blob: 91d95d77b7643a48c71b2a341f1e02eeb1b0c97a [file] [log] [blame]
[output_source]
library=builtin
label=source
purpose=playback
disable=(not (equal? dsp_name "speaker_eq"))
output_0={src:0}
output_1={src:1}
[output_sink]
library=builtin
label=sink
purpose=playback
input_0={dst:0}
input_1={dst:1}
[eq2]
library=builtin
label=eq2
input_0={src:0}
input_1={src:1}
output_2={intermediate:0}
output_3={intermediate:1}
input_4=6 ; peaking
input_5=1000 ; freq
input_6=0 ; Q
input_7=-6.5 ; gain
input_8=6 ; peaking
input_9=1000 ; freq
input_10=0 ; Q
input_11=-6.5 ; gain
input_12=2 ; highpass
input_13=200 ; freq
input_14=0 ; Q
input_15=6 ; gain
input_16=2 ; highpass
input_17=200 ; freq
input_18=0 ; Q
input_19=6 ; gain
input_20=6 ; peaking
input_21=660 ; freq
input_22=8 ; Q
input_23=-7 ; gain
input_24=6 ; peaking
input_25=660 ; freq
input_26=8 ; Q
input_27=-7 ; gain
input_28=6 ; peaking
input_29=450 ; freq
input_30=1.5 ; Q
input_31=5 ; gain
input_32=6 ; peaking
input_33=450 ; freq
input_34=1.5 ; Q
input_35=5 ; gain
input_36=6 ; peaking
input_37=1100 ; freq
input_38=1 ; Q
input_39=-6 ; gain
input_40=6 ; peaking
input_41=1100 ; freq
input_42=1 ; Q
input_43=-6 ; gain
input_44=6 ; peaking
input_45=3100 ; freq
input_46=0.8 ; Q
input_47=6 ; gain
input_48=6 ; peaking
input_49=3100 ; freq
input_50=0.8 ; Q
input_51=6 ; gain
input_52=6 ; peaking
input_53=18000 ; freq
input_54=1 ; Q
input_55=-5 ; gain
input_56=6 ; peaking
input_57=18000 ; freq
input_58=1 ; Q
input_59=-5 ; gain
[drc]
library=builtin
label=drc
input_0={intermediate:0}
input_1={intermediate:1}
output_2={dst:0}
output_3={dst:1}
input_4=1 ; emphasis_disabled
input_5=0 ; f
input_6=1 ; enable
input_7=-9.5 ; threshold
input_8=0 ; knee
input_9=999 ; ratio
input_10=0.002 ; attack
input_11=0.2 ; release
input_12=3.3 ; boost
input_13=20000 ; f
input_14=0 ; enable
input_15=-15 ; threshold
input_16=0 ; knee
input_17=999 ; ratio
input_18=0.105 ; attack
input_19=1 ; release
input_20=6 ; boost
input_21=21000 ; f
input_22=0 ; enable
input_23=-15 ; threshold
input_24=0 ; knee
input_25=999 ; ratio
input_26=0.105 ; attack
input_27=1 ; release
input_28=6 ; boost