| // Copyright 2023 Google Inc. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package uuid | |
| import "encoding/binary" | |
| // UUID version 6 is a field-compatible version of UUIDv1, reordered for improved DB locality. | |
| // It is expected that UUIDv6 will primarily be used in contexts where there are existing v1 UUIDs. | |
| // Systems that do not involve legacy UUIDv1 SHOULD consider using UUIDv7 instead. | |
| // | |
| // see https://datatracker.ietf.org/doc/html/draft-peabody-dispatch-new-uuid-format-03#uuidv6 | |
| // | |
| // NewV6 returns a Version 6 UUID based on the current NodeID and clock | |
| // sequence, and the current time. If the NodeID has not been set by SetNodeID | |
| // or SetNodeInterface then it will be set automatically. If the NodeID cannot | |
| // be set NewV6 set NodeID is random bits automatically . If clock sequence has not been set by | |
| // SetClockSequence then it will be set automatically. If GetTime fails to | |
| // return the current NewV6 returns Nil and an error. | |
| func NewV6() (UUID, error) { | |
| var uuid UUID | |
| now, seq, err := GetTime() | |
| if err != nil { | |
| return uuid, err | |
| } | |
| /* | |
| 0 1 2 3 | |
| 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 | |
| +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | |
| | time_high | | |
| +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | |
| | time_mid | time_low_and_version | | |
| +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | |
| |clk_seq_hi_res | clk_seq_low | node (0-1) | | |
| +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | |
| | node (2-5) | | |
| +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | |
| */ | |
| binary.BigEndian.PutUint64(uuid[0:], uint64(now)) | |
| binary.BigEndian.PutUint16(uuid[8:], seq) | |
| uuid[6] = 0x60 | (uuid[6] & 0x0F) | |
| uuid[8] = 0x80 | (uuid[8] & 0x3F) | |
| nodeMu.Lock() | |
| if nodeID == zeroID { | |
| setNodeInterface("") | |
| } | |
| copy(uuid[10:], nodeID[:]) | |
| nodeMu.Unlock() | |
| return uuid, nil | |
| } |