blob: d51fb84371246d0d97a09021c60a6feb74f9764b [file] [log] [blame]
/*
* Copyright 2017 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "api/candidate.h"
namespace cricket {
Candidate::Candidate()
: id_(rtc::CreateRandomString(8)),
component_(0),
priority_(0),
network_type_(rtc::ADAPTER_TYPE_UNKNOWN),
generation_(0),
network_id_(0),
network_cost_(0) {}
Candidate::Candidate(int component,
const std::string& protocol,
const rtc::SocketAddress& address,
uint32_t priority,
const std::string& username,
const std::string& password,
const std::string& type,
uint32_t generation,
const std::string& foundation,
uint16_t network_id,
uint16_t network_cost)
: id_(rtc::CreateRandomString(8)),
component_(component),
protocol_(protocol),
address_(address),
priority_(priority),
username_(username),
password_(password),
type_(type),
network_type_(rtc::ADAPTER_TYPE_UNKNOWN),
generation_(generation),
foundation_(foundation),
network_id_(network_id),
network_cost_(network_cost) {}
Candidate::Candidate(const Candidate&) = default;
Candidate::~Candidate() = default;
bool Candidate::IsEquivalent(const Candidate& c) const {
// We ignore the network name, since that is just debug information, and
// the priority and the network cost, since they should be the same if the
// rest are.
return (component_ == c.component_) && (protocol_ == c.protocol_) &&
(address_ == c.address_) && (username_ == c.username_) &&
(password_ == c.password_) && (type_ == c.type_) &&
(generation_ == c.generation_) && (foundation_ == c.foundation_) &&
(related_address_ == c.related_address_) &&
(network_id_ == c.network_id_);
}
bool Candidate::MatchesForRemoval(const Candidate& c) const {
return component_ == c.component_ && protocol_ == c.protocol_ &&
address_ == c.address_;
}
std::string Candidate::ToStringInternal(bool sensitive) const {
std::ostringstream ost;
std::string address =
sensitive ? address_.ToSensitiveString() : address_.ToString();
ost << "Cand[" << transport_name_ << ":" << foundation_ << ":" << component_
<< ":" << protocol_ << ":" << priority_ << ":" << address << ":" << type_
<< ":" << related_address_.ToString() << ":" << username_ << ":"
<< password_ << ":" << network_id_ << ":" << network_cost_ << ":"
<< generation_ << "]";
return ost.str();
}
uint32_t Candidate::GetPriority(uint32_t type_preference,
int network_adapter_preference,
int relay_preference) const {
// RFC 5245 - 4.1.2.1.
// priority = (2^24)*(type preference) +
// (2^8)*(local preference) +
// (2^0)*(256 - component ID)
// |local_preference| length is 2 bytes, 0-65535 inclusive.
// In our implemenation we will partion local_preference into
// 0 1
// 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5
// +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
// | NIC Pref | Addr Pref |
// +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
// NIC Type - Type of the network adapter e.g. 3G/Wifi/Wired.
// Addr Pref - Address preference value as per RFC 3484.
// local preference = (NIC Type << 8 | Addr_Pref) - relay preference.
int addr_pref = IPAddressPrecedence(address_.ipaddr());
int local_preference =
((network_adapter_preference << 8) | addr_pref) + relay_preference;
return (type_preference << 24) | (local_preference << 8) | (256 - component_);
}
bool Candidate::operator==(const Candidate& o) const {
return id_ == o.id_ && component_ == o.component_ &&
protocol_ == o.protocol_ && relay_protocol_ == o.relay_protocol_ &&
address_ == o.address_ && priority_ == o.priority_ &&
username_ == o.username_ && password_ == o.password_ &&
type_ == o.type_ && network_name_ == o.network_name_ &&
network_type_ == o.network_type_ && generation_ == o.generation_ &&
foundation_ == o.foundation_ &&
related_address_ == o.related_address_ && tcptype_ == o.tcptype_ &&
transport_name_ == o.transport_name_ && network_id_ == o.network_id_;
}
bool Candidate::operator!=(const Candidate& o) const {
return !(*this == o);
}
} // namespace cricket