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/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
/*
* structs.h
*
* This header file contains all the structs used in the ISAC codec
*
*/
#ifndef MODULES_AUDIO_CODING_CODECS_ISAC_MAIN_SOURCE_STRUCTS_H_
#define MODULES_AUDIO_CODING_CODECS_ISAC_MAIN_SOURCE_STRUCTS_H_
#include "modules/audio_coding/codecs/isac/bandwidth_info.h"
#include "modules/audio_coding/codecs/isac/main/source/settings.h"
#include "modules/third_party/fft/fft.h"
typedef struct Bitstreamstruct {
uint8_t stream[STREAM_SIZE_MAX];
uint32_t W_upper;
uint32_t streamval;
uint32_t stream_index;
} Bitstr;
typedef struct {
double DataBufferLo[WINLEN];
double DataBufferHi[WINLEN];
double CorrBufLo[ORDERLO + 1];
double CorrBufHi[ORDERHI + 1];
float PreStateLoF[ORDERLO + 1];
float PreStateLoG[ORDERLO + 1];
float PreStateHiF[ORDERHI + 1];
float PreStateHiG[ORDERHI + 1];
float PostStateLoF[ORDERLO + 1];
float PostStateLoG[ORDERLO + 1];
float PostStateHiF[ORDERHI + 1];
float PostStateHiG[ORDERHI + 1];
double OldEnergy;
} MaskFiltstr;
typedef struct {
// state vectors for each of the two analysis filters
double INSTAT1[2 * (QORDER - 1)];
double INSTAT2[2 * (QORDER - 1)];
double INSTATLA1[2 * (QORDER - 1)];
double INSTATLA2[2 * (QORDER - 1)];
double INLABUF1[QLOOKAHEAD];
double INLABUF2[QLOOKAHEAD];
float INSTAT1_float[2 * (QORDER - 1)];
float INSTAT2_float[2 * (QORDER - 1)];
float INSTATLA1_float[2 * (QORDER - 1)];
float INSTATLA2_float[2 * (QORDER - 1)];
float INLABUF1_float[QLOOKAHEAD];
float INLABUF2_float[QLOOKAHEAD];
/* High pass filter */
double HPstates[HPORDER];
float HPstates_float[HPORDER];
} PreFiltBankstr;
typedef struct {
// state vectors for each of the two analysis filters
double STATE_0_LOWER[2 * POSTQORDER];
double STATE_0_UPPER[2 * POSTQORDER];
/* High pass filter */
double HPstates1[HPORDER];
double HPstates2[HPORDER];
float STATE_0_LOWER_float[2 * POSTQORDER];
float STATE_0_UPPER_float[2 * POSTQORDER];
float HPstates1_float[HPORDER];
float HPstates2_float[HPORDER];
} PostFiltBankstr;
typedef struct {
// data buffer for pitch filter
double ubuf[PITCH_BUFFSIZE];
// low pass state vector
double ystate[PITCH_DAMPORDER];
// old lag and gain
double oldlagp[1];
double oldgainp[1];
} PitchFiltstr;
typedef struct {
// data buffer
double buffer[PITCH_WLPCBUFLEN];
// state vectors
double istate[PITCH_WLPCORDER];
double weostate[PITCH_WLPCORDER];
double whostate[PITCH_WLPCORDER];
// LPC window -> should be a global array because constant
double window[PITCH_WLPCWINLEN];
} WeightFiltstr;
typedef struct {
// for inital estimator
double dec_buffer[PITCH_CORR_LEN2 + PITCH_CORR_STEP2 + PITCH_MAX_LAG / 2 -
PITCH_FRAME_LEN / 2 + 2];
double decimator_state[2 * ALLPASSSECTIONS + 1];
double hp_state[2];
double whitened_buf[QLOOKAHEAD];
double inbuf[QLOOKAHEAD];
PitchFiltstr PFstr_wght;
PitchFiltstr PFstr;
WeightFiltstr Wghtstr;
} PitchAnalysisStruct;
/* Have instance of struct together with other iSAC structs */
typedef struct {
/* Previous frame length (in ms) */
int32_t prev_frame_length;
/* Previous RTP timestamp from received
packet (in samples relative beginning) */
int32_t prev_rec_rtp_number;
/* Send timestamp for previous packet (in ms using timeGetTime()) */
uint32_t prev_rec_send_ts;
/* Arrival time for previous packet (in ms using timeGetTime()) */
uint32_t prev_rec_arr_ts;
/* rate of previous packet, derived from RTP timestamps (in bits/s) */
float prev_rec_rtp_rate;
/* Time sinse the last update of the BN estimate (in ms) */
uint32_t last_update_ts;
/* Time sinse the last reduction (in ms) */
uint32_t last_reduction_ts;
/* How many times the estimate was update in the beginning */
int32_t count_tot_updates_rec;
/* The estimated bottle neck rate from there to here (in bits/s) */
int32_t rec_bw;
float rec_bw_inv;
float rec_bw_avg;
float rec_bw_avg_Q;
/* The estimated mean absolute jitter value,
as seen on this side (in ms) */
float rec_jitter;
float rec_jitter_short_term;
float rec_jitter_short_term_abs;
float rec_max_delay;
float rec_max_delay_avg_Q;
/* (assumed) bitrate for headers (bps) */
float rec_header_rate;
/* The estimated bottle neck rate from here to there (in bits/s) */
float send_bw_avg;
/* The estimated mean absolute jitter value, as seen on
the other siee (in ms) */
float send_max_delay_avg;
// number of packets received since last update
int num_pkts_rec;
int num_consec_rec_pkts_over_30k;
// flag for marking that a high speed network has been
// detected downstream
int hsn_detect_rec;
int num_consec_snt_pkts_over_30k;
// flag for marking that a high speed network has
// been detected upstream
int hsn_detect_snd;
uint32_t start_wait_period;
int in_wait_period;
int change_to_WB;
uint32_t senderTimestamp;
uint32_t receiverTimestamp;
// enum IsacSamplingRate incomingStreamSampFreq;
uint16_t numConsecLatePkts;
float consecLatency;
int16_t inWaitLatePkts;
IsacBandwidthInfo external_bw_info;
} BwEstimatorstr;
typedef struct {
/* boolean, flags if previous packet exceeded B.N. */
int PrevExceed;
/* ms */
int ExceedAgo;
/* packets left to send in current burst */
int BurstCounter;
/* packets */
int InitCounter;
/* ms remaining in buffer when next packet will be sent */
double StillBuffered;
} RateModel;
/* The following strutc is used to store data from encoding, to make it
fast and easy to construct a new bitstream with a different Bandwidth
estimate. All values (except framelength and minBytes) is double size to
handle 60 ms of data.
*/
typedef struct {
/* Used to keep track of if it is first or second part of 60 msec packet */
int startIdx;
/* Frame length in samples */
int16_t framelength;
/* Pitch Gain */
int pitchGain_index[2];
/* Pitch Lag */
double meanGain[2];
int pitchIndex[PITCH_SUBFRAMES * 2];
/* LPC */
int LPCindex_s[108 * 2]; /* KLT_ORDER_SHAPE = 108 */
int LPCindex_g[12 * 2]; /* KLT_ORDER_GAIN = 12 */
double LPCcoeffs_lo[(ORDERLO + 1) * SUBFRAMES * 2];
double LPCcoeffs_hi[(ORDERHI + 1) * SUBFRAMES * 2];
/* Encode Spec */
int16_t fre[FRAMESAMPLES];
int16_t fim[FRAMESAMPLES];
int16_t AvgPitchGain[2];
/* Used in adaptive mode only */
int minBytes;
} IsacSaveEncoderData;
typedef struct {
int indexLPCShape[UB_LPC_ORDER * UB16_LPC_VEC_PER_FRAME];
double lpcGain[SUBFRAMES << 1];
int lpcGainIndex[SUBFRAMES << 1];
Bitstr bitStreamObj;
int16_t realFFT[FRAMESAMPLES_HALF];
int16_t imagFFT[FRAMESAMPLES_HALF];
} ISACUBSaveEncDataStruct;
typedef struct {
Bitstr bitstr_obj;
MaskFiltstr maskfiltstr_obj;
PreFiltBankstr prefiltbankstr_obj;
PitchFiltstr pitchfiltstr_obj;
PitchAnalysisStruct pitchanalysisstr_obj;
FFTstr fftstr_obj;
IsacSaveEncoderData SaveEnc_obj;
int buffer_index;
int16_t current_framesamples;
float data_buffer_float[FRAMESAMPLES_30ms];
int frame_nb;
double bottleneck;
int16_t new_framelength;
double s2nr;
/* Maximum allowed number of bits for a 30 msec packet */
int16_t payloadLimitBytes30;
/* Maximum allowed number of bits for a 30 msec packet */
int16_t payloadLimitBytes60;
/* Maximum allowed number of bits for both 30 and 60 msec packet */
int16_t maxPayloadBytes;
/* Maximum allowed rate in bytes per 30 msec packet */
int16_t maxRateInBytes;
/*---
If set to 1 iSAC will not addapt the frame-size, if used in
channel-adaptive mode. The initial value will be used for all rates.
---*/
int16_t enforceFrameSize;
/*-----
This records the BWE index the encoder injected into the bit-stream.
It will be used in RCU. The same BWE index of main payload will be in
the redundant payload. We can not retrive it from BWE because it is
a recursive procedure (WebRtcIsac_GetDownlinkBwJitIndexImpl) and has to be
called only once per each encode.
-----*/
int16_t lastBWIdx;
} ISACLBEncStruct;
typedef struct {
Bitstr bitstr_obj;
MaskFiltstr maskfiltstr_obj;
PreFiltBankstr prefiltbankstr_obj;
FFTstr fftstr_obj;
ISACUBSaveEncDataStruct SaveEnc_obj;
int buffer_index;
float data_buffer_float[MAX_FRAMESAMPLES + LB_TOTAL_DELAY_SAMPLES];
double bottleneck;
/* Maximum allowed number of bits for a 30 msec packet */
// int16_t payloadLimitBytes30;
/* Maximum allowed number of bits for both 30 and 60 msec packet */
// int16_t maxPayloadBytes;
int16_t maxPayloadSizeBytes;
double lastLPCVec[UB_LPC_ORDER];
int16_t numBytesUsed;
int16_t lastJitterInfo;
} ISACUBEncStruct;
typedef struct {
Bitstr bitstr_obj;
MaskFiltstr maskfiltstr_obj;
PostFiltBankstr postfiltbankstr_obj;
PitchFiltstr pitchfiltstr_obj;
FFTstr fftstr_obj;
} ISACLBDecStruct;
typedef struct {
Bitstr bitstr_obj;
MaskFiltstr maskfiltstr_obj;
PostFiltBankstr postfiltbankstr_obj;
FFTstr fftstr_obj;
} ISACUBDecStruct;
typedef struct {
ISACLBEncStruct ISACencLB_obj;
ISACLBDecStruct ISACdecLB_obj;
} ISACLBStruct;
typedef struct {
ISACUBEncStruct ISACencUB_obj;
ISACUBDecStruct ISACdecUB_obj;
} ISACUBStruct;
/*
This struct is used to take a snapshot of the entropy coder and LPC gains
right before encoding LPC gains. This allows us to go back to that state
if we like to limit the payload size.
*/
typedef struct {
/* 6 lower-band & 6 upper-band */
double loFiltGain[SUBFRAMES];
double hiFiltGain[SUBFRAMES];
/* Upper boundary of interval W */
uint32_t W_upper;
uint32_t streamval;
/* Index to the current position in bytestream */
uint32_t stream_index;
uint8_t stream[3];
} transcode_obj;
typedef struct {
// TODO(kwiberg): The size of these tables could be reduced by storing floats
// instead of doubles, and by making use of the identity cos(x) =
// sin(x+pi/2). They could also be made global constants that we fill in at
// compile time.
double costab1[FRAMESAMPLES_HALF];
double sintab1[FRAMESAMPLES_HALF];
double costab2[FRAMESAMPLES_QUARTER];
double sintab2[FRAMESAMPLES_QUARTER];
} TransformTables;
typedef struct {
// lower-band codec instance
ISACLBStruct instLB;
// upper-band codec instance
ISACUBStruct instUB;
// Bandwidth Estimator and model for the rate.
BwEstimatorstr bwestimator_obj;
RateModel rate_data_obj;
double MaxDelay;
/* 0 = adaptive; 1 = instantaneous */
int16_t codingMode;
// overall bottleneck of the codec
int32_t bottleneck;
// QMF Filter state
int32_t analysisFBState1[FB_STATE_SIZE_WORD32];
int32_t analysisFBState2[FB_STATE_SIZE_WORD32];
int32_t synthesisFBState1[FB_STATE_SIZE_WORD32];
int32_t synthesisFBState2[FB_STATE_SIZE_WORD32];
// Error Code
int16_t errorCode;
// bandwidth of the encoded audio 8, 12 or 16 kHz
enum ISACBandwidth bandwidthKHz;
// Sampling rate of audio, encoder and decode, 8 or 16 kHz
enum IsacSamplingRate encoderSamplingRateKHz;
enum IsacSamplingRate decoderSamplingRateKHz;
// Flag to keep track of initializations, lower & upper-band
// encoder and decoder.
int16_t initFlag;
// Flag to to indicate signal bandwidth switch
int16_t resetFlag_8kHz;
// Maximum allowed rate, measured in Bytes per 30 ms.
int16_t maxRateBytesPer30Ms;
// Maximum allowed payload-size, measured in Bytes.
int16_t maxPayloadSizeBytes;
/* The expected sampling rate of the input signal. Valid values are 16000
* and 32000. This is not the operation sampling rate of the codec. */
uint16_t in_sample_rate_hz;
// Trig tables for WebRtcIsac_Time2Spec and WebRtcIsac_Spec2time.
TransformTables transform_tables;
} ISACMainStruct;
#endif /* MODULES_AUDIO_CODING_CODECS_ISAC_MAIN_SOURCE_STRUCTS_H_ */