();
// Deletes all the FileHandlers created during StartMontoring().
void StopMonitoring();
// Helper function to set the base directory to be used for creating and
// looking for dev node paths. Helpful for testing (where we don't have real
// h/w, and dev nodes have to be faked).
static void SetBaseDirForTesting(const base::FilePath& dir) {
Device::basedir_ = dir;
}
// Callback function which is invoked by the FileHandler object when data is
// received for a particular subdevice.
void HandleReceiveData(const char* buffer, uint32_t subdevice,
size_t buf_len) const;
// Callback function which is invoked by SubDeviceClientFdHolder object when
// data is received from client to be sent to a particular subdevice.
void WriteClientDataToDevice(uint32_t subdevice_id, const uint8_t* buffer,
size_t buf_len);
std::string name_;
uint32_t card_;
uint32_t device_;
uint32_t num_subdevices_;
uint32_t flags_;
// This data structure maps subdevice id's to corresponding file handler
// objects.
std::map<uint32_t, std::unique_ptr<FileHandler>> handlers_;
// This data-structure performs the following map:
//
// subdevice ---> (client_1, pipefd_1), (client_2, pipefd_2), ...., (client_n,
// pipefd_n).
std::map<uint32_t, std::vector<std::unique_ptr<SubDeviceClientFdHolder>>>
client_fds_;
static base::FilePath basedir_;
base::WeakPtrFactory<Device> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(Device);
};
} // namespace midis
#endif // MIDIS_DEVICE_H_