blob: 1018a62f9f4a201e522a550ca7a245c1660c157a [file] [log] [blame]
/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "rtc_base/messagequeue.h"
#include <functional>
#include "rtc_base/atomicops.h"
#include "rtc_base/bind.h"
#include "rtc_base/event.h"
#include "rtc_base/gunit.h"
#include "rtc_base/logging.h"
#include "rtc_base/nullsocketserver.h"
#include "rtc_base/refcount.h"
#include "rtc_base/refcountedobject.h"
#include "rtc_base/thread.h"
#include "rtc_base/timeutils.h"
using namespace rtc;
class MessageQueueTest : public testing::Test, public MessageQueue {
public:
MessageQueueTest() : MessageQueue(SocketServer::CreateDefault(), true) {}
bool IsLocked_Worker() {
if (!crit_.TryEnter()) {
return true;
}
crit_.Leave();
return false;
}
bool IsLocked() {
// We have to do this on a worker thread, or else the TryEnter will
// succeed, since our critical sections are reentrant.
std::unique_ptr<Thread> worker(Thread::CreateWithSocketServer());
worker->Start();
return worker->Invoke<bool>(
RTC_FROM_HERE, rtc::Bind(&MessageQueueTest::IsLocked_Worker, this));
}
};
struct DeletedLockChecker {
DeletedLockChecker(MessageQueueTest* test, bool* was_locked, bool* deleted)
: test(test), was_locked(was_locked), deleted(deleted) {}
~DeletedLockChecker() {
*deleted = true;
*was_locked = test->IsLocked();
}
MessageQueueTest* test;
bool* was_locked;
bool* deleted;
};
static void DelayedPostsWithIdenticalTimesAreProcessedInFifoOrder(
MessageQueue* q) {
EXPECT_TRUE(q != nullptr);
int64_t now = TimeMillis();
q->PostAt(RTC_FROM_HERE, now, nullptr, 3);
q->PostAt(RTC_FROM_HERE, now - 2, nullptr, 0);
q->PostAt(RTC_FROM_HERE, now - 1, nullptr, 1);
q->PostAt(RTC_FROM_HERE, now, nullptr, 4);
q->PostAt(RTC_FROM_HERE, now - 1, nullptr, 2);
Message msg;
for (size_t i = 0; i < 5; ++i) {
memset(&msg, 0, sizeof(msg));
EXPECT_TRUE(q->Get(&msg, 0));
EXPECT_EQ(i, msg.message_id);
}
EXPECT_FALSE(q->Get(&msg, 0)); // No more messages
}
TEST_F(MessageQueueTest,
DelayedPostsWithIdenticalTimesAreProcessedInFifoOrder) {
MessageQueue q(SocketServer::CreateDefault(), true);
DelayedPostsWithIdenticalTimesAreProcessedInFifoOrder(&q);
NullSocketServer nullss;
MessageQueue q_nullss(&nullss, true);
DelayedPostsWithIdenticalTimesAreProcessedInFifoOrder(&q_nullss);
}
TEST_F(MessageQueueTest, DisposeNotLocked) {
bool was_locked = true;
bool deleted = false;
DeletedLockChecker* d = new DeletedLockChecker(this, &was_locked, &deleted);
Dispose(d);
Message msg;
EXPECT_FALSE(Get(&msg, 0));
EXPECT_TRUE(deleted);
EXPECT_FALSE(was_locked);
}
class DeletedMessageHandler : public MessageHandler {
public:
explicit DeletedMessageHandler(bool* deleted) : deleted_(deleted) {}
~DeletedMessageHandler() override { *deleted_ = true; }
void OnMessage(Message* msg) override {}
private:
bool* deleted_;
};
TEST_F(MessageQueueTest, DiposeHandlerWithPostedMessagePending) {
bool deleted = false;
DeletedMessageHandler* handler = new DeletedMessageHandler(&deleted);
// First, post a dispose.
Dispose(handler);
// Now, post a message, which should *not* be returned by Get().
Post(RTC_FROM_HERE, handler, 1);
Message msg;
EXPECT_FALSE(Get(&msg, 0));
EXPECT_TRUE(deleted);
}
struct UnwrapMainThreadScope {
UnwrapMainThreadScope() : rewrap_(Thread::Current() != nullptr) {
if (rewrap_)
ThreadManager::Instance()->UnwrapCurrentThread();
}
~UnwrapMainThreadScope() {
if (rewrap_)
ThreadManager::Instance()->WrapCurrentThread();
}
private:
bool rewrap_;
};
TEST(MessageQueueManager, Clear) {
UnwrapMainThreadScope s;
if (MessageQueueManager::IsInitialized()) {
RTC_LOG(LS_INFO)
<< "Unable to run MessageQueueManager::Clear test, since the "
<< "MessageQueueManager was already initialized by some "
<< "other test in this run.";
return;
}
bool deleted = false;
DeletedMessageHandler* handler = new DeletedMessageHandler(&deleted);
delete handler;
EXPECT_TRUE(deleted);
EXPECT_FALSE(MessageQueueManager::IsInitialized());
}
// Ensure that ProcessAllMessageQueues does its essential function; process
// all messages (both delayed and non delayed) up until the current time, on
// all registered message queues.
TEST(MessageQueueManager, ProcessAllMessageQueues) {
Event entered_process_all_message_queues(true, false);
auto a = Thread::CreateWithSocketServer();
auto b = Thread::CreateWithSocketServer();
a->Start();
b->Start();
volatile int messages_processed = 0;
FunctorMessageHandler<void, std::function<void()>> incrementer(
[&messages_processed, &entered_process_all_message_queues] {
// Wait for event as a means to ensure Increment doesn't occur outside
// of ProcessAllMessageQueues. The event is set by a message posted to
// the main thread, which is guaranteed to be handled inside
// ProcessAllMessageQueues.
entered_process_all_message_queues.Wait(Event::kForever);
AtomicOps::Increment(&messages_processed);
});
FunctorMessageHandler<void, std::function<void()>> event_signaler(
[&entered_process_all_message_queues] {
entered_process_all_message_queues.Set();
});
// Post messages (both delayed and non delayed) to both threads.
a->Post(RTC_FROM_HERE, &incrementer);
b->Post(RTC_FROM_HERE, &incrementer);
a->PostDelayed(RTC_FROM_HERE, 0, &incrementer);
b->PostDelayed(RTC_FROM_HERE, 0, &incrementer);
rtc::Thread::Current()->Post(RTC_FROM_HERE, &event_signaler);
MessageQueueManager::ProcessAllMessageQueues();
EXPECT_EQ(4, AtomicOps::AcquireLoad(&messages_processed));
}
// Test that ProcessAllMessageQueues doesn't hang if a thread is quitting.
TEST(MessageQueueManager, ProcessAllMessageQueuesWithQuittingThread) {
auto t = Thread::CreateWithSocketServer();
t->Start();
t->Quit();
MessageQueueManager::ProcessAllMessageQueues();
}
// Test that ProcessAllMessageQueues doesn't hang if a queue clears its
// messages.
TEST(MessageQueueManager, ProcessAllMessageQueuesWithClearedQueue) {
Event entered_process_all_message_queues(true, false);
auto t = Thread::CreateWithSocketServer();
t->Start();
FunctorMessageHandler<void, std::function<void()>> clearer(
[&entered_process_all_message_queues] {
// Wait for event as a means to ensure Clear doesn't occur outside of
// ProcessAllMessageQueues. The event is set by a message posted to the
// main thread, which is guaranteed to be handled inside
// ProcessAllMessageQueues.
entered_process_all_message_queues.Wait(Event::kForever);
rtc::Thread::Current()->Clear(nullptr);
});
FunctorMessageHandler<void, std::function<void()>> event_signaler(
[&entered_process_all_message_queues] {
entered_process_all_message_queues.Set();
});
// Post messages (both delayed and non delayed) to both threads.
t->Post(RTC_FROM_HERE, &clearer);
rtc::Thread::Current()->Post(RTC_FROM_HERE, &event_signaler);
MessageQueueManager::ProcessAllMessageQueues();
}
class RefCountedHandler : public MessageHandler, public rtc::RefCountInterface {
public:
void OnMessage(Message* msg) override {}
};
class EmptyHandler : public MessageHandler {
public:
void OnMessage(Message* msg) override {}
};
TEST(MessageQueueManager, ClearReentrant) {
std::unique_ptr<Thread> t(Thread::Create());
EmptyHandler handler;
RefCountedHandler* inner_handler(
new rtc::RefCountedObject<RefCountedHandler>());
// When the empty handler is destroyed, it will clear messages queued for
// itself. The message to be cleared itself wraps a MessageHandler object
// (RefCountedHandler) so this will cause the message queue to be cleared
// again in a re-entrant fashion, which previously triggered a DCHECK.
// The inner handler will be removed in a re-entrant fashion from the
// message queue of the thread while the outer handler is removed, verifying
// that the iterator is not invalidated in "MessageQueue::Clear".
t->Post(RTC_FROM_HERE, inner_handler, 0);
t->Post(RTC_FROM_HERE, &handler, 0,
new ScopedRefMessageData<RefCountedHandler>(inner_handler));
}