graphics_WebGLPerformance: rev sources.

This revs the tests to commit 3729e8afac99:

In addition fix average computation/log(0) handling. 0ms should
basically be treated as 1ms for geometric average computation.
Now practically with the new revision 0ms doesn't even happen on
Samus, so we are kind of good for a while. If this happens with a
faster machine again we can always multiply |repeat| with 10 or so.

TEST=Ran on lumpy, link, samus.

Change-Id: Ie75b314979dc75e379b3d8788a91ad6f1e5d7059
Commit-Ready: Ilja Friedel <>
Tested-by: Ilja Friedel <>
Reviewed-by: Haixia Shi <>
7 files changed