| // Copyright 2016 Google Inc. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package uuid | |
| import ( | |
| "encoding/binary" | |
| ) | |
| // NewUUID returns a Version 1 UUID based on the current NodeID and clock | |
| // sequence, and the current time. If the NodeID has not been set by SetNodeID | |
| // or SetNodeInterface then it will be set automatically. If the NodeID cannot | |
| // be set NewUUID returns nil. If clock sequence has not been set by | |
| // SetClockSequence then it will be set automatically. If GetTime fails to | |
| // return the current NewUUID returns nil and an error. | |
| // | |
| // In most cases, New should be used. | |
| func NewUUID() (UUID, error) { | |
| var uuid UUID | |
| now, seq, err := GetTime() | |
| if err != nil { | |
| return uuid, err | |
| } | |
| timeLow := uint32(now & 0xffffffff) | |
| timeMid := uint16((now >> 32) & 0xffff) | |
| timeHi := uint16((now >> 48) & 0x0fff) | |
| timeHi |= 0x1000 // Version 1 | |
| binary.BigEndian.PutUint32(uuid[0:], timeLow) | |
| binary.BigEndian.PutUint16(uuid[4:], timeMid) | |
| binary.BigEndian.PutUint16(uuid[6:], timeHi) | |
| binary.BigEndian.PutUint16(uuid[8:], seq) | |
| nodeMu.Lock() | |
| if nodeID == zeroID { | |
| setNodeInterface("") | |
| } | |
| copy(uuid[10:], nodeID[:]) | |
| nodeMu.Unlock() | |
| return uuid, nil | |
| } |