blob: 2ab4a35956a059eacb743915b5ae28a7254cb5b8 [file] [log] [blame]
/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef RTC_BASE_TESTUTILS_H_
#define RTC_BASE_TESTUTILS_H_
// Utilities for testing rtc infrastructure in unittests
#include <algorithm>
#include <map>
#include <memory>
#include <vector>
#include "rtc_base/asyncsocket.h"
#include "rtc_base/checks.h"
#include "rtc_base/gunit.h"
#include "rtc_base/stream.h"
#include "rtc_base/stringutils.h"
namespace webrtc {
namespace testing {
using namespace rtc;
///////////////////////////////////////////////////////////////////////////////
// StreamSink - Monitor asynchronously signalled events from StreamInterface
// or AsyncSocket (which should probably be a StreamInterface.
///////////////////////////////////////////////////////////////////////////////
// Note: Any event that is an error is treaded as SSE_ERROR instead of that
// event.
enum StreamSinkEvent {
SSE_OPEN = SE_OPEN,
SSE_READ = SE_READ,
SSE_WRITE = SE_WRITE,
SSE_CLOSE = SE_CLOSE,
SSE_ERROR = 16
};
class StreamSink : public sigslot::has_slots<> {
public:
StreamSink();
~StreamSink() override;
void Monitor(StreamInterface* stream) {
stream->SignalEvent.connect(this, &StreamSink::OnEvent);
events_.erase(stream);
}
void Unmonitor(StreamInterface* stream) {
stream->SignalEvent.disconnect(this);
// In case you forgot to unmonitor a previous object with this address
events_.erase(stream);
}
bool Check(StreamInterface* stream,
StreamSinkEvent event,
bool reset = true) {
return DoCheck(stream, event, reset);
}
int Events(StreamInterface* stream, bool reset = true) {
return DoEvents(stream, reset);
}
void Monitor(AsyncSocket* socket) {
socket->SignalConnectEvent.connect(this, &StreamSink::OnConnectEvent);
socket->SignalReadEvent.connect(this, &StreamSink::OnReadEvent);
socket->SignalWriteEvent.connect(this, &StreamSink::OnWriteEvent);
socket->SignalCloseEvent.connect(this, &StreamSink::OnCloseEvent);
// In case you forgot to unmonitor a previous object with this address
events_.erase(socket);
}
void Unmonitor(AsyncSocket* socket) {
socket->SignalConnectEvent.disconnect(this);
socket->SignalReadEvent.disconnect(this);
socket->SignalWriteEvent.disconnect(this);
socket->SignalCloseEvent.disconnect(this);
events_.erase(socket);
}
bool Check(AsyncSocket* socket, StreamSinkEvent event, bool reset = true) {
return DoCheck(socket, event, reset);
}
int Events(AsyncSocket* socket, bool reset = true) {
return DoEvents(socket, reset);
}
private:
typedef std::map<void*, int> EventMap;
void OnEvent(StreamInterface* stream, int events, int error) {
if (error) {
events = SSE_ERROR;
}
AddEvents(stream, events);
}
void OnConnectEvent(AsyncSocket* socket) { AddEvents(socket, SSE_OPEN); }
void OnReadEvent(AsyncSocket* socket) { AddEvents(socket, SSE_READ); }
void OnWriteEvent(AsyncSocket* socket) { AddEvents(socket, SSE_WRITE); }
void OnCloseEvent(AsyncSocket* socket, int error) {
AddEvents(socket, (0 == error) ? SSE_CLOSE : SSE_ERROR);
}
void AddEvents(void* obj, int events) {
EventMap::iterator it = events_.find(obj);
if (events_.end() == it) {
events_.insert(EventMap::value_type(obj, events));
} else {
it->second |= events;
}
}
bool DoCheck(void* obj, StreamSinkEvent event, bool reset) {
EventMap::iterator it = events_.find(obj);
if ((events_.end() == it) || (0 == (it->second & event))) {
return false;
}
if (reset) {
it->second &= ~event;
}
return true;
}
int DoEvents(void* obj, bool reset) {
EventMap::iterator it = events_.find(obj);
if (events_.end() == it)
return 0;
int events = it->second;
if (reset) {
it->second = 0;
}
return events;
}
EventMap events_;
};
///////////////////////////////////////////////////////////////////////////////
// StreamSource - Implements stream interface and simulates asynchronous
// events on the stream, without a network. Also buffers written data.
///////////////////////////////////////////////////////////////////////////////
class StreamSource : public StreamInterface {
public:
StreamSource();
~StreamSource() override;
void Clear() {
readable_data_.clear();
written_data_.clear();
state_ = SS_CLOSED;
read_block_ = 0;
write_block_ = SIZE_UNKNOWN;
}
void QueueString(const char* data) { QueueData(data, strlen(data)); }
#if defined(__GNUC__)
// Note: Implicit |this| argument counts as the first argument.
__attribute__((__format__(__printf__, 2, 3)))
#endif
void
QueueStringF(const char* format, ...) {
va_list args;
va_start(args, format);
char buffer[1024];
size_t len = vsprintfn(buffer, sizeof(buffer), format, args);
RTC_CHECK(len < sizeof(buffer) - 1);
va_end(args);
QueueData(buffer, len);
}
void QueueData(const char* data, size_t len) {
readable_data_.insert(readable_data_.end(), data, data + len);
if ((SS_OPEN == state_) && (readable_data_.size() == len)) {
SignalEvent(this, SE_READ, 0);
}
}
std::string ReadData() {
std::string data;
// avoid accessing written_data_[0] if it is undefined
if (written_data_.size() > 0) {
data.insert(0, &written_data_[0], written_data_.size());
}
written_data_.clear();
return data;
}
void SetState(StreamState state) {
int events = 0;
if ((SS_OPENING == state_) && (SS_OPEN == state)) {
events |= SE_OPEN;
if (!readable_data_.empty()) {
events |= SE_READ;
}
} else if ((SS_CLOSED != state_) && (SS_CLOSED == state)) {
events |= SE_CLOSE;
}
state_ = state;
if (events) {
SignalEvent(this, events, 0);
}
}
// Will cause Read to block when there are pos bytes in the read queue.
void SetReadBlock(size_t pos) { read_block_ = pos; }
// Will cause Write to block when there are pos bytes in the write queue.
void SetWriteBlock(size_t pos) { write_block_ = pos; }
StreamState GetState() const override;
StreamResult Read(void* buffer,
size_t buffer_len,
size_t* read,
int* error) override;
StreamResult Write(const void* data,
size_t data_len,
size_t* written,
int* error) override;
void Close() override;
private:
typedef std::vector<char> Buffer;
Buffer readable_data_, written_data_;
StreamState state_;
size_t read_block_, write_block_;
};
} // namespace testing
} // namespace webrtc
#endif // RTC_BASE_TESTUTILS_H_