| /* Extended regular expression matching and search library, |
| version 0.12. |
| (Implements POSIX draft P10003.2/D11.2, except for |
| internationalization features.) |
| |
| Copyright (C) 1993 Free Software Foundation, Inc. |
| |
| This program is free software; you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 2, or (at your option) |
| any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program; if not, write to the Free Software |
| Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ |
| |
| /* AIX requires this to be the first thing in the file. */ |
| #if defined (_AIX) && !defined (REGEX_MALLOC) |
| #pragma alloca |
| #endif |
| |
| #define _GNU_SOURCE |
| |
| /* We need this for `regex.h', and perhaps for the Emacs include files. */ |
| #include <sys/types.h> |
| |
| #ifdef HAVE_CONFIG_H |
| #include "config.h" |
| #endif |
| |
| /* The `emacs' switch turns on certain matching commands |
| that make sense only in Emacs. */ |
| #ifdef emacs |
| |
| #include "lisp.h" |
| #include "buffer.h" |
| #include "syntax.h" |
| |
| /* Emacs uses `NULL' as a predicate. */ |
| #undef NULL |
| |
| #else /* not emacs */ |
| |
| /* We used to test for `BSTRING' here, but only GCC and Emacs define |
| `BSTRING', as far as I know, and neither of them use this code. */ |
| #if HAVE_STRING_H || STDC_HEADERS |
| #include <string.h> |
| #ifndef bcmp |
| #define bcmp(s1, s2, n) memcmp ((s1), (s2), (n)) |
| #endif |
| #ifndef bcopy |
| #define bcopy(s, d, n) memcpy ((d), (s), (n)) |
| #endif |
| #ifndef bzero |
| #define bzero(s, n) memset ((s), 0, (n)) |
| #endif |
| #else |
| #include <strings.h> |
| #endif |
| |
| #ifdef STDC_HEADERS |
| #include <stdlib.h> |
| #else |
| char *malloc (); |
| char *realloc (); |
| #endif |
| |
| |
| /* Define the syntax stuff for \<, \>, etc. */ |
| |
| /* This must be nonzero for the wordchar and notwordchar pattern |
| commands in re_match_2. */ |
| #ifndef Sword |
| #define Sword 1 |
| #endif |
| |
| #ifdef SYNTAX_TABLE |
| |
| extern char *re_syntax_table; |
| |
| #else /* not SYNTAX_TABLE */ |
| |
| /* How many characters in the character set. */ |
| #define CHAR_SET_SIZE 256 |
| |
| static char re_syntax_table[CHAR_SET_SIZE]; |
| |
| static void |
| init_syntax_once () |
| { |
| register int c; |
| static int done = 0; |
| |
| if (done) |
| return; |
| |
| bzero (re_syntax_table, sizeof re_syntax_table); |
| |
| for (c = 'a'; c <= 'z'; c++) |
| re_syntax_table[c] = Sword; |
| |
| for (c = 'A'; c <= 'Z'; c++) |
| re_syntax_table[c] = Sword; |
| |
| for (c = '0'; c <= '9'; c++) |
| re_syntax_table[c] = Sword; |
| |
| re_syntax_table['_'] = Sword; |
| |
| done = 1; |
| } |
| |
| #endif /* not SYNTAX_TABLE */ |
| |
| #define SYNTAX(c) re_syntax_table[c] |
| |
| #endif /* not emacs */ |
| |
| /* Get the interface, including the syntax bits. */ |
| #include "regex.h" |
| |
| /* isalpha etc. are used for the character classes. */ |
| #include <ctype.h> |
| |
| #ifndef isascii |
| #define isascii(c) 1 |
| #endif |
| |
| #ifdef isblank |
| #define ISBLANK(c) (isascii (c) && isblank (c)) |
| #else |
| #define ISBLANK(c) ((c) == ' ' || (c) == '\t') |
| #endif |
| #ifdef isgraph |
| #define ISGRAPH(c) (isascii (c) && isgraph (c)) |
| #else |
| #define ISGRAPH(c) (isascii (c) && isprint (c) && !isspace (c)) |
| #endif |
| |
| #define ISPRINT(c) (isascii (c) && isprint (c)) |
| #define ISDIGIT(c) (isascii (c) && isdigit (c)) |
| #define ISALNUM(c) (isascii (c) && isalnum (c)) |
| #define ISALPHA(c) (isascii (c) && isalpha (c)) |
| #define ISCNTRL(c) (isascii (c) && iscntrl (c)) |
| #define ISLOWER(c) (isascii (c) && islower (c)) |
| #define ISPUNCT(c) (isascii (c) && ispunct (c)) |
| #define ISSPACE(c) (isascii (c) && isspace (c)) |
| #define ISUPPER(c) (isascii (c) && isupper (c)) |
| #define ISXDIGIT(c) (isascii (c) && isxdigit (c)) |
| |
| #ifndef NULL |
| #define NULL 0 |
| #endif |
| |
| /* We remove any previous definition of `SIGN_EXTEND_CHAR', |
| since ours (we hope) works properly with all combinations of |
| machines, compilers, `char' and `unsigned char' argument types. |
| (Per Bothner suggested the basic approach.) */ |
| #undef SIGN_EXTEND_CHAR |
| #if __STDC__ |
| #define SIGN_EXTEND_CHAR(c) ((signed char) (c)) |
| #else /* not __STDC__ */ |
| /* As in Harbison and Steele. */ |
| #define SIGN_EXTEND_CHAR(c) ((((unsigned char) (c)) ^ 128) - 128) |
| #endif |
| |
| /* Should we use malloc or alloca? If REGEX_MALLOC is not defined, we |
| use `alloca' instead of `malloc'. This is because using malloc in |
| re_search* or re_match* could cause memory leaks when C-g is used in |
| Emacs; also, malloc is slower and causes storage fragmentation. On |
| the other hand, malloc is more portable, and easier to debug. |
| |
| Because we sometimes use alloca, some routines have to be macros, |
| not functions -- `alloca'-allocated space disappears at the end of the |
| function it is called in. */ |
| |
| #ifdef REGEX_MALLOC |
| |
| #define REGEX_ALLOCATE malloc |
| #define REGEX_REALLOCATE(source, osize, nsize) realloc (source, nsize) |
| |
| #else /* not REGEX_MALLOC */ |
| |
| /* Emacs already defines alloca, sometimes. */ |
| #ifndef alloca |
| |
| /* Make alloca work the best possible way. */ |
| #ifdef __GNUC__ |
| #define alloca __builtin_alloca |
| #else /* not __GNUC__ */ |
| #if HAVE_ALLOCA_H |
| #include <alloca.h> |
| #else /* not __GNUC__ or HAVE_ALLOCA_H */ |
| #ifndef _AIX /* Already did AIX, up at the top. */ |
| char *alloca (); |
| #endif /* not _AIX */ |
| #endif /* not HAVE_ALLOCA_H */ |
| #endif /* not __GNUC__ */ |
| |
| #endif /* not alloca */ |
| |
| #define REGEX_ALLOCATE alloca |
| |
| /* Assumes a `char *destination' variable. */ |
| #define REGEX_REALLOCATE(source, osize, nsize) \ |
| (destination = (char *) alloca (nsize), \ |
| bcopy (source, destination, osize), \ |
| destination) |
| |
| #endif /* not REGEX_MALLOC */ |
| |
| |
| /* True if `size1' is non-NULL and PTR is pointing anywhere inside |
| `string1' or just past its end. This works if PTR is NULL, which is |
| a good thing. */ |
| #define FIRST_STRING_P(ptr) \ |
| (size1 && string1 <= (ptr) && (ptr) <= string1 + size1) |
| |
| /* (Re)Allocate N items of type T using malloc, or fail. */ |
| #define TALLOC(n, t) ((t *) malloc ((n) * sizeof (t))) |
| #define RETALLOC(addr, n, t) ((addr) = (t *) realloc (addr, (n) * sizeof (t))) |
| #define REGEX_TALLOC(n, t) ((t *) REGEX_ALLOCATE ((n) * sizeof (t))) |
| |
| #define BYTEWIDTH 8 /* In bits. */ |
| |
| #define STREQ(s1, s2) ((strcmp (s1, s2) == 0)) |
| |
| #define MAX(a, b) ((a) > (b) ? (a) : (b)) |
| #define MIN(a, b) ((a) < (b) ? (a) : (b)) |
| |
| typedef char boolean; |
| #define false 0 |
| #define true 1 |
| |
| /* These are the command codes that appear in compiled regular |
| expressions. Some opcodes are followed by argument bytes. A |
| command code can specify any interpretation whatsoever for its |
| arguments. Zero bytes may appear in the compiled regular expression. |
| |
| The value of `exactn' is needed in search.c (search_buffer) in Emacs. |
| So regex.h defines a symbol `RE_EXACTN_VALUE' to be 1; the value of |
| `exactn' we use here must also be 1. */ |
| |
| typedef enum |
| { |
| no_op = 0, |
| |
| /* Followed by one byte giving n, then by n literal bytes. */ |
| exactn = 1, |
| |
| /* Matches any (more or less) character. */ |
| anychar, |
| |
| /* Matches any one char belonging to specified set. First |
| following byte is number of bitmap bytes. Then come bytes |
| for a bitmap saying which chars are in. Bits in each byte |
| are ordered low-bit-first. A character is in the set if its |
| bit is 1. A character too large to have a bit in the map is |
| automatically not in the set. */ |
| charset, |
| |
| /* Same parameters as charset, but match any character that is |
| not one of those specified. */ |
| charset_not, |
| |
| /* Start remembering the text that is matched, for storing in a |
| register. Followed by one byte with the register number, in |
| the range 0 to one less than the pattern buffer's re_nsub |
| field. Then followed by one byte with the number of groups |
| inner to this one. (This last has to be part of the |
| start_memory only because we need it in the on_failure_jump |
| of re_match_2.) */ |
| start_memory, |
| |
| /* Stop remembering the text that is matched and store it in a |
| memory register. Followed by one byte with the register |
| number, in the range 0 to one less than `re_nsub' in the |
| pattern buffer, and one byte with the number of inner groups, |
| just like `start_memory'. (We need the number of inner |
| groups here because we don't have any easy way of finding the |
| corresponding start_memory when we're at a stop_memory.) */ |
| stop_memory, |
| |
| /* Match a duplicate of something remembered. Followed by one |
| byte containing the register number. */ |
| duplicate, |
| |
| /* Fail unless at beginning of line. */ |
| begline, |
| |
| /* Fail unless at end of line. */ |
| endline, |
| |
| /* Succeeds if at beginning of buffer (if emacs) or at beginning |
| of string to be matched (if not). */ |
| begbuf, |
| |
| /* Analogously, for end of buffer/string. */ |
| endbuf, |
| |
| /* Followed by two byte relative address to which to jump. */ |
| jump, |
| |
| /* Same as jump, but marks the end of an alternative. */ |
| jump_past_alt, |
| |
| /* Followed by two-byte relative address of place to resume at |
| in case of failure. */ |
| on_failure_jump, |
| |
| /* Like on_failure_jump, but pushes a placeholder instead of the |
| current string position when executed. */ |
| on_failure_keep_string_jump, |
| |
| /* Throw away latest failure point and then jump to following |
| two-byte relative address. */ |
| pop_failure_jump, |
| |
| /* Change to pop_failure_jump if know won't have to backtrack to |
| match; otherwise change to jump. This is used to jump |
| back to the beginning of a repeat. If what follows this jump |
| clearly won't match what the repeat does, such that we can be |
| sure that there is no use backtracking out of repetitions |
| already matched, then we change it to a pop_failure_jump. |
| Followed by two-byte address. */ |
| maybe_pop_jump, |
| |
| /* Jump to following two-byte address, and push a dummy failure |
| point. This failure point will be thrown away if an attempt |
| is made to use it for a failure. A `+' construct makes this |
| before the first repeat. Also used as an intermediary kind |
| of jump when compiling an alternative. */ |
| dummy_failure_jump, |
| |
| /* Push a dummy failure point and continue. Used at the end of |
| alternatives. */ |
| push_dummy_failure, |
| |
| /* Followed by two-byte relative address and two-byte number n. |
| After matching N times, jump to the address upon failure. */ |
| succeed_n, |
| |
| /* Followed by two-byte relative address, and two-byte number n. |
| Jump to the address N times, then fail. */ |
| jump_n, |
| |
| /* Set the following two-byte relative address to the |
| subsequent two-byte number. The address *includes* the two |
| bytes of number. */ |
| set_number_at, |
| |
| wordchar, /* Matches any word-constituent character. */ |
| notwordchar, /* Matches any char that is not a word-constituent. */ |
| |
| wordbeg, /* Succeeds if at word beginning. */ |
| wordend, /* Succeeds if at word end. */ |
| |
| wordbound, /* Succeeds if at a word boundary. */ |
| notwordbound /* Succeeds if not at a word boundary. */ |
| |
| #ifdef emacs |
| ,before_dot, /* Succeeds if before point. */ |
| at_dot, /* Succeeds if at point. */ |
| after_dot, /* Succeeds if after point. */ |
| |
| /* Matches any character whose syntax is specified. Followed by |
| a byte which contains a syntax code, e.g., Sword. */ |
| syntaxspec, |
| |
| /* Matches any character whose syntax is not that specified. */ |
| notsyntaxspec |
| #endif /* emacs */ |
| } re_opcode_t; |
| |
| /* Common operations on the compiled pattern. */ |
| |
| /* Store NUMBER in two contiguous bytes starting at DESTINATION. */ |
| |
| #define STORE_NUMBER(destination, number) \ |
| do { \ |
| (destination)[0] = (number) & 0377; \ |
| (destination)[1] = (number) >> 8; \ |
| } while (0) |
| |
| /* Same as STORE_NUMBER, except increment DESTINATION to |
| the byte after where the number is stored. Therefore, DESTINATION |
| must be an lvalue. */ |
| |
| #define STORE_NUMBER_AND_INCR(destination, number) \ |
| do { \ |
| STORE_NUMBER (destination, number); \ |
| (destination) += 2; \ |
| } while (0) |
| |
| /* Put into DESTINATION a number stored in two contiguous bytes starting |
| at SOURCE. */ |
| |
| #define EXTRACT_NUMBER(destination, source) \ |
| do { \ |
| (destination) = *(source) & 0377; \ |
| (destination) += SIGN_EXTEND_CHAR (*((source) + 1)) << 8; \ |
| } while (0) |
| |
| #ifdef DEBUG |
| static void |
| extract_number (dest, source) |
| int *dest; |
| unsigned char *source; |
| { |
| int temp = SIGN_EXTEND_CHAR (*(source + 1)); |
| *dest = *source & 0377; |
| *dest += temp << 8; |
| } |
| |
| #ifndef EXTRACT_MACROS /* To debug the macros. */ |
| #undef EXTRACT_NUMBER |
| #define EXTRACT_NUMBER(dest, src) extract_number (&dest, src) |
| #endif /* not EXTRACT_MACROS */ |
| |
| #endif /* DEBUG */ |
| |
| /* Same as EXTRACT_NUMBER, except increment SOURCE to after the number. |
| SOURCE must be an lvalue. */ |
| |
| #define EXTRACT_NUMBER_AND_INCR(destination, source) \ |
| do { \ |
| EXTRACT_NUMBER (destination, source); \ |
| (source) += 2; \ |
| } while (0) |
| |
| #ifdef DEBUG |
| static void |
| extract_number_and_incr (destination, source) |
| int *destination; |
| unsigned char **source; |
| { |
| extract_number (destination, *source); |
| *source += 2; |
| } |
| |
| #ifndef EXTRACT_MACROS |
| #undef EXTRACT_NUMBER_AND_INCR |
| #define EXTRACT_NUMBER_AND_INCR(dest, src) \ |
| extract_number_and_incr (&dest, &src) |
| #endif /* not EXTRACT_MACROS */ |
| |
| #endif /* DEBUG */ |
| |
| /* If DEBUG is defined, Regex prints many voluminous messages about what |
| it is doing (if the variable `debug' is nonzero). If linked with the |
| main program in `iregex.c', you can enter patterns and strings |
| interactively. And if linked with the main program in `main.c' and |
| the other test files, you can run the already-written tests. */ |
| |
| #ifdef DEBUG |
| |
| /* We use standard I/O for debugging. */ |
| #include <stdio.h> |
| |
| /* It is useful to test things that ``must'' be true when debugging. */ |
| #include <assert.h> |
| |
| static int debug = 0; |
| |
| #define DEBUG_STATEMENT(e) e |
| #define DEBUG_PRINT1(x) if (debug) printf (x) |
| #define DEBUG_PRINT2(x1, x2) if (debug) printf (x1, x2) |
| #define DEBUG_PRINT3(x1, x2, x3) if (debug) printf (x1, x2, x3) |
| #define DEBUG_PRINT4(x1, x2, x3, x4) if (debug) printf (x1, x2, x3, x4) |
| #define DEBUG_PRINT_COMPILED_PATTERN(p, s, e) \ |
| if (debug) print_partial_compiled_pattern (s, e) |
| #define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2) \ |
| if (debug) print_double_string (w, s1, sz1, s2, sz2) |
| |
| |
| extern void printchar (); |
| |
| /* Print the fastmap in human-readable form. */ |
| |
| void |
| print_fastmap (fastmap) |
| char *fastmap; |
| { |
| unsigned was_a_range = 0; |
| unsigned i = 0; |
| |
| while (i < (1 << BYTEWIDTH)) |
| { |
| if (fastmap[i++]) |
| { |
| was_a_range = 0; |
| printchar (i - 1); |
| while (i < (1 << BYTEWIDTH) && fastmap[i]) |
| { |
| was_a_range = 1; |
| i++; |
| } |
| if (was_a_range) |
| { |
| printf ("-"); |
| printchar (i - 1); |
| } |
| } |
| } |
| putchar ('\n'); |
| } |
| |
| |
| /* Print a compiled pattern string in human-readable form, starting at |
| the START pointer into it and ending just before the pointer END. */ |
| |
| void |
| print_partial_compiled_pattern (start, end) |
| unsigned char *start; |
| unsigned char *end; |
| { |
| int mcnt, mcnt2; |
| unsigned char *p = start; |
| unsigned char *pend = end; |
| |
| if (start == NULL) |
| { |
| printf ("(null)\n"); |
| return; |
| } |
| |
| /* Loop over pattern commands. */ |
| while (p < pend) |
| { |
| switch ((re_opcode_t) *p++) |
| { |
| case no_op: |
| printf ("/no_op"); |
| break; |
| |
| case exactn: |
| mcnt = *p++; |
| printf ("/exactn/%d", mcnt); |
| do |
| { |
| putchar ('/'); |
| printchar (*p++); |
| } |
| while (--mcnt); |
| break; |
| |
| case start_memory: |
| mcnt = *p++; |
| printf ("/start_memory/%d/%d", mcnt, *p++); |
| break; |
| |
| case stop_memory: |
| mcnt = *p++; |
| printf ("/stop_memory/%d/%d", mcnt, *p++); |
| break; |
| |
| case duplicate: |
| printf ("/duplicate/%d", *p++); |
| break; |
| |
| case anychar: |
| printf ("/anychar"); |
| break; |
| |
| case charset: |
| case charset_not: |
| { |
| register int c; |
| |
| printf ("/charset%s", |
| (re_opcode_t) *(p - 1) == charset_not ? "_not" : ""); |
| |
| assert (p + *p < pend); |
| |
| for (c = 0; c < *p; c++) |
| { |
| unsigned bit; |
| unsigned char map_byte = p[1 + c]; |
| |
| putchar ('/'); |
| |
| for (bit = 0; bit < BYTEWIDTH; bit++) |
| if (map_byte & (1 << bit)) |
| printchar (c * BYTEWIDTH + bit); |
| } |
| p += 1 + *p; |
| break; |
| } |
| |
| case begline: |
| printf ("/begline"); |
| break; |
| |
| case endline: |
| printf ("/endline"); |
| break; |
| |
| case on_failure_jump: |
| extract_number_and_incr (&mcnt, &p); |
| printf ("/on_failure_jump/0/%d", mcnt); |
| break; |
| |
| case on_failure_keep_string_jump: |
| extract_number_and_incr (&mcnt, &p); |
| printf ("/on_failure_keep_string_jump/0/%d", mcnt); |
| break; |
| |
| case dummy_failure_jump: |
| extract_number_and_incr (&mcnt, &p); |
| printf ("/dummy_failure_jump/0/%d", mcnt); |
| break; |
| |
| case push_dummy_failure: |
| printf ("/push_dummy_failure"); |
| break; |
| |
| case maybe_pop_jump: |
| extract_number_and_incr (&mcnt, &p); |
| printf ("/maybe_pop_jump/0/%d", mcnt); |
| break; |
| |
| case pop_failure_jump: |
| extract_number_and_incr (&mcnt, &p); |
| printf ("/pop_failure_jump/0/%d", mcnt); |
| break; |
| |
| case jump_past_alt: |
| extract_number_and_incr (&mcnt, &p); |
| printf ("/jump_past_alt/0/%d", mcnt); |
| break; |
| |
| case jump: |
| extract_number_and_incr (&mcnt, &p); |
| printf ("/jump/0/%d", mcnt); |
| break; |
| |
| case succeed_n: |
| extract_number_and_incr (&mcnt, &p); |
| extract_number_and_incr (&mcnt2, &p); |
| printf ("/succeed_n/0/%d/0/%d", mcnt, mcnt2); |
| break; |
| |
| case jump_n: |
| extract_number_and_incr (&mcnt, &p); |
| extract_number_and_incr (&mcnt2, &p); |
| printf ("/jump_n/0/%d/0/%d", mcnt, mcnt2); |
| break; |
| |
| case set_number_at: |
| extract_number_and_incr (&mcnt, &p); |
| extract_number_and_incr (&mcnt2, &p); |
| printf ("/set_number_at/0/%d/0/%d", mcnt, mcnt2); |
| break; |
| |
| case wordbound: |
| printf ("/wordbound"); |
| break; |
| |
| case notwordbound: |
| printf ("/notwordbound"); |
| break; |
| |
| case wordbeg: |
| printf ("/wordbeg"); |
| break; |
| |
| case wordend: |
| printf ("/wordend"); |
| |
| #ifdef emacs |
| case before_dot: |
| printf ("/before_dot"); |
| break; |
| |
| case at_dot: |
| printf ("/at_dot"); |
| break; |
| |
| case after_dot: |
| printf ("/after_dot"); |
| break; |
| |
| case syntaxspec: |
| printf ("/syntaxspec"); |
| mcnt = *p++; |
| printf ("/%d", mcnt); |
| break; |
| |
| case notsyntaxspec: |
| printf ("/notsyntaxspec"); |
| mcnt = *p++; |
| printf ("/%d", mcnt); |
| break; |
| #endif /* emacs */ |
| |
| case wordchar: |
| printf ("/wordchar"); |
| break; |
| |
| case notwordchar: |
| printf ("/notwordchar"); |
| break; |
| |
| case begbuf: |
| printf ("/begbuf"); |
| break; |
| |
| case endbuf: |
| printf ("/endbuf"); |
| break; |
| |
| default: |
| printf ("?%d", *(p-1)); |
| } |
| } |
| printf ("/\n"); |
| } |
| |
| |
| void |
| print_compiled_pattern (bufp) |
| struct re_pattern_buffer *bufp; |
| { |
| unsigned char *buffer = bufp->buffer; |
| |
| print_partial_compiled_pattern (buffer, buffer + bufp->used); |
| printf ("%d bytes used/%d bytes allocated.\n", bufp->used, bufp->allocated); |
| |
| if (bufp->fastmap_accurate && bufp->fastmap) |
| { |
| printf ("fastmap: "); |
| print_fastmap (bufp->fastmap); |
| } |
| |
| printf ("re_nsub: %d\t", bufp->re_nsub); |
| printf ("regs_alloc: %d\t", bufp->regs_allocated); |
| printf ("can_be_null: %d\t", bufp->can_be_null); |
| printf ("newline_anchor: %d\n", bufp->newline_anchor); |
| printf ("no_sub: %d\t", bufp->no_sub); |
| printf ("not_bol: %d\t", bufp->not_bol); |
| printf ("not_eol: %d\t", bufp->not_eol); |
| printf ("syntax: %d\n", bufp->syntax); |
| /* Perhaps we should print the translate table? */ |
| } |
| |
| |
| void |
| print_double_string (where, string1, size1, string2, size2) |
| const char *where; |
| const char *string1; |
| const char *string2; |
| int size1; |
| int size2; |
| { |
| unsigned this_char; |
| |
| if (where == NULL) |
| printf ("(null)"); |
| else |
| { |
| if (FIRST_STRING_P (where)) |
| { |
| for (this_char = where - string1; this_char < size1; this_char++) |
| printchar (string1[this_char]); |
| |
| where = string2; |
| } |
| |
| for (this_char = where - string2; this_char < size2; this_char++) |
| printchar (string2[this_char]); |
| } |
| } |
| |
| #else /* not DEBUG */ |
| |
| #undef assert |
| #define assert(e) |
| |
| #define DEBUG_STATEMENT(e) |
| #define DEBUG_PRINT1(x) |
| #define DEBUG_PRINT2(x1, x2) |
| #define DEBUG_PRINT3(x1, x2, x3) |
| #define DEBUG_PRINT4(x1, x2, x3, x4) |
| #define DEBUG_PRINT_COMPILED_PATTERN(p, s, e) |
| #define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2) |
| |
| #endif /* not DEBUG */ |
| |
| /* Set by `re_set_syntax' to the current regexp syntax to recognize. Can |
| also be assigned to arbitrarily: each pattern buffer stores its own |
| syntax, so it can be changed between regex compilations. */ |
| reg_syntax_t re_syntax_options = RE_SYNTAX_EMACS; |
| |
| |
| /* Specify the precise syntax of regexps for compilation. This provides |
| for compatibility for various utilities which historically have |
| different, incompatible syntaxes. |
| |
| The argument SYNTAX is a bit mask comprised of the various bits |
| defined in regex.h. We return the old syntax. */ |
| |
| reg_syntax_t |
| re_set_syntax (syntax) |
| reg_syntax_t syntax; |
| { |
| reg_syntax_t ret = re_syntax_options; |
| |
| re_syntax_options = syntax; |
| return ret; |
| } |
| |
| /* This table gives an error message for each of the error codes listed |
| in regex.h. Obviously the order here has to be same as there. */ |
| |
| static const char *re_error_msg[] = |
| { NULL, /* REG_NOERROR */ |
| "No match", /* REG_NOMATCH */ |
| "Invalid regular expression", /* REG_BADPAT */ |
| "Invalid collation character", /* REG_ECOLLATE */ |
| "Invalid character class name", /* REG_ECTYPE */ |
| "Trailing backslash", /* REG_EESCAPE */ |
| "Invalid back reference", /* REG_ESUBREG */ |
| "Unmatched [ or [^", /* REG_EBRACK */ |
| "Unmatched ( or \\(", /* REG_EPAREN */ |
| "Unmatched \\{", /* REG_EBRACE */ |
| "Invalid content of \\{\\}", /* REG_BADBR */ |
| "Invalid range end", /* REG_ERANGE */ |
| "Memory exhausted", /* REG_ESPACE */ |
| "Invalid preceding regular expression", /* REG_BADRPT */ |
| "Premature end of regular expression", /* REG_EEND */ |
| "Regular expression too big", /* REG_ESIZE */ |
| "Unmatched ) or \\)", /* REG_ERPAREN */ |
| }; |
| |
| /* Subroutine declarations and macros for regex_compile. */ |
| |
| static void store_op1 (), store_op2 (); |
| static void insert_op1 (), insert_op2 (); |
| static boolean at_begline_loc_p (), at_endline_loc_p (); |
| static boolean group_in_compile_stack (); |
| static reg_errcode_t compile_range (); |
| |
| /* Fetch the next character in the uncompiled pattern---translating it |
| if necessary. Also cast from a signed character in the constant |
| string passed to us by the user to an unsigned char that we can use |
| as an array index (in, e.g., `translate'). */ |
| #define PATFETCH(c) \ |
| do {if (p == pend) return REG_EEND; \ |
| c = (unsigned char) *p++; \ |
| if (translate) c = translate[c]; \ |
| } while (0) |
| |
| /* Fetch the next character in the uncompiled pattern, with no |
| translation. */ |
| #define PATFETCH_RAW(c) \ |
| do {if (p == pend) return REG_EEND; \ |
| c = (unsigned char) *p++; \ |
| } while (0) |
| |
| /* Go backwards one character in the pattern. */ |
| #define PATUNFETCH p-- |
| |
| |
| /* If `translate' is non-null, return translate[D], else just D. We |
| cast the subscript to translate because some data is declared as |
| `char *', to avoid warnings when a string constant is passed. But |
| when we use a character as a subscript we must make it unsigned. */ |
| #define TRANSLATE(d) (translate ? translate[(unsigned char) (d)] : (d)) |
| |
| |
| /* Macros for outputting the compiled pattern into `buffer'. */ |
| |
| /* If the buffer isn't allocated when it comes in, use this. */ |
| #define INIT_BUF_SIZE 32 |
| |
| /* Make sure we have at least N more bytes of space in buffer. */ |
| #define GET_BUFFER_SPACE(n) \ |
| while (b - bufp->buffer + (n) > bufp->allocated) \ |
| EXTEND_BUFFER () |
| |
| /* Make sure we have one more byte of buffer space and then add C to it. */ |
| #define BUF_PUSH(c) \ |
| do { \ |
| GET_BUFFER_SPACE (1); \ |
| *b++ = (unsigned char) (c); \ |
| } while (0) |
| |
| |
| /* Ensure we have two more bytes of buffer space and then append C1 and C2. */ |
| #define BUF_PUSH_2(c1, c2) \ |
| do { \ |
| GET_BUFFER_SPACE (2); \ |
| *b++ = (unsigned char) (c1); \ |
| *b++ = (unsigned char) (c2); \ |
| } while (0) |
| |
| |
| /* As with BUF_PUSH_2, except for three bytes. */ |
| #define BUF_PUSH_3(c1, c2, c3) \ |
| do { \ |
| GET_BUFFER_SPACE (3); \ |
| *b++ = (unsigned char) (c1); \ |
| *b++ = (unsigned char) (c2); \ |
| *b++ = (unsigned char) (c3); \ |
| } while (0) |
| |
| |
| /* Store a jump with opcode OP at LOC to location TO. We store a |
| relative address offset by the three bytes the jump itself occupies. */ |
| #define STORE_JUMP(op, loc, to) \ |
| store_op1 (op, loc, (to) - (loc) - 3) |
| |
| /* Likewise, for a two-argument jump. */ |
| #define STORE_JUMP2(op, loc, to, arg) \ |
| store_op2 (op, loc, (to) - (loc) - 3, arg) |
| |
| /* Like `STORE_JUMP', but for inserting. Assume `b' is the buffer end. */ |
| #define INSERT_JUMP(op, loc, to) \ |
| insert_op1 (op, loc, (to) - (loc) - 3, b) |
| |
| /* Like `STORE_JUMP2', but for inserting. Assume `b' is the buffer end. */ |
| #define INSERT_JUMP2(op, loc, to, arg) \ |
| insert_op2 (op, loc, (to) - (loc) - 3, arg, b) |
| |
| |
| /* This is not an arbitrary limit: the arguments which represent offsets |
| into the pattern are two bytes long. So if 2^16 bytes turns out to |
| be too small, many things would have to change. */ |
| #define MAX_BUF_SIZE (1L << 16) |
| |
| |
| /* Extend the buffer by twice its current size via realloc and |
| reset the pointers that pointed into the old block to point to the |
| correct places in the new one. If extending the buffer results in it |
| being larger than MAX_BUF_SIZE, then flag memory exhausted. */ |
| #define EXTEND_BUFFER() \ |
| do { \ |
| unsigned char *old_buffer = bufp->buffer; \ |
| if (bufp->allocated == MAX_BUF_SIZE) \ |
| return REG_ESIZE; \ |
| bufp->allocated <<= 1; \ |
| if (bufp->allocated > MAX_BUF_SIZE) \ |
| bufp->allocated = MAX_BUF_SIZE; \ |
| bufp->buffer = (unsigned char *) realloc (bufp->buffer, bufp->allocated);\ |
| if (bufp->buffer == NULL) \ |
| return REG_ESPACE; \ |
| /* If the buffer moved, move all the pointers into it. */ \ |
| if (old_buffer != bufp->buffer) \ |
| { \ |
| b = (b - old_buffer) + bufp->buffer; \ |
| begalt = (begalt - old_buffer) + bufp->buffer; \ |
| if (fixup_alt_jump) \ |
| fixup_alt_jump = (fixup_alt_jump - old_buffer) + bufp->buffer;\ |
| if (laststart) \ |
| laststart = (laststart - old_buffer) + bufp->buffer; \ |
| if (pending_exact) \ |
| pending_exact = (pending_exact - old_buffer) + bufp->buffer; \ |
| } \ |
| } while (0) |
| |
| |
| /* Since we have one byte reserved for the register number argument to |
| {start,stop}_memory, the maximum number of groups we can report |
| things about is what fits in that byte. */ |
| #define MAX_REGNUM 255 |
| |
| /* But patterns can have more than `MAX_REGNUM' registers. We just |
| ignore the excess. */ |
| typedef unsigned regnum_t; |
| |
| |
| /* Macros for the compile stack. */ |
| |
| /* Since offsets can go either forwards or backwards, this type needs to |
| be able to hold values from -(MAX_BUF_SIZE - 1) to MAX_BUF_SIZE - 1. */ |
| typedef int pattern_offset_t; |
| |
| typedef struct |
| { |
| pattern_offset_t begalt_offset; |
| pattern_offset_t fixup_alt_jump; |
| pattern_offset_t inner_group_offset; |
| pattern_offset_t laststart_offset; |
| regnum_t regnum; |
| } compile_stack_elt_t; |
| |
| |
| typedef struct |
| { |
| compile_stack_elt_t *stack; |
| unsigned size; |
| unsigned avail; /* Offset of next open position. */ |
| } compile_stack_type; |
| |
| |
| #define INIT_COMPILE_STACK_SIZE 32 |
| |
| #define COMPILE_STACK_EMPTY (compile_stack.avail == 0) |
| #define COMPILE_STACK_FULL (compile_stack.avail == compile_stack.size) |
| |
| /* The next available element. */ |
| #define COMPILE_STACK_TOP (compile_stack.stack[compile_stack.avail]) |
| |
| |
| /* Set the bit for character C in a list. */ |
| #define SET_LIST_BIT(c) \ |
| (b[((unsigned char) (c)) / BYTEWIDTH] \ |
| |= 1 << (((unsigned char) c) % BYTEWIDTH)) |
| |
| |
| /* Get the next unsigned number in the uncompiled pattern. */ |
| #define GET_UNSIGNED_NUMBER(num) \ |
| { if (p != pend) \ |
| { \ |
| PATFETCH (c); \ |
| while (ISDIGIT (c)) \ |
| { \ |
| if (num < 0) \ |
| num = 0; \ |
| num = num * 10 + c - '0'; \ |
| if (p == pend) \ |
| break; \ |
| PATFETCH (c); \ |
| } \ |
| } \ |
| } |
| |
| #define CHAR_CLASS_MAX_LENGTH 6 /* Namely, `xdigit'. */ |
| |
| #define IS_CHAR_CLASS(string) \ |
| (STREQ (string, "alpha") || STREQ (string, "upper") \ |
| || STREQ (string, "lower") || STREQ (string, "digit") \ |
| || STREQ (string, "alnum") || STREQ (string, "xdigit") \ |
| || STREQ (string, "space") || STREQ (string, "print") \ |
| || STREQ (string, "punct") || STREQ (string, "graph") \ |
| || STREQ (string, "cntrl") || STREQ (string, "blank")) |
| |
| /* `regex_compile' compiles PATTERN (of length SIZE) according to SYNTAX. |
| Returns one of error codes defined in `regex.h', or zero for success. |
| |
| Assumes the `allocated' (and perhaps `buffer') and `translate' |
| fields are set in BUFP on entry. |
| |
| If it succeeds, results are put in BUFP (if it returns an error, the |
| contents of BUFP are undefined): |
| `buffer' is the compiled pattern; |
| `syntax' is set to SYNTAX; |
| `used' is set to the length of the compiled pattern; |
| `fastmap_accurate' is zero; |
| `re_nsub' is the number of subexpressions in PATTERN; |
| `not_bol' and `not_eol' are zero; |
| |
| The `fastmap' and `newline_anchor' fields are neither |
| examined nor set. */ |
| |
| static reg_errcode_t |
| regex_compile (pattern, size, syntax, bufp) |
| const char *pattern; |
| int size; |
| reg_syntax_t syntax; |
| struct re_pattern_buffer *bufp; |
| { |
| /* We fetch characters from PATTERN here. Even though PATTERN is |
| `char *' (i.e., signed), we declare these variables as unsigned, so |
| they can be reliably used as array indices. */ |
| register unsigned char c, c1; |
| |
| /* A random tempory spot in PATTERN. */ |
| const char *p1; |
| |
| /* Points to the end of the buffer, where we should append. */ |
| register unsigned char *b; |
| |
| /* Keeps track of unclosed groups. */ |
| compile_stack_type compile_stack; |
| |
| /* Points to the current (ending) position in the pattern. */ |
| const char *p = pattern; |
| const char *pend = pattern + size; |
| |
| /* How to translate the characters in the pattern. */ |
| char *translate = bufp->translate; |
| |
| /* Address of the count-byte of the most recently inserted `exactn' |
| command. This makes it possible to tell if a new exact-match |
| character can be added to that command or if the character requires |
| a new `exactn' command. */ |
| unsigned char *pending_exact = 0; |
| |
| /* Address of start of the most recently finished expression. |
| This tells, e.g., postfix * where to find the start of its |
| operand. Reset at the beginning of groups and alternatives. */ |
| unsigned char *laststart = 0; |
| |
| /* Address of beginning of regexp, or inside of last group. */ |
| unsigned char *begalt; |
| |
| /* Place in the uncompiled pattern (i.e., the {) to |
| which to go back if the interval is invalid. */ |
| const char *beg_interval; |
| |
| /* Address of the place where a forward jump should go to the end of |
| the containing expression. Each alternative of an `or' -- except the |
| last -- ends with a forward jump of this sort. */ |
| unsigned char *fixup_alt_jump = 0; |
| |
| /* Counts open-groups as they are encountered. Remembered for the |
| matching close-group on the compile stack, so the same register |
| number is put in the stop_memory as the start_memory. */ |
| regnum_t regnum = 0; |
| |
| #ifdef DEBUG |
| DEBUG_PRINT1 ("\nCompiling pattern: "); |
| if (debug) |
| { |
| unsigned debug_count; |
| |
| for (debug_count = 0; debug_count < size; debug_count++) |
| printchar (pattern[debug_count]); |
| putchar ('\n'); |
| } |
| #endif /* DEBUG */ |
| |
| /* Initialize the compile stack. */ |
| compile_stack.stack = TALLOC (INIT_COMPILE_STACK_SIZE, compile_stack_elt_t); |
| if (compile_stack.stack == NULL) |
| return REG_ESPACE; |
| |
| compile_stack.size = INIT_COMPILE_STACK_SIZE; |
| compile_stack.avail = 0; |
| |
| /* Initialize the pattern buffer. */ |
| bufp->syntax = syntax; |
| bufp->fastmap_accurate = 0; |
| bufp->not_bol = bufp->not_eol = 0; |
| |
| /* Set `used' to zero, so that if we return an error, the pattern |
| printer (for debugging) will think there's no pattern. We reset it |
| at the end. */ |
| bufp->used = 0; |
| |
| /* Always count groups, whether or not bufp->no_sub is set. */ |
| bufp->re_nsub = 0; |
| |
| #if !defined (emacs) && !defined (SYNTAX_TABLE) |
| /* Initialize the syntax table. */ |
| init_syntax_once (); |
| #endif |
| |
| if (bufp->allocated == 0) |
| { |
| if (bufp->buffer) |
| { /* If zero allocated, but buffer is non-null, try to realloc |
| enough space. This loses if buffer's address is bogus, but |
| that is the user's responsibility. */ |
| RETALLOC (bufp->buffer, INIT_BUF_SIZE, unsigned char); |
| } |
| else |
| { /* Caller did not allocate a buffer. Do it for them. */ |
| bufp->buffer = TALLOC (INIT_BUF_SIZE, unsigned char); |
| } |
| if (!bufp->buffer) return REG_ESPACE; |
| |
| bufp->allocated = INIT_BUF_SIZE; |
| } |
| |
| begalt = b = bufp->buffer; |
| |
| /* Loop through the uncompiled pattern until we're at the end. */ |
| while (p != pend) |
| { |
| PATFETCH (c); |
| |
| switch (c) |
| { |
| case '^': |
| { |
| if ( /* If at start of pattern, it's an operator. */ |
| p == pattern + 1 |
| /* If context independent, it's an operator. */ |
| || syntax & RE_CONTEXT_INDEP_ANCHORS |
| /* Otherwise, depends on what's come before. */ |
| || at_begline_loc_p (pattern, p, syntax)) |
| BUF_PUSH (begline); |
| else |
| goto normal_char; |
| } |
| break; |
| |
| |
| case '$': |
| { |
| if ( /* If at end of pattern, it's an operator. */ |
| p == pend |
| /* If context independent, it's an operator. */ |
| || syntax & RE_CONTEXT_INDEP_ANCHORS |
| /* Otherwise, depends on what's next. */ |
| || at_endline_loc_p (p, pend, syntax)) |
| BUF_PUSH (endline); |
| else |
| goto normal_char; |
| } |
| break; |
| |
| |
| case '+': |
| case '?': |
| if ((syntax & RE_BK_PLUS_QM) |
| || (syntax & RE_LIMITED_OPS)) |
| goto normal_char; |
| handle_plus: |
| case '*': |
| /* If there is no previous pattern... */ |
| if (!laststart) |
| { |
| if (syntax & RE_CONTEXT_INVALID_OPS) |
| return REG_BADRPT; |
| else if (!(syntax & RE_CONTEXT_INDEP_OPS)) |
| goto normal_char; |
| } |
| |
| { |
| /* Are we optimizing this jump? */ |
| boolean keep_string_p = false; |
| |
| /* 1 means zero (many) matches is allowed. */ |
| char zero_times_ok = 0, many_times_ok = 0; |
| |
| /* If there is a sequence of repetition chars, collapse it |
| down to just one (the right one). We can't combine |
| interval operators with these because of, e.g., `a{2}*', |
| which should only match an even number of `a's. */ |
| |
| for (;;) |
| { |
| zero_times_ok |= c != '+'; |
| many_times_ok |= c != '?'; |
| |
| if (p == pend) |
| break; |
| |
| PATFETCH (c); |
| |
| if (c == '*' |
| || (!(syntax & RE_BK_PLUS_QM) && (c == '+' || c == '?'))) |
| ; |
| |
| else if (syntax & RE_BK_PLUS_QM && c == '\\') |
| { |
| if (p == pend) return REG_EESCAPE; |
| |
| PATFETCH (c1); |
| if (!(c1 == '+' || c1 == '?')) |
| { |
| PATUNFETCH; |
| PATUNFETCH; |
| break; |
| } |
| |
| c = c1; |
| } |
| else |
| { |
| PATUNFETCH; |
| break; |
| } |
| |
| /* If we get here, we found another repeat character. */ |
| } |
| |
| /* Star, etc. applied to an empty pattern is equivalent |
| to an empty pattern. */ |
| if (!laststart) |
| break; |
| |
| /* Now we know whether or not zero matches is allowed |
| and also whether or not two or more matches is allowed. */ |
| if (many_times_ok) |
| { /* More than one repetition is allowed, so put in at the |
| end a backward relative jump from `b' to before the next |
| jump we're going to put in below (which jumps from |
| laststart to after this jump). |
| |
| But if we are at the `*' in the exact sequence `.*\n', |
| insert an unconditional jump backwards to the ., |
| instead of the beginning of the loop. This way we only |
| push a failure point once, instead of every time |
| through the loop. */ |
| assert (p - 1 > pattern); |
| |
| /* Allocate the space for the jump. */ |
| GET_BUFFER_SPACE (3); |
| |
| /* We know we are not at the first character of the pattern, |
| because laststart was nonzero. And we've already |
| incremented `p', by the way, to be the character after |
| the `*'. Do we have to do something analogous here |
| for null bytes, because of RE_DOT_NOT_NULL? */ |
| if (TRANSLATE (*(p - 2)) == TRANSLATE ('.') |
| && zero_times_ok |
| && p < pend && TRANSLATE (*p) == TRANSLATE ('\n') |
| && !(syntax & RE_DOT_NEWLINE)) |
| { /* We have .*\n. */ |
| STORE_JUMP (jump, b, laststart); |
| keep_string_p = true; |
| } |
| else |
| /* Anything else. */ |
| STORE_JUMP (maybe_pop_jump, b, laststart - 3); |
| |
| /* We've added more stuff to the buffer. */ |
| b += 3; |
| } |
| |
| /* On failure, jump from laststart to b + 3, which will be the |
| end of the buffer after this jump is inserted. */ |
| GET_BUFFER_SPACE (3); |
| INSERT_JUMP (keep_string_p ? on_failure_keep_string_jump |
| : on_failure_jump, |
| laststart, b + 3); |
| pending_exact = 0; |
| b += 3; |
| |
| if (!zero_times_ok) |
| { |
| /* At least one repetition is required, so insert a |
| `dummy_failure_jump' before the initial |
| `on_failure_jump' instruction of the loop. This |
| effects a skip over that instruction the first time |
| we hit that loop. */ |
| GET_BUFFER_SPACE (3); |
| INSERT_JUMP (dummy_failure_jump, laststart, laststart + 6); |
| b += 3; |
| } |
| } |
| break; |
| |
| |
| case '.': |
| laststart = b; |
| BUF_PUSH (anychar); |
| break; |
| |
| |
| case '[': |
| { |
| boolean had_char_class = false; |
| |
| if (p == pend) return REG_EBRACK; |
| |
| /* Ensure that we have enough space to push a charset: the |
| opcode, the length count, and the bitset; 34 bytes in all. */ |
| GET_BUFFER_SPACE (34); |
| |
| laststart = b; |
| |
| /* We test `*p == '^' twice, instead of using an if |
| statement, so we only need one BUF_PUSH. */ |
| BUF_PUSH (*p == '^' ? charset_not : charset); |
| if (*p == '^') |
| p++; |
| |
| /* Remember the first position in the bracket expression. */ |
| p1 = p; |
| |
| /* Push the number of bytes in the bitmap. */ |
| BUF_PUSH ((1 << BYTEWIDTH) / BYTEWIDTH); |
| |
| /* Clear the whole map. */ |
| bzero (b, (1 << BYTEWIDTH) / BYTEWIDTH); |
| |
| /* charset_not matches newline according to a syntax bit. */ |
| if ((re_opcode_t) b[-2] == charset_not |
| && (syntax & RE_HAT_LISTS_NOT_NEWLINE)) |
| SET_LIST_BIT ('\n'); |
| |
| /* Read in characters and ranges, setting map bits. */ |
| for (;;) |
| { |
| if (p == pend) return REG_EBRACK; |
| |
| PATFETCH (c); |
| |
| /* \ might escape characters inside [...] and [^...]. */ |
| if ((syntax & RE_BACKSLASH_ESCAPE_IN_LISTS) && c == '\\') |
| { |
| if (p == pend) return REG_EESCAPE; |
| |
| PATFETCH (c1); |
| SET_LIST_BIT (c1); |
| continue; |
| } |
| |
| /* Could be the end of the bracket expression. If it's |
| not (i.e., when the bracket expression is `[]' so |
| far), the ']' character bit gets set way below. */ |
| if (c == ']' && p != p1 + 1) |
| break; |
| |
| /* Look ahead to see if it's a range when the last thing |
| was a character class. */ |
| if (had_char_class && c == '-' && *p != ']') |
| return REG_ERANGE; |
| |
| /* Look ahead to see if it's a range when the last thing |
| was a character: if this is a hyphen not at the |
| beginning or the end of a list, then it's the range |
| operator. */ |
| if (c == '-' |
| && !(p - 2 >= pattern && p[-2] == '[') |
| && !(p - 3 >= pattern && p[-3] == '[' && p[-2] == '^') |
| && *p != ']') |
| { |
| reg_errcode_t ret |
| = compile_range (&p, pend, translate, syntax, b); |
| if (ret != REG_NOERROR) return ret; |
| } |
| |
| else if (p[0] == '-' && p[1] != ']') |
| { /* This handles ranges made up of characters only. */ |
| reg_errcode_t ret; |
| |
| /* Move past the `-'. */ |
| PATFETCH (c1); |
| |
| ret = compile_range (&p, pend, translate, syntax, b); |
| if (ret != REG_NOERROR) return ret; |
| } |
| |
| /* See if we're at the beginning of a possible character |
| class. */ |
| |
| else if (syntax & RE_CHAR_CLASSES && c == '[' && *p == ':') |
| { /* Leave room for the null. */ |
| char str[CHAR_CLASS_MAX_LENGTH + 1]; |
| |
| PATFETCH (c); |
| c1 = 0; |
| |
| /* If pattern is `[[:'. */ |
| if (p == pend) return REG_EBRACK; |
| |
| for (;;) |
| { |
| PATFETCH (c); |
| if (c == ':' || c == ']' || p == pend |
| || c1 == CHAR_CLASS_MAX_LENGTH) |
| break; |
| str[c1++] = c; |
| } |
| str[c1] = '\0'; |
| |
| /* If isn't a word bracketed by `[:' and:`]': |
| undo the ending character, the letters, and leave |
| the leading `:' and `[' (but set bits for them). */ |
| if (c == ':' && *p == ']') |
| { |
| int ch; |
| boolean is_alnum = STREQ (str, "alnum"); |
| boolean is_alpha = STREQ (str, "alpha"); |
| boolean is_blank = STREQ (str, "blank"); |
| boolean is_cntrl = STREQ (str, "cntrl"); |
| boolean is_digit = STREQ (str, "digit"); |
| boolean is_graph = STREQ (str, "graph"); |
| boolean is_lower = STREQ (str, "lower"); |
| boolean is_print = STREQ (str, "print"); |
| boolean is_punct = STREQ (str, "punct"); |
| boolean is_space = STREQ (str, "space"); |
| boolean is_upper = STREQ (str, "upper"); |
| boolean is_xdigit = STREQ (str, "xdigit"); |
| |
| if (!IS_CHAR_CLASS (str)) return REG_ECTYPE; |
| |
| /* Throw away the ] at the end of the character |
| class. */ |
| PATFETCH (c); |
| |
| if (p == pend) return REG_EBRACK; |
| |
| for (ch = 0; ch < 1 << BYTEWIDTH; ch++) |
| { |
| if ( (is_alnum && ISALNUM (ch)) |
| || (is_alpha && ISALPHA (ch)) |
| || (is_blank && ISBLANK (ch)) |
| || (is_cntrl && ISCNTRL (ch)) |
| || (is_digit && ISDIGIT (ch)) |
| || (is_graph && ISGRAPH (ch)) |
| || (is_lower && ISLOWER (ch)) |
| || (is_print && ISPRINT (ch)) |
| || (is_punct && ISPUNCT (ch)) |
| || (is_space && ISSPACE (ch)) |
| || (is_upper && ISUPPER (ch)) |
| || (is_xdigit && ISXDIGIT (ch))) |
| SET_LIST_BIT (ch); |
| } |
| had_char_class = true; |
| } |
| else |
| { |
| c1++; |
| while (c1--) |
| PATUNFETCH; |
| SET_LIST_BIT ('['); |
| SET_LIST_BIT (':'); |
| had_char_class = false; |
| } |
| } |
| else |
| { |
| had_char_class = false; |
| SET_LIST_BIT (c); |
| } |
| } |
| |
| /* Discard any (non)matching list bytes that are all 0 at the |
| end of the map. Decrease the map-length byte too. */ |
| while ((int) b[-1] > 0 && b[b[-1] - 1] == 0) |
| b[-1]--; |
| b += b[-1]; |
| } |
| break; |
| |
| |
| case '(': |
| if (syntax & RE_NO_BK_PARENS) |
| goto handle_open; |
| else |
| goto normal_char; |
| |
| |
| case ')': |
| if (syntax & RE_NO_BK_PARENS) |
| goto handle_close; |
| else |
| goto normal_char; |
| |
| |
| case '\n': |
| if (syntax & RE_NEWLINE_ALT) |
| goto handle_alt; |
| else |
| goto normal_char; |
| |
| |
| case '|': |
| if (syntax & RE_NO_BK_VBAR) |
| goto handle_alt; |
| else |
| goto normal_char; |
| |
| |
| case '{': |
| if (syntax & RE_INTERVALS && syntax & RE_NO_BK_BRACES) |
| goto handle_interval; |
| else |
| goto normal_char; |
| |
| |
| case '\\': |
| if (p == pend) return REG_EESCAPE; |
| |
| /* Do not translate the character after the \, so that we can |
| distinguish, e.g., \B from \b, even if we normally would |
| translate, e.g., B to b. */ |
| PATFETCH_RAW (c); |
| |
| switch (c) |
| { |
| case '(': |
| if (syntax & RE_NO_BK_PARENS) |
| goto normal_backslash; |
| |
| handle_open: |
| bufp->re_nsub++; |
| regnum++; |
| |
| if (COMPILE_STACK_FULL) |
| { |
| RETALLOC (compile_stack.stack, compile_stack.size << 1, |
| compile_stack_elt_t); |
| if (compile_stack.stack == NULL) return REG_ESPACE; |
| |
| compile_stack.size <<= 1; |
| } |
| |
| /* These are the values to restore when we hit end of this |
| group. They are all relative offsets, so that if the |
| whole pattern moves because of realloc, they will still |
| be valid. */ |
| COMPILE_STACK_TOP.begalt_offset = begalt - bufp->buffer; |
| COMPILE_STACK_TOP.fixup_alt_jump |
| = fixup_alt_jump ? fixup_alt_jump - bufp->buffer + 1 : 0; |
| COMPILE_STACK_TOP.laststart_offset = b - bufp->buffer; |
| COMPILE_STACK_TOP.regnum = regnum; |
| |
| /* We will eventually replace the 0 with the number of |
| groups inner to this one. But do not push a |
| start_memory for groups beyond the last one we can |
| represent in the compiled pattern. */ |
| if (regnum <= MAX_REGNUM) |
| { |
| COMPILE_STACK_TOP.inner_group_offset = b - bufp->buffer + 2; |
| BUF_PUSH_3 (start_memory, regnum, 0); |
| } |
| |
| compile_stack.avail++; |
| |
| fixup_alt_jump = 0; |
| laststart = 0; |
| begalt = b; |
| /* If we've reached MAX_REGNUM groups, then this open |
| won't actually generate any code, so we'll have to |
| clear pending_exact explicitly. */ |
| pending_exact = 0; |
| break; |
| |
| |
| case ')': |
| if (syntax & RE_NO_BK_PARENS) goto normal_backslash; |
| |
| if (COMPILE_STACK_EMPTY) |
| if (syntax & RE_UNMATCHED_RIGHT_PAREN_ORD) |
| goto normal_backslash; |
| else |
| return REG_ERPAREN; |
| |
| handle_close: |
| if (fixup_alt_jump) |
| { /* Push a dummy failure point at the end of the |
| alternative for a possible future |
| `pop_failure_jump' to pop. See comments at |
| `push_dummy_failure' in `re_match_2'. */ |
| BUF_PUSH (push_dummy_failure); |
| |
| /* We allocated space for this jump when we assigned |
| to `fixup_alt_jump', in the `handle_alt' case below. */ |
| STORE_JUMP (jump_past_alt, fixup_alt_jump, b - 1); |
| } |
| |
| /* See similar code for backslashed left paren above. */ |
| if (COMPILE_STACK_EMPTY) |
| if (syntax & RE_UNMATCHED_RIGHT_PAREN_ORD) |
| goto normal_char; |
| else |
| return REG_ERPAREN; |
| |
| /* Since we just checked for an empty stack above, this |
| ``can't happen''. */ |
| assert (compile_stack.avail != 0); |
| { |
| /* We don't just want to restore into `regnum', because |
| later groups should continue to be numbered higher, |
| as in `(ab)c(de)' -- the second group is #2. */ |
| regnum_t this_group_regnum; |
| |
| compile_stack.avail--; |
| begalt = bufp->buffer + COMPILE_STACK_TOP.begalt_offset; |
| fixup_alt_jump |
| = COMPILE_STACK_TOP.fixup_alt_jump |
| ? bufp->buffer + COMPILE_STACK_TOP.fixup_alt_jump - 1 |
| : 0; |
| laststart = bufp->buffer + COMPILE_STACK_TOP.laststart_offset; |
| this_group_regnum = COMPILE_STACK_TOP.regnum; |
| /* If we've reached MAX_REGNUM groups, then this open |
| won't actually generate any code, so we'll have to |
| clear pending_exact explicitly. */ |
| pending_exact = 0; |
| |
| /* We're at the end of the group, so now we know how many |
| groups were inside this one. */ |
| if (this_group_regnum <= MAX_REGNUM) |
| { |
| unsigned char *inner_group_loc |
| = bufp->buffer + COMPILE_STACK_TOP.inner_group_offset; |
| |
| *inner_group_loc = regnum - this_group_regnum; |
| BUF_PUSH_3 (stop_memory, this_group_regnum, |
| regnum - this_group_regnum); |
| } |
| } |
| break; |
| |
| |
| case '|': /* `\|'. */ |
| if (syntax & RE_LIMITED_OPS || syntax & RE_NO_BK_VBAR) |
| goto normal_backslash; |
| handle_alt: |
| if (syntax & RE_LIMITED_OPS) |
| goto normal_char; |
| |
| /* Insert before the previous alternative a jump which |
| jumps to this alternative if the former fails. */ |
| GET_BUFFER_SPACE (3); |
| INSERT_JUMP (on_failure_jump, begalt, b + 6); |
| pending_exact = 0; |
| b += 3; |
| |
| /* The alternative before this one has a jump after it |
| which gets executed if it gets matched. Adjust that |
| jump so it will jump to this alternative's analogous |
| jump (put in below, which in turn will jump to the next |
| (if any) alternative's such jump, etc.). The last such |
| jump jumps to the correct final destination. A picture: |
| _____ _____ |
| | | | | |
| | v | v |
| a | b | c |
| |
| If we are at `b', then fixup_alt_jump right now points to a |
| three-byte space after `a'. We'll put in the jump, set |
| fixup_alt_jump to right after `b', and leave behind three |
| bytes which we'll fill in when we get to after `c'. */ |
| |
| if (fixup_alt_jump) |
| STORE_JUMP (jump_past_alt, fixup_alt_jump, b); |
| |
| /* Mark and leave space for a jump after this alternative, |
| to be filled in later either by next alternative or |
| when know we're at the end of a series of alternatives. */ |
| fixup_alt_jump = b; |
| GET_BUFFER_SPACE (3); |
| b += 3; |
| |
| laststart = 0; |
| begalt = b; |
| break; |
| |
| |
| case '{': |
| /* If \{ is a literal. */ |
| if (!(syntax & RE_INTERVALS) |
| /* If we're at `\{' and it's not the open-interval |
| operator. */ |
| || ((syntax & RE_INTERVALS) && (syntax & RE_NO_BK_BRACES)) |
| || (p - 2 == pattern && p == pend)) |
| goto normal_backslash; |
| |
| handle_interval: |
| { |
| /* If got here, then the syntax allows intervals. */ |
| |
| /* At least (most) this many matches must be made. */ |
| int lower_bound = -1, upper_bound = -1; |
| |
| beg_interval = p - 1; |
| |
| if (p == pend) |
| { |
| if (syntax & RE_NO_BK_BRACES) |
| goto unfetch_interval; |
| else |
| return REG_EBRACE; |
| } |
| |
| GET_UNSIGNED_NUMBER (lower_bound); |
| |
| if (c == ',') |
| { |
| GET_UNSIGNED_NUMBER (upper_bound); |
| if (upper_bound < 0) upper_bound = RE_DUP_MAX; |
| } |
| else |
| /* Interval such as `{1}' => match exactly once. */ |
| upper_bound = lower_bound; |
| |
| if (lower_bound < 0 || upper_bound > RE_DUP_MAX |
| || lower_bound > upper_bound) |
| { |
| if (syntax & RE_NO_BK_BRACES) |
| goto unfetch_interval; |
| else |
| return REG_BADBR; |
| } |
| |
| if (!(syntax & RE_NO_BK_BRACES)) |
| { |
| if (c != '\\') return REG_EBRACE; |
| |
| PATFETCH (c); |
| } |
| |
| if (c != '}') |
| { |
| if (syntax & RE_NO_BK_BRACES) |
| goto unfetch_interval; |
| else |
| return REG_BADBR; |
| } |
| |
| /* We just parsed a valid interval. */ |
| |
| /* If it's invalid to have no preceding re. */ |
| if (!laststart) |
| { |
| if (syntax & RE_CONTEXT_INVALID_OPS) |
| return REG_BADRPT; |
| else if (syntax & RE_CONTEXT_INDEP_OPS) |
| laststart = b; |
| else |
| goto unfetch_interval; |
| } |
| |
| /* If the upper bound is zero, don't want to succeed at |
| all; jump from `laststart' to `b + 3', which will be |
| the end of the buffer after we insert the jump. */ |
| if (upper_bound == 0) |
| { |
| GET_BUFFER_SPACE (3); |
| INSERT_JUMP (jump, laststart, b + 3); |
| b += 3; |
| } |
| |
| /* Otherwise, we have a nontrivial interval. When |
| we're all done, the pattern will look like: |
| set_number_at <jump count> <upper bound> |
| set_number_at <succeed_n count> <lower bound> |
| succeed_n <after jump addr> <succed_n count> |
| <body of loop> |
| jump_n <succeed_n addr> <jump count> |
| (The upper bound and `jump_n' are omitted if |
| `upper_bound' is 1, though.) */ |
| else |
| { /* If the upper bound is > 1, we need to insert |
| more at the end of the loop. */ |
| unsigned nbytes = 10 + (upper_bound > 1) * 10; |
| |
| GET_BUFFER_SPACE (nbytes); |
| |
| /* Initialize lower bound of the `succeed_n', even |
| though it will be set during matching by its |
| attendant `set_number_at' (inserted next), |
| because `re_compile_fastmap' needs to know. |
| Jump to the `jump_n' we might insert below. */ |
| INSERT_JUMP2 (succeed_n, laststart, |
| b + 5 + (upper_bound > 1) * 5, |
| lower_bound); |
| b += 5; |
| |
| /* Code to initialize the lower bound. Insert |
| before the `succeed_n'. The `5' is the last two |
| bytes of this `set_number_at', plus 3 bytes of |
| the following `succeed_n'. */ |
| insert_op2 (set_number_at, laststart, 5, lower_bound, b); |
| b += 5; |
| |
| if (upper_bound > 1) |
| { /* More than one repetition is allowed, so |
| append a backward jump to the `succeed_n' |
| that starts this interval. |
| |
| When we've reached this during matching, |
| we'll have matched the interval once, so |
| jump back only `upper_bound - 1' times. */ |
| STORE_JUMP2 (jump_n, b, laststart + 5, |
| upper_bound - 1); |
| b += 5; |
| |
| /* The location we want to set is the second |
| parameter of the `jump_n'; that is `b-2' as |
| an absolute address. `laststart' will be |
| the `set_number_at' we're about to insert; |
| `laststart+3' the number to set, the source |
| for the relative address. But we are |
| inserting into the middle of the pattern -- |
| so everything is getting moved up by 5. |
| Conclusion: (b - 2) - (laststart + 3) + 5, |
| i.e., b - laststart. |
| |
| We insert this at the beginning of the loop |
| so that if we fail during matching, we'll |
| reinitialize the bounds. */ |
| insert_op2 (set_number_at, laststart, b - laststart, |
| upper_bound - 1, b); |
| b += 5; |
| } |
| } |
| pending_exact = 0; |
| beg_interval = NULL; |
| } |
| break; |
| |
| unfetch_interval: |
| /* If an invalid interval, match the characters as literals. */ |
| assert (beg_interval); |
| p = beg_interval; |
| beg_interval = NULL; |
| |
| /* normal_char and normal_backslash need `c'. */ |
| PATFETCH (c); |
| |
| if (!(syntax & RE_NO_BK_BRACES)) |
| { |
| if (p > pattern && p[-1] == '\\') |
| goto normal_backslash; |
| } |
| goto normal_char; |
| |
| #ifdef emacs |
| /* There is no way to specify the before_dot and after_dot |
| operators. rms says this is ok. --karl */ |
| case '=': |
| BUF_PUSH (at_dot); |
| break; |
| |
| case 's': |
| laststart = b; |
| PATFETCH (c); |
| BUF_PUSH_2 (syntaxspec, syntax_spec_code[c]); |
| break; |
| |
| case 'S': |
| laststart = b; |
| PATFETCH (c); |
| BUF_PUSH_2 (notsyntaxspec, syntax_spec_code[c]); |
| break; |
| #endif /* emacs */ |
| |
| |
| case 'w': |
| laststart = b; |
| BUF_PUSH (wordchar); |
| break; |
| |
| |
| case 'W': |
| laststart = b; |
| BUF_PUSH (notwordchar); |
| break; |
| |
| |
| case '<': |
| BUF_PUSH (wordbeg); |
| break; |
| |
| case '>': |
| BUF_PUSH (wordend); |
| break; |
| |
| case 'b': |
| BUF_PUSH (wordbound); |
| break; |
| |
| case 'B': |
| BUF_PUSH (notwordbound); |
| break; |
| |
| case '`': |
| BUF_PUSH (begbuf); |
| break; |
| |
| case '\'': |
| BUF_PUSH (endbuf); |
| break; |
| |
| case '1': case '2': case '3': case '4': case '5': |
| case '6': case '7': case '8': case '9': |
| if (syntax & RE_NO_BK_REFS) |
| goto normal_char; |
| |
| c1 = c - '0'; |
| |
| if (c1 > regnum) |
| return REG_ESUBREG; |
| |
| /* Can't back reference to a subexpression if inside of it. */ |
| if (group_in_compile_stack (compile_stack, c1)) |
| goto normal_char; |
| |
| laststart = b; |
| BUF_PUSH_2 (duplicate, c1); |
| break; |
| |
| |
| case '+': |
| case '?': |
| if (syntax & RE_BK_PLUS_QM) |
| goto handle_plus; |
| else |
| goto normal_backslash; |
| |
| default: |
| normal_backslash: |
| /* You might think it would be useful for \ to mean |
| not to translate; but if we don't translate it |
| it will never match anything. */ |
| c = TRANSLATE (c); |
| goto normal_char; |
| } |
| break; |
| |
| |
| default: |
| /* Expects the character in `c'. */ |
| normal_char: |
| /* If no exactn currently being built. */ |
| if (!pending_exact |
| |
| /* If last exactn not at current position. */ |
| || pending_exact + *pending_exact + 1 != b |
| |
| /* We have only one byte following the exactn for the count. */ |
| || *pending_exact == (1 << BYTEWIDTH) - 1 |
| |
| /* If followed by a repetition operator. */ |
| || *p == '*' || *p == '^' |
| || ((syntax & RE_BK_PLUS_QM) |
| ? *p == '\\' && (p[1] == '+' || p[1] == '?') |
| : (*p == '+' || *p == '?')) |
| || ((syntax & RE_INTERVALS) |
| && ((syntax & RE_NO_BK_BRACES) |
| ? *p == '{' |
| : (p[0] == '\\' && p[1] == '{')))) |
| { |
| /* Start building a new exactn. */ |
| |
| laststart = b; |
| |
| BUF_PUSH_2 (exactn, 0); |
| pending_exact = b - 1; |
| } |
| |
| BUF_PUSH (c); |
| (*pending_exact)++; |
| break; |
| } /* switch (c) */ |
| } /* while p != pend */ |
| |
| |
| /* Through the pattern now. */ |
| |
| if (fixup_alt_jump) |
| STORE_JUMP (jump_past_alt, fixup_alt_jump, b); |
| |
| if (!COMPILE_STACK_EMPTY) |
| return REG_EPAREN; |
| |
| free (compile_stack.stack); |
| |
| /* We have succeeded; set the length of the buffer. */ |
| bufp->used = b - bufp->buffer; |
| |
| #ifdef DEBUG |
| if (debug) |
| { |
| DEBUG_PRINT1 ("\nCompiled pattern: "); |
| print_compiled_pattern (bufp); |
| } |
| #endif /* DEBUG */ |
| |
| return REG_NOERROR; |
| } /* regex_compile */ |
| |
| /* Subroutines for `regex_compile'. */ |
| |
| /* Store OP at LOC followed by two-byte integer parameter ARG. */ |
| |
| static void |
| store_op1 (op, loc, arg) |
| re_opcode_t op; |
| unsigned char *loc; |
| int arg; |
| { |
| *loc = (unsigned char) op; |
| STORE_NUMBER (loc + 1, arg); |
| } |
| |
| |
| /* Like `store_op1', but for two two-byte parameters ARG1 and ARG2. */ |
| |
| static void |
| store_op2 (op, loc, arg1, arg2) |
| re_opcode_t op; |
| unsigned char *loc; |
| int arg1, arg2; |
| { |
| *loc = (unsigned char) op; |
| STORE_NUMBER (loc + 1, arg1); |
| STORE_NUMBER (loc + 3, arg2); |
| } |
| |
| |
| /* Copy the bytes from LOC to END to open up three bytes of space at LOC |
| for OP followed by two-byte integer parameter ARG. */ |
| |
| static void |
| insert_op1 (op, loc, arg, end) |
| re_opcode_t op; |
| unsigned char *loc; |
| int arg; |
| unsigned char *end; |
| { |
| register unsigned char *pfrom = end; |
| register unsigned char *pto = end + 3; |
| |
| while (pfrom != loc) |
| *--pto = *--pfrom; |
| |
| store_op1 (op, loc, arg); |
| } |
| |
| |
| /* Like `insert_op1', but for two two-byte parameters ARG1 and ARG2. */ |
| |
| static void |
| insert_op2 (op, loc, arg1, arg2, end) |
| re_opcode_t op; |
| unsigned char *loc; |
| int arg1, arg2; |
| unsigned char *end; |
| { |
| register unsigned char *pfrom = end; |
| register unsigned char *pto = end + 5; |
| |
| while (pfrom != loc) |
| *--pto = *--pfrom; |
| |
| store_op2 (op, loc, arg1, arg2); |
| } |
| |
| |
| /* P points to just after a ^ in PATTERN. Return true if that ^ comes |
| after an alternative or a begin-subexpression. We assume there is at |
| least one character before the ^. */ |
| |
| static boolean |
| at_begline_loc_p (pattern, p, syntax) |
| const char *pattern, *p; |
| reg_syntax_t syntax; |
| { |
| const char *prev = p - 2; |
| boolean prev_prev_backslash = prev > pattern && prev[-1] == '\\'; |
| |
| return |
| /* After a subexpression? */ |
| (*prev == '(' && (syntax & RE_NO_BK_PARENS || prev_prev_backslash)) |
| /* After an alternative? */ |
| || (*prev == '|' && (syntax & RE_NO_BK_VBAR || prev_prev_backslash)); |
| } |
| |
| |
| /* The dual of at_begline_loc_p. This one is for $. We assume there is |
| at least one character after the $, i.e., `P < PEND'. */ |
| |
| static boolean |
| at_endline_loc_p (p, pend, syntax) |
| const char *p, *pend; |
| int syntax; |
| { |
| const char *next = p; |
| boolean next_backslash = *next == '\\'; |
| const char *next_next = p + 1 < pend ? p + 1 : NULL; |
| |
| return |
| /* Before a subexpression? */ |
| (syntax & RE_NO_BK_PARENS ? *next == ')' |
| : next_backslash && next_next && *next_next == ')') |
| /* Before an alternative? */ |
| || (syntax & RE_NO_BK_VBAR ? *next == '|' |
| : next_backslash && next_next && *next_next == '|'); |
| } |
| |
| |
| /* Returns true if REGNUM is in one of COMPILE_STACK's elements and |
| false if it's not. */ |
| |
| static boolean |
| group_in_compile_stack (compile_stack, regnum) |
| compile_stack_type compile_stack; |
| regnum_t regnum; |
| { |
| int this_element; |
| |
| for (this_element = compile_stack.avail - 1; |
| this_element >= 0; |
| this_element--) |
| if (compile_stack.stack[this_element].regnum == regnum) |
| return true; |
| |
| return false; |
| } |
| |
| |
| /* Read the ending character of a range (in a bracket expression) from the |
| uncompiled pattern *P_PTR (which ends at PEND). We assume the |
| starting character is in `P[-2]'. (`P[-1]' is the character `-'.) |
| Then we set the translation of all bits between the starting and |
| ending characters (inclusive) in the compiled pattern B. |
| |
| Return an error code. |
| |
| We use these short variable names so we can use the same macros as |
| `regex_compile' itself. */ |
| |
| static reg_errcode_t |
| compile_range (p_ptr, pend, translate, syntax, b) |
| const char **p_ptr, *pend; |
| char *translate; |
| reg_syntax_t syntax; |
| unsigned char *b; |
| { |
| unsigned this_char; |
| |
| const char *p = *p_ptr; |
| int range_start, range_end; |
| |
| if (p == pend) |
| return REG_ERANGE; |
| |
| /* Even though the pattern is a signed `char *', we need to fetch |
| with unsigned char *'s; if the high bit of the pattern character |
| is set, the range endpoints will be negative if we fetch using a |
| signed char *. |
| |
| We also want to fetch the endpoints without translating them; the |
| appropriate translation is done in the bit-setting loop below. */ |
| range_start = ((unsigned char *) p)[-2]; |
| range_end = ((unsigned char *) p)[0]; |
| |
| /* Have to increment the pointer into the pattern string, so the |
| caller isn't still at the ending character. */ |
| (*p_ptr)++; |
| |
| /* If the start is after the end, the range is empty. */ |
| if (range_start > range_end) |
| return syntax & RE_NO_EMPTY_RANGES ? REG_ERANGE : REG_NOERROR; |
| |
| /* Here we see why `this_char' has to be larger than an `unsigned |
| char' -- the range is inclusive, so if `range_end' == 0xff |
| (assuming 8-bit characters), we would otherwise go into an infinite |
| loop, since all characters <= 0xff. */ |
| for (this_char = range_start; this_char <= range_end; this_char++) |
| { |
| SET_LIST_BIT (TRANSLATE (this_char)); |
| } |
| |
| return REG_NOERROR; |
| } |
| |
| /* Failure stack declarations and macros; both re_compile_fastmap and |
| re_match_2 use a failure stack. These have to be macros because of |
| REGEX_ALLOCATE. */ |
| |
| |
| /* Number of failure points for which to initially allocate space |
| when matching. If this number is exceeded, we allocate more |
| space, so it is not a hard limit. */ |
| #ifndef INIT_FAILURE_ALLOC |
| #define INIT_FAILURE_ALLOC 5 |
| #endif |
| |
| /* Roughly the maximum number of failure points on the stack. Would be |
| exactly that if always used MAX_FAILURE_SPACE each time we failed. |
| This is a variable only so users of regex can assign to it; we never |
| change it ourselves. */ |
| int re_max_failures = 2000; |
| |
| typedef const unsigned char *fail_stack_elt_t; |
| |
| typedef struct |
| { |
| fail_stack_elt_t *stack; |
| unsigned size; |
| unsigned avail; /* Offset of next open position. */ |
| } fail_stack_type; |
| |
| #define FAIL_STACK_EMPTY() (fail_stack.avail == 0) |
| #define FAIL_STACK_PTR_EMPTY() (fail_stack_ptr->avail == 0) |
| #define FAIL_STACK_FULL() (fail_stack.avail == fail_stack.size) |
| #define FAIL_STACK_TOP() (fail_stack.stack[fail_stack.avail]) |
| |
| |
| /* Initialize `fail_stack'. Do `return -2' if the alloc fails. */ |
| |
| #define INIT_FAIL_STACK() \ |
| do { \ |
| fail_stack.stack = (fail_stack_elt_t *) \ |
| REGEX_ALLOCATE (INIT_FAILURE_ALLOC * sizeof (fail_stack_elt_t)); \ |
| \ |
| if (fail_stack.stack == NULL) \ |
| return -2; \ |
| \ |
| fail_stack.size = INIT_FAILURE_ALLOC; \ |
| fail_stack.avail = 0; \ |
| } while (0) |
| |
| |
| /* Double the size of FAIL_STACK, up to approximately `re_max_failures' items. |
| |
| Return 1 if succeeds, and 0 if either ran out of memory |
| allocating space for it or it was already too large. |
| |
| REGEX_REALLOCATE requires `destination' be declared. */ |
| |
| #define DOUBLE_FAIL_STACK(fail_stack) \ |
| ((fail_stack).size > re_max_failures * MAX_FAILURE_ITEMS \ |
| ? 0 \ |
| : ((fail_stack).stack = (fail_stack_elt_t *) \ |
| REGEX_REALLOCATE ((fail_stack).stack, \ |
| (fail_stack).size * sizeof (fail_stack_elt_t), \ |
| ((fail_stack).size << 1) * sizeof (fail_stack_elt_t)), \ |
| \ |
| (fail_stack).stack == NULL \ |
| ? 0 \ |
| : ((fail_stack).size <<= 1, \ |
| 1))) |
| |
| |
| /* Push PATTERN_OP on FAIL_STACK. |
| |
| Return 1 if was able to do so and 0 if ran out of memory allocating |
| space to do so. */ |
| #define PUSH_PATTERN_OP(pattern_op, fail_stack) \ |
| ((FAIL_STACK_FULL () \ |
| && !DOUBLE_FAIL_STACK (fail_stack)) \ |
| ? 0 \ |
| : ((fail_stack).stack[(fail_stack).avail++] = pattern_op, \ |
| 1)) |
| |
| /* This pushes an item onto the failure stack. Must be a four-byte |
| value. Assumes the variable `fail_stack'. Probably should only |
| be called from within `PUSH_FAILURE_POINT'. */ |
| #define PUSH_FAILURE_ITEM(item) \ |
| fail_stack.stack[fail_stack.avail++] = (fail_stack_elt_t) item |
| |
| /* The complement operation. Assumes `fail_stack' is nonempty. */ |
| #define POP_FAILURE_ITEM() fail_stack.stack[--fail_stack.avail] |
| |
| /* Used to omit pushing failure point id's when we're not debugging. */ |
| #ifdef DEBUG |
| #define DEBUG_PUSH PUSH_FAILURE_ITEM |
| #define DEBUG_POP(item_addr) *(item_addr) = POP_FAILURE_ITEM () |
| #else |
| #define DEBUG_PUSH(item) |
| #define DEBUG_POP(item_addr) |
| #endif |
| |
| |
| /* Push the information about the state we will need |
| if we ever fail back to it. |
| |
| Requires variables fail_stack, regstart, regend, reg_info, and |
| num_regs be declared. DOUBLE_FAIL_STACK requires `destination' be |
| declared. |
| |
| Does `return FAILURE_CODE' if runs out of memory. */ |
| |
| #define PUSH_FAILURE_POINT(pattern_place, string_place, failure_code) \ |
| do { \ |
| char *destination; \ |
| /* Must be int, so when we don't save any registers, the arithmetic \ |
| of 0 + -1 isn't done as unsigned. */ \ |
| int this_reg; \ |
| \ |
| DEBUG_STATEMENT (failure_id++); \ |
| DEBUG_STATEMENT (nfailure_points_pushed++); \ |
| DEBUG_PRINT2 ("\nPUSH_FAILURE_POINT #%u:\n", failure_id); \ |
| DEBUG_PRINT2 (" Before push, next avail: %d\n", (fail_stack).avail);\ |
| DEBUG_PRINT2 (" size: %d\n", (fail_stack).size);\ |
| \ |
| DEBUG_PRINT2 (" slots needed: %d\n", NUM_FAILURE_ITEMS); \ |
| DEBUG_PRINT2 (" available: %d\n", REMAINING_AVAIL_SLOTS); \ |
| \ |
| /* Ensure we have enough space allocated for what we will push. */ \ |
| while (REMAINING_AVAIL_SLOTS < NUM_FAILURE_ITEMS) \ |
| { \ |
| if (!DOUBLE_FAIL_STACK (fail_stack)) \ |
| return failure_code; \ |
| \ |
| DEBUG_PRINT2 ("\n Doubled stack; size now: %d\n", \ |
| (fail_stack).size); \ |
| DEBUG_PRINT2 (" slots available: %d\n", REMAINING_AVAIL_SLOTS);\ |
| } \ |
| \ |
| /* Push the info, starting with the registers. */ \ |
| DEBUG_PRINT1 ("\n"); \ |
| \ |
| for (this_reg = lowest_active_reg; this_reg <= highest_active_reg; \ |
| this_reg++) \ |
| { \ |
| DEBUG_PRINT2 (" Pushing reg: %d\n", this_reg); \ |
| DEBUG_STATEMENT (num_regs_pushed++); \ |
| \ |
| DEBUG_PRINT2 (" start: 0x%x\n", regstart[this_reg]); \ |
| PUSH_FAILURE_ITEM (regstart[this_reg]); \ |
| \ |
| DEBUG_PRINT2 (" end: 0x%x\n", regend[this_reg]); \ |
| PUSH_FAILURE_ITEM (regend[this_reg]); \ |
| \ |
| DEBUG_PRINT2 (" info: 0x%x\n ", reg_info[this_reg]); \ |
| DEBUG_PRINT2 (" match_null=%d", \ |
| REG_MATCH_NULL_STRING_P (reg_info[this_reg])); \ |
| DEBUG_PRINT2 (" active=%d", IS_ACTIVE (reg_info[this_reg])); \ |
| DEBUG_PRINT2 (" matched_something=%d", \ |
| MATCHED_SOMETHING (reg_info[this_reg])); \ |
| DEBUG_PRINT2 (" ever_matched=%d", \ |
| EVER_MATCHED_SOMETHING (reg_info[this_reg])); \ |
| DEBUG_PRINT1 ("\n"); \ |
| PUSH_FAILURE_ITEM (reg_info[this_reg].word); \ |
| } \ |
| \ |
| DEBUG_PRINT2 (" Pushing low active reg: %d\n", lowest_active_reg);\ |
| PUSH_FAILURE_ITEM (lowest_active_reg); \ |
| \ |
| DEBUG_PRINT2 (" Pushing high active reg: %d\n", highest_active_reg);\ |
| PUSH_FAILURE_ITEM (highest_active_reg); \ |
| \ |
| DEBUG_PRINT2 (" Pushing pattern 0x%x: ", pattern_place); \ |
| DEBUG_PRINT_COMPILED_PATTERN (bufp, pattern_place, pend); \ |
| PUSH_FAILURE_ITEM (pattern_place); \ |
| \ |
| DEBUG_PRINT2 (" Pushing string 0x%x: `", string_place); \ |
| DEBUG_PRINT_DOUBLE_STRING (string_place, string1, size1, string2, \ |
| size2); \ |
| DEBUG_PRINT1 ("'\n"); \ |
| PUSH_FAILURE_ITEM (string_place); \ |
| \ |
| DEBUG_PRINT2 (" Pushing failure id: %u\n", failure_id); \ |
| DEBUG_PUSH (failure_id); \ |
| } while (0) |
| |
| /* This is the number of items that are pushed and popped on the stack |
| for each register. */ |
| #define NUM_REG_ITEMS 3 |
| |
| /* Individual items aside from the registers. */ |
| #ifdef DEBUG |
| #define NUM_NONREG_ITEMS 5 /* Includes failure point id. */ |
| #else |
| #define NUM_NONREG_ITEMS 4 |
| #endif |
| |
| /* We push at most this many items on the stack. */ |
| #define MAX_FAILURE_ITEMS ((num_regs - 1) * NUM_REG_ITEMS + NUM_NONREG_ITEMS) |
| |
| /* We actually push this many items. */ |
| #define NUM_FAILURE_ITEMS \ |
| ((highest_active_reg - lowest_active_reg + 1) * NUM_REG_ITEMS \ |
| + NUM_NONREG_ITEMS) |
| |
| /* How many items can still be added to the stack without overflowing it. */ |
| #define REMAINING_AVAIL_SLOTS ((fail_stack).size - (fail_stack).avail) |
| |
| |
| /* Pops what PUSH_FAIL_STACK pushes. |
| |
| We restore into the parameters, all of which should be lvalues: |
| STR -- the saved data position. |
| PAT -- the saved pattern position. |
| LOW_REG, HIGH_REG -- the highest and lowest active registers. |
| REGSTART, REGEND -- arrays of string positions. |
| REG_INFO -- array of information about each subexpression. |
| |
| Also assumes the variables `fail_stack' and (if debugging), `bufp', |
| `pend', `string1', `size1', `string2', and `size2'. */ |
| |
| #define POP_FAILURE_POINT(str, pat, low_reg, high_reg, regstart, regend, reg_info)\ |
| { \ |
| DEBUG_STATEMENT (fail_stack_elt_t failure_id;) \ |
| int this_reg; \ |
| const unsigned char *string_temp; \ |
| \ |
| assert (!FAIL_STACK_EMPTY ()); \ |
| \ |
| /* Remove failure points and point to how many regs pushed. */ \ |
| DEBUG_PRINT1 ("POP_FAILURE_POINT:\n"); \ |
| DEBUG_PRINT2 (" Before pop, next avail: %d\n", fail_stack.avail); \ |
| DEBUG_PRINT2 (" size: %d\n", fail_stack.size); \ |
| \ |
| assert (fail_stack.avail >= NUM_NONREG_ITEMS); \ |
| \ |
| DEBUG_POP (&failure_id); \ |
| DEBUG_PRINT2 (" Popping failure id: %u\n", failure_id); \ |
| \ |
| /* If the saved string location is NULL, it came from an \ |
| on_failure_keep_string_jump opcode, and we want to throw away the \ |
| saved NULL, thus retaining our current position in the string. */ \ |
| string_temp = POP_FAILURE_ITEM (); \ |
| if (string_temp != NULL) \ |
| str = (const char *) string_temp; \ |
| \ |
| DEBUG_PRINT2 (" Popping string 0x%x: `", str); \ |
| DEBUG_PRINT_DOUBLE_STRING (str, string1, size1, string2, size2); \ |
| DEBUG_PRINT1 ("'\n"); \ |
| \ |
| pat = (unsigned char *) POP_FAILURE_ITEM (); \ |
| DEBUG_PRINT2 (" Popping pattern 0x%x: ", pat); \ |
| DEBUG_PRINT_COMPILED_PATTERN (bufp, pat, pend); \ |
| \ |
| /* Restore register info. */ \ |
| high_reg = (unsigned) POP_FAILURE_ITEM (); \ |
| DEBUG_PRINT2 (" Popping high active reg: %d\n", high_reg); \ |
| \ |
| low_reg = (unsigned) POP_FAILURE_ITEM (); \ |
| DEBUG_PRINT2 (" Popping low active reg: %d\n", low_reg); \ |
| \ |
| for (this_reg = high_reg; this_reg >= low_reg; this_reg--) \ |
| { \ |
| DEBUG_PRINT2 (" Popping reg: %d\n", this_reg); \ |
| \ |
| reg_info[this_reg].word = POP_FAILURE_ITEM (); \ |
| DEBUG_PRINT2 (" info: 0x%x\n", reg_info[this_reg]); \ |
| \ |
| regend[this_reg] = (const char *) POP_FAILURE_ITEM (); \ |
| DEBUG_PRINT2 (" end: 0x%x\n", regend[this_reg]); \ |
| \ |
| regstart[this_reg] = (const char *) POP_FAILURE_ITEM (); \ |
| DEBUG_PRINT2 (" start: 0x%x\n", regstart[this_reg]); \ |
| } \ |
| \ |
| DEBUG_STATEMENT (nfailure_points_popped++); \ |
| } /* POP_FAILURE_POINT */ |
| |
| /* re_compile_fastmap computes a ``fastmap'' for the compiled pattern in |
| BUFP. A fastmap records which of the (1 << BYTEWIDTH) possible |
| characters can start a string that matches the pattern. This fastmap |
| is used by re_search to skip quickly over impossible starting points. |
| |
| The caller must supply the address of a (1 << BYTEWIDTH)-byte data |
| area as BUFP->fastmap. |
| |
| We set the `fastmap', `fastmap_accurate', and `can_be_null' fields in |
| the pattern buffer. |
| |
| Returns 0 if we succeed, -2 if an internal error. */ |
| |
| int |
| re_compile_fastmap (bufp) |
| struct re_pattern_buffer *bufp; |
| { |
| int j, k; |
| fail_stack_type fail_stack; |
| #ifndef REGEX_MALLOC |
| char *destination; |
| #endif |
| /* We don't push any register information onto the failure stack. */ |
| unsigned num_regs = 0; |
| |
| register char *fastmap = bufp->fastmap; |
| unsigned char *pattern = bufp->buffer; |
| unsigned long size = bufp->used; |
| const unsigned char *p = pattern; |
| register unsigned char *pend = pattern + size; |
| |
| /* Assume that each path through the pattern can be null until |
| proven otherwise. We set this false at the bottom of switch |
| statement, to which we get only if a particular path doesn't |
| match the empty string. */ |
| boolean path_can_be_null = true; |
| |
| /* We aren't doing a `succeed_n' to begin with. */ |
| boolean succeed_n_p = false; |
| |
| assert (fastmap != NULL && p != NULL); |
| |
| INIT_FAIL_STACK (); |
| bzero (fastmap, 1 << BYTEWIDTH); /* Assume nothing's valid. */ |
| bufp->fastmap_accurate = 1; /* It will be when we're done. */ |
| bufp->can_be_null = 0; |
| |
| while (p != pend || !FAIL_STACK_EMPTY ()) |
| { |
| if (p == pend) |
| { |
| bufp->can_be_null |= path_can_be_null; |
| |
| /* Reset for next path. */ |
| path_can_be_null = true; |
| |
| p = fail_stack.stack[--fail_stack.avail]; |
| } |
| |
| /* We should never be about to go beyond the end of the pattern. */ |
| assert (p < pend); |
| |
| #ifdef SWITCH_ENUM_BUG |
| switch ((int) ((re_opcode_t) *p++)) |
| #else |
| switch ((re_opcode_t) *p++) |
| #endif |
| { |
| |
| /* I guess the idea here is to simply not bother with a fastmap |
| if a backreference is used, since it's too hard to figure out |
| the fastmap for the corresponding group. Setting |
| `can_be_null' stops `re_search_2' from using the fastmap, so |
| that is all we do. */ |
| case duplicate: |
| bufp->can_be_null = 1; |
| return 0; |
| |
| |
| /* Following are the cases which match a character. These end |
| with `break'. */ |
| |
| case exactn: |
| fastmap[p[1]] = 1; |
| break; |
| |
| |
| case charset: |
| for (j = *p++ * BYTEWIDTH - 1; j >= 0; j--) |
| if (p[j / BYTEWIDTH] & (1 << (j % BYTEWIDTH))) |
| fastmap[j] = 1; |
| break; |
| |
| |
| case charset_not: |
| /* Chars beyond end of map must be allowed. */ |
| for (j = *p * BYTEWIDTH; j < (1 << BYTEWIDTH); j++) |
| fastmap[j] = 1; |
| |
| for (j = *p++ * BYTEWIDTH - 1; j >= 0; j--) |
| if (!(p[j / BYTEWIDTH] & (1 << (j % BYTEWIDTH)))) |
| fastmap[j] = 1; |
| break; |
| |
| |
| case wordchar: |
| for (j = 0; j < (1 << BYTEWIDTH); j++) |
| if (SYNTAX (j) == Sword) |
| fastmap[j] = 1; |
| break; |
| |
| |
| case notwordchar: |
| for (j = 0; j < (1 << BYTEWIDTH); j++) |
| if (SYNTAX (j) != Sword) |
| fastmap[j] = 1; |
| break; |
| |
| |
| case anychar: |
| /* `.' matches anything ... */ |
| for (j = 0; j < (1 << BYTEWIDTH); j++) |
| fastmap[j] = 1; |
| |
| /* ... except perhaps newline. */ |
| if (!(bufp->syntax & RE_DOT_NEWLINE)) |
| fastmap['\n'] = 0; |
| |
| /* Return if we have already set `can_be_null'; if we have, |
| then the fastmap is irrelevant. Something's wrong here. */ |
| else if (bufp->can_be_null) |
| return 0; |
| |
| /* Otherwise, have to check alternative paths. */ |
| break; |
| |
| |
| #ifdef emacs |
| case syntaxspec: |
| k = *p++; |
| for (j = 0; j < (1 << BYTEWIDTH); j++) |
| if (SYNTAX (j) == (enum syntaxcode) k) |
| fastmap[j] = 1; |
| break; |
| |
| |
| case notsyntaxspec: |
| k = *p++; |
| for (j = 0; j < (1 << BYTEWIDTH); j++) |
| if (SYNTAX (j) != (enum syntaxcode) k) |
| fastmap[j] = 1; |
| break; |
| |
| |
| /* All cases after this match the empty string. These end with |
| `continue'. */ |
| |
| |
| case before_dot: |
| case at_dot: |
| case after_dot: |
| continue; |
| #endif /* not emacs */ |
| |
| |
| case no_op: |
| case begline: |
| case endline: |
| case begbuf: |
| case endbuf: |
| case wordbound: |
| case notwordbound: |
| case wordbeg: |
| case wordend: |
| case push_dummy_failure: |
| continue; |
| |
| |
| case jump_n: |
| case pop_failure_jump: |
| case maybe_pop_jump: |
| case jump: |
| case jump_past_alt: |
| case dummy_failure_jump: |
| EXTRACT_NUMBER_AND_INCR (j, p); |
| p += j; |
| if (j > 0) |
| continue; |
| |
| /* Jump backward implies we just went through the body of a |
| loop and matched nothing. Opcode jumped to should be |
| `on_failure_jump' or `succeed_n'. Just treat it like an |
| ordinary jump. For a * loop, it has pushed its failure |
| point already; if so, discard that as redundant. */ |
| if ((re_opcode_t) *p != on_failure_jump |
| && (re_opcode_t) *p != succeed_n) |
| continue; |
| |
| p++; |
| EXTRACT_NUMBER_AND_INCR (j, p); |
| p += j; |
| |
| /* If what's on the stack is where we are now, pop it. */ |
| if (!FAIL_STACK_EMPTY () |
| && fail_stack.stack[fail_stack.avail - 1] == p) |
| fail_stack.avail--; |
| |
| continue; |
| |
| |
| case on_failure_jump: |
| case on_failure_keep_string_jump: |
| handle_on_failure_jump: |
| EXTRACT_NUMBER_AND_INCR (j, p); |
| |
| /* For some patterns, e.g., `(a?)?', `p+j' here points to the |
| end of the pattern. We don't want to push such a point, |
| since when we restore it above, entering the switch will |
| increment `p' past the end of the pattern. We don't need |
| to push such a point since we obviously won't find any more |
| fastmap entries beyond `pend'. Such a pattern can match |
| the null string, though. */ |
| if (p + j < pend) |
| { |
| if (!PUSH_PATTERN_OP (p + j, fail_stack)) |
| return -2; |
| } |
| else |
| bufp->can_be_null = 1; |
| |
| if (succeed_n_p) |
| { |
| EXTRACT_NUMBER_AND_INCR (k, p); /* Skip the n. */ |
| succeed_n_p = false; |
| } |
| |
| continue; |
| |
| |
| case succeed_n: |
| /* Get to the number of times to succeed. */ |
| p += 2; |
| |
| /* Increment p past the n for when k != 0. */ |
| EXTRACT_NUMBER_AND_INCR (k, p); |
| if (k == 0) |
| { |
| p -= 4; |
| succeed_n_p = true; /* Spaghetti code alert. */ |
| goto handle_on_failure_jump; |
| } |
| continue; |
| |
| |
| case set_number_at: |
| p += 4; |
| continue; |
| |
| |
| case start_memory: |
| case stop_memory: |
| p += 2; |
| continue; |
| |
| |
| default: |
| abort (); /* We have listed all the cases. */ |
| } /* switch *p++ */ |
| |
| /* Getting here means we have found the possible starting |
| characters for one path of the pattern -- and that the empty |
| string does not match. We need not follow this path further. |
| Instead, look at the next alternative (remembered on the |
| stack), or quit if no more. The test at the top of the loop |
| does these things. */ |
| path_can_be_null = false; |
| p = pend; |
| } /* while p */ |
| |
| /* Set `can_be_null' for the last path (also the first path, if the |
| pattern is empty). */ |
| bufp->can_be_null |= path_can_be_null; |
| return 0; |
| } /* re_compile_fastmap */ |
| |
| /* Set REGS to hold NUM_REGS registers, storing them in STARTS and |
| ENDS. Subsequent matches using PATTERN_BUFFER and REGS will use |
| this memory for recording register information. STARTS and ENDS |
| must be allocated using the malloc library routine, and must each |
| be at least NUM_REGS * sizeof (regoff_t) bytes long. |
| |
| If NUM_REGS == 0, then subsequent matches should allocate their own |
| register data. |
| |
| Unless this function is called, the first search or match using |
| PATTERN_BUFFER will allocate its own register data, without |
| freeing the old data. */ |
| |
| void |
| re_set_registers (bufp, regs, num_regs, starts, ends) |
| struct re_pattern_buffer *bufp; |
| struct re_registers *regs; |
| unsigned num_regs; |
| regoff_t *starts, *ends; |
| { |
| if (num_regs) |
| { |
| bufp->regs_allocated = REGS_REALLOCATE; |
| regs->num_regs = num_regs; |
| regs->start = starts; |
| regs->end = ends; |
| } |
| else |
| { |
| bufp->regs_allocated = REGS_UNALLOCATED; |
| regs->num_regs = 0; |
| regs->start = regs->end = (regoff_t) 0; |
| } |
| } |
| |
| /* Searching routines. */ |
| |
| /* Like re_search_2, below, but only one string is specified, and |
| doesn't let you say where to stop matching. */ |
| |
| int |
| re_search (bufp, string, size, startpos, range, regs) |
| struct re_pattern_buffer *bufp; |
| const char *string; |
| int size, startpos, range; |
| struct re_registers *regs; |
| { |
| return re_search_2 (bufp, NULL, 0, string, size, startpos, range, |
| regs, size); |
| } |
| |
| |
| /* Using the compiled pattern in BUFP->buffer, first tries to match the |
| virtual concatenation of STRING1 and STRING2, starting first at index |
| STARTPOS, then at STARTPOS + 1, and so on. |
| |
| STRING1 and STRING2 have length SIZE1 and SIZE2, respectively. |
| |
| RANGE is how far to scan while trying to match. RANGE = 0 means try |
| only at STARTPOS; in general, the last start tried is STARTPOS + |
| RANGE. |
| |
| In REGS, return the indices of the virtual concatenation of STRING1 |
| and STRING2 that matched the entire BUFP->buffer and its contained |
| subexpressions. |
| |
| Do not consider matching one past the index STOP in the virtual |
| concatenation of STRING1 and STRING2. |
| |
| We return either the position in the strings at which the match was |
| found, -1 if no match, or -2 if error (such as failure |
| stack overflow). */ |
| |
| int |
| re_search_2 (bufp, string1, size1, string2, size2, startpos, range, regs, stop) |
| struct re_pattern_buffer *bufp; |
| const char *string1, *string2; |
| int size1, size2; |
| int startpos; |
| int range; |
| struct re_registers *regs; |
| int stop; |
| { |
| int val; |
| register char *fastmap = bufp->fastmap; |
| register char *translate = bufp->translate; |
| int total_size = size1 + size2; |
| int endpos = startpos + range; |
| |
| /* Check for out-of-range STARTPOS. */ |
| if (startpos < 0 || startpos > total_size) |
| return -1; |
| |
| /* Fix up RANGE if it might eventually take us outside |
| the virtual concatenation of STRING1 and STRING2. */ |
| if (endpos < -1) |
| range = -1 - startpos; |
| else if (endpos > total_size) |
| range = total_size - startpos; |
| |
| /* If the search isn't to be a backwards one, don't waste time in a |
| search for a pattern that must be anchored. */ |
| if (bufp->used > 0 && (re_opcode_t) bufp->buffer[0] == begbuf && range > 0) |
| { |
| if (startpos > 0) |
| return -1; |
| else |
| range = 1; |
| } |
| |
| /* Update the fastmap now if not correct already. */ |
| if (fastmap && !bufp->fastmap_accurate) |
| if (re_compile_fastmap (bufp) == -2) |
| return -2; |
| |
| /* Loop through the string, looking for a place to start matching. */ |
| for (;;) |
| { |
| /* If a fastmap is supplied, skip quickly over characters that |
| cannot be the start of a match. If the pattern can match the |
| null string, however, we don't need to skip characters; we want |
| the first null string. */ |
| if (fastmap && startpos < total_size && !bufp->can_be_null) |
| { |
| if (range > 0) /* Searching forwards. */ |
| { |
| register const char *d; |
| register int lim = 0; |
| int irange = range; |
| |
| if (startpos < size1 && startpos + range >= size1) |
| lim = range - (size1 - startpos); |
| |
| d = (startpos >= size1 ? string2 - size1 : string1) + startpos; |
| |
| /* Written out as an if-else to avoid testing `translate' |
| inside the loop. */ |
| if (translate) |
| while (range > lim |
| && !fastmap[(unsigned char) |
| translate[(unsigned char) *d++]]) |
| range--; |
| else |
| while (range > lim && !fastmap[(unsigned char) *d++]) |
| range--; |
| |
| startpos += irange - range; |
| } |
| else /* Searching backwards. */ |
| { |
| register char c = (size1 == 0 || startpos >= size1 |
| ? string2[startpos - size1] |
| : string1[startpos]); |
| |
| if (!fastmap[(unsigned char) TRANSLATE (c)]) |
| goto advance; |
| } |
| } |
| |
| /* If can't match the null string, and that's all we have left, fail. */ |
| if (range >= 0 && startpos == total_size && fastmap |
| && !bufp->can_be_null) |
| return -1; |
| |
| val = re_match_2 (bufp, string1, size1, string2, size2, |
| startpos, regs, stop); |
| if (val >= 0) |
| return startpos; |
| |
| if (val == -2) |
| return -2; |
| |
| advance: |
| if (!range) |
| break; |
| else if (range > 0) |
| { |
| range--; |
| startpos++; |
| } |
| else |
| { |
| range++; |
| startpos--; |
| } |
| } |
| return -1; |
| } /* re_search_2 */ |
| |
| /* Declarations and macros for re_match_2. */ |
| |
| static int bcmp_translate (); |
| static boolean alt_match_null_string_p (), |
| common_op_match_null_string_p (), |
| group_match_null_string_p (); |
| |
| /* Structure for per-register (a.k.a. per-group) information. |
| This must not be longer than one word, because we push this value |
| onto the failure stack. Other register information, such as the |
| starting and ending positions (which are addresses), and the list of |
| inner groups (which is a bits list) are maintained in separate |
| variables. |
| |
| We are making a (strictly speaking) nonportable assumption here: that |
| the compiler will pack our bit fields into something that fits into |
| the type of `word', i.e., is something that fits into one item on the |
| failure stack. */ |
| typedef union |
| { |
| fail_stack_elt_t word; |
| struct |
| { |
| /* This field is one if this group can match the empty string, |
| zero if not. If not yet determined, `MATCH_NULL_UNSET_VALUE'. */ |
| #define MATCH_NULL_UNSET_VALUE 3 |
| unsigned match_null_string_p : 2; |
| unsigned is_active : 1; |
| unsigned matched_something : 1; |
| unsigned ever_matched_something : 1; |
| } bits; |
| } register_info_type; |
| |
| #define REG_MATCH_NULL_STRING_P(R) ((R).bits.match_null_string_p) |
| #define IS_ACTIVE(R) ((R).bits.is_active) |
| #define MATCHED_SOMETHING(R) ((R).bits.matched_something) |
| #define EVER_MATCHED_SOMETHING(R) ((R).bits.ever_matched_something) |
| |
| |
| /* Call this when have matched a real character; it sets `matched' flags |
| for the subexpressions which we are currently inside. Also records |
| that those subexprs have matched. */ |
| #define SET_REGS_MATCHED() \ |
| do \ |
| { \ |
| unsigned r; \ |
| for (r = lowest_active_reg; r <= highest_active_reg; r++) \ |
| { \ |
| MATCHED_SOMETHING (reg_info[r]) \ |
| = EVER_MATCHED_SOMETHING (reg_info[r]) \ |
| = 1; \ |
| } \ |
| } \ |
| while (0) |
| |
| |
| /* This converts PTR, a pointer into one of the search strings `string1' |
| and `string2' into an offset from the beginning of that string. */ |
| #define POINTER_TO_OFFSET(ptr) \ |
| (FIRST_STRING_P (ptr) ? (ptr) - string1 : (ptr) - string2 + size1) |
| |
| /* Registers are set to a sentinel when they haven't yet matched. */ |
| #define REG_UNSET_VALUE ((char *) -1) |
| #define REG_UNSET(e) ((e) == REG_UNSET_VALUE) |
| |
| |
| /* Macros for dealing with the split strings in re_match_2. */ |
| |
| #define MATCHING_IN_FIRST_STRING (dend == end_match_1) |
| |
| /* Call before fetching a character with *d. This switches over to |
| string2 if necessary. */ |
| #define PREFETCH() \ |
| while (d == dend) \ |
| { \ |
| /* End of string2 => fail. */ \ |
| if (dend == end_match_2) \ |
| goto fail; \ |
| /* End of string1 => advance to string2. */ \ |
| d = string2; \ |
| dend = end_match_2; \ |
| } |
| |
| |
| /* Test if at very beginning or at very end of the virtual concatenation |
| of `string1' and `string2'. If only one string, it's `string2'. */ |
| #define AT_STRINGS_BEG(d) ((d) == (size1 ? string1 : string2) || !size2) |
| #define AT_STRINGS_END(d) ((d) == end2) |
| |
| |
| /* Test if D points to a character which is word-constituent. We have |
| two special cases to check for: if past the end of string1, look at |
| the first character in string2; and if before the beginning of |
| string2, look at the last character in string1. */ |
| #define WORDCHAR_P(d) \ |
| (SYNTAX ((d) == end1 ? *string2 \ |
| : (d) == string2 - 1 ? *(end1 - 1) : *(d)) \ |
| == Sword) |
| |
| /* Test if the character before D and the one at D differ with respect |
| to being word-constituent. */ |
| #define AT_WORD_BOUNDARY(d) \ |
| (AT_STRINGS_BEG (d) || AT_STRINGS_END (d) \ |
| || WORDCHAR_P (d - 1) != WORDCHAR_P (d)) |
| |
| |
| /* Free everything we malloc. */ |
| #ifdef REGEX_MALLOC |
| #define FREE_VAR(var) if (var) free (var); var = NULL |
| #define FREE_VARIABLES() \ |
| do { \ |
| FREE_VAR (fail_stack.stack); \ |
| FREE_VAR (regstart); \ |
| FREE_VAR (regend); \ |
| FREE_VAR (old_regstart); \ |
| FREE_VAR (old_regend); \ |
| FREE_VAR (best_regstart); \ |
| FREE_VAR (best_regend); \ |
| FREE_VAR (reg_info); \ |
| FREE_VAR (reg_dummy); \ |
| FREE_VAR (reg_info_dummy); \ |
| } while (0) |
| #else /* not REGEX_MALLOC */ |
| /* Some MIPS systems (at least) want this to free alloca'd storage. */ |
| #define FREE_VARIABLES() alloca (0) |
| #endif /* not REGEX_MALLOC */ |
| |
| |
| /* These values must meet several constraints. They must not be valid |
| register values; since we have a limit of 255 registers (because |
| we use only one byte in the pattern for the register number), we can |
| use numbers larger than 255. They must differ by 1, because of |
| NUM_FAILURE_ITEMS above. And the value for the lowest register must |
| be larger than the value for the highest register, so we do not try |
| to actually save any registers when none are active. */ |
| #define NO_HIGHEST_ACTIVE_REG (1 << BYTEWIDTH) |
| #define NO_LOWEST_ACTIVE_REG (NO_HIGHEST_ACTIVE_REG + 1) |
| |
| /* Matching routines. */ |
| |
| #ifndef emacs /* Emacs never uses this. */ |
| /* re_match is like re_match_2 except it takes only a single string. */ |
| |
| int |
| re_match (bufp, string, size, pos, regs) |
| struct re_pattern_buffer *bufp; |
| const char *string; |
| int size, pos; |
| struct re_registers *regs; |
| { |
| return re_match_2 (bufp, NULL, 0, string, size, pos, regs, size); |
| } |
| #endif /* not emacs */ |
| |
| |
| /* re_match_2 matches the compiled pattern in BUFP against the |
| the (virtual) concatenation of STRING1 and STRING2 (of length SIZE1 |
| and SIZE2, respectively). We start matching at POS, and stop |
| matching at STOP. |
| |
| If REGS is non-null and the `no_sub' field of BUFP is nonzero, we |
| store offsets for the substring each group matched in REGS. See the |
| documentation for exactly how many groups we fill. |
| |
| We return -1 if no match, -2 if an internal error (such as the |
| failure stack overflowing). Otherwise, we return the length of the |
| matched substring. */ |
| |
| int |
| re_match_2 (bufp, string1, size1, string2, size2, pos, regs, stop) |
| struct re_pattern_buffer *bufp; |
| const char *string1, *string2; |
| int size1, size2; |
| int pos; |
| struct re_registers *regs; |
| int stop; |
| { |
| /* General temporaries. */ |
| int mcnt; |
| unsigned char *p1; |
| |
| /* Just past the end of the corresponding string. */ |
| const char *end1, *end2; |
| |
| /* Pointers into string1 and string2, just past the last characters in |
| each to consider matching. */ |
| const char *end_match_1, *end_match_2; |
| |
| /* Where we are in the data, and the end of the current string. */ |
| const char *d, *dend; |
| |
| /* Where we are in the pattern, and the end of the pattern. */ |
| unsigned char *p = bufp->buffer; |
| register unsigned char *pend = p + bufp->used; |
| |
| /* We use this to map every character in the string. */ |
| char *translate = bufp->translate; |
| |
| /* Failure point stack. Each place that can handle a failure further |
| down the line pushes a failure point on this stack. It consists of |
| restart, regend, and reg_info for all registers corresponding to |
| the subexpressions we're currently inside, plus the number of such |
| registers, and, finally, two char *'s. The first char * is where |
| to resume scanning the pattern; the second one is where to resume |
| scanning the strings. If the latter is zero, the failure point is |
| a ``dummy''; if a failure happens and the failure point is a dummy, |
| it gets discarded and the next next one is tried. */ |
| fail_stack_type fail_stack; |
| #ifdef DEBUG |
| static unsigned failure_id = 0; |
| unsigned nfailure_points_pushed = 0, nfailure_points_popped = 0; |
| #endif |
| |
| /* We fill all the registers internally, independent of what we |
| return, for use in backreferences. The number here includes |
| an element for register zero. */ |
| unsigned num_regs = bufp->re_nsub + 1; |
| |
| /* The currently active registers. */ |
| unsigned lowest_active_reg = NO_LOWEST_ACTIVE_REG; |
| unsigned highest_active_reg = NO_HIGHEST_ACTIVE_REG; |
| |
| /* Information on the contents of registers. These are pointers into |
| the input strings; they record just what was matched (on this |
| attempt) by a subexpression part of the pattern, that is, the |
| regnum-th regstart pointer points to where in the pattern we began |
| matching and the regnum-th regend points to right after where we |
| stopped matching the regnum-th subexpression. (The zeroth register |
| keeps track of what the whole pattern matches.) */ |
| const char **regstart, **regend; |
| |
| /* If a group that's operated upon by a repetition operator fails to |
| match anything, then the register for its start will need to be |
| restored because it will have been set to wherever in the string we |
| are when we last see its open-group operator. Similarly for a |
| register's end. */ |
| const char **old_regstart, **old_regend; |
| |
| /* The is_active field of reg_info helps us keep track of which (possibly |
| nested) subexpressions we are currently in. The matched_something |
| field of reg_info[reg_num] helps us tell whether or not we have |
| matched any of the pattern so far this time through the reg_num-th |
| subexpression. These two fields get reset each time through any |
| loop their register is in. */ |
| register_info_type *reg_info; |
| |
| /* The following record the register info as found in the above |
| variables when we find a match better than any we've seen before. |
| This happens as we backtrack through the failure points, which in |
| turn happens only if we have not yet matched the entire string. */ |
| unsigned best_regs_set = false; |
| const char **best_regstart, **best_regend; |
| |
| |