| #!/bin/bash -u |
| # |
| # Copyright 2016 Google Inc. All Rights Reserved. |
| # |
| # This script is intended to be used by binary_search_state.py, as |
| # part of the binary search triage on Android NDK apps. This script simply |
| # deletes all given objects, signaling gradle to execute a recompilation of said |
| # object files. |
| # |
| |
| # Input is a file, with newline seperated list of files we will be switching |
| OBJ_LIST_FILE=$1 |
| |
| # Check that number of arguments == 1 |
| if [ $# -ne 1 ] ; then |
| echo "ERROR:" |
| echo "Got multiple inputs to switch script!" |
| echo "Run binary_search_state.py with --file_args" |
| exit 1 |
| fi |
| |
| # Remove any file that's being switched. This is because Gradle only recompiles |
| # if: |
| # 1. The resultant object file doesn't exist |
| # 2. The hash of the source file has changed |
| # |
| # Because we have no reliable way to edit the source file, we instead remove the |
| # object file and have the compiler wrapper insert the file from the appropriate |
| # cache (good or bad). |
| # |
| # Not entirely relevant to the Teapot example, but something to consider: |
| # This removing strategy has the side effect that all switched items cause the |
| # invocation of the compiler wrapper, which can add up and slow the build |
| # process. With Android's source tree, Make checks the timestamp of the object |
| # file. So we symlink in the appropriate file and touch it to tell Make it needs |
| # to be relinked. This avoids having to call the compiler wrapper in the |
| # majority of cases. |
| # |
| # However, a similar construct doesn't seem to exist in Gradle. It may be better |
| # to add a build target to Gradle that will always relink all given object |
| # files. This way we can avoid calling the compiler wrapper while Triaging and |
| # save some time. Not really necessary |
| |
| cat $OBJ_LIST_FILE | xargs rm |
| exit 0 |
| |