Greatly simplify webrtc peerconnection test.

I don't see any reason to exercise 720p if it is available,
since video_WebRtcCamera is already doing that. I'm able to
greatly simplify the test (which will be nice if I add h264
support later).

Also fixes broken error handling and removes unnecessary
resolution management (video tags take the appropriate size
automatically, gUM selects a suitable constraint automatically
among the available ones, etc).

Also moves resolution check code to camera test, where it
belongs.

BUG=chromium:625241,chromium:628630
TEST=locally on link laptop

Change-Id: I14ba78fcb137ee688be4e82ac7ca1ceedb1634cc
Reviewed-on: https://chromium-review.googlesource.com/411842
Commit-Ready: Patrik Höglund <phoglund@chromium.org>
Commit-Ready: Rohit Makasana <rohitbm@chromium.org>
Tested-by: Rohit Makasana <rohitbm@chromium.org>
Reviewed-by: Rohit Makasana <rohitbm@chromium.org>
4 files changed
tree: a21c52164991c9208877a34f81bdabc648093a53
  1. apache/
  2. cli/
  3. client/
  4. contrib/
  5. database/
  6. docs/
  7. frontend/
  8. logs/
  9. packages/
  10. puppylab/
  11. results/
  12. scheduler/
  13. server/
  14. site_utils/
  15. test_suites/
  16. tko/
  17. utils/
  18. .gitignore
  19. .quickmerge_sentinel
  20. __init__.py
  21. COMMIT-QUEUE.ini
  22. common.py
  23. global_config.ini
  24. LGPL_LICENSE
  25. LICENSE
  26. metadata.chromium
  27. moblab_config.ini
  28. PRESUBMIT.cfg
  29. README.md
  30. ssp_deploy_config.json
README.md

Autotest: Automated integration testing for Android and Chrome OS Devices

Autotest is a framework for fully automated testing. It was originally designed to test the Linux kernel, and expanded by the Chrome OS team to validate complete system images of Chrome OS and Android.

Autotest is composed of a number of modules that will help you to do stand alone tests or setup a fully automated test grid, depending on what you are up to. A non extensive list of functionality is:

  • A body of code to run tests on the device under test. In this setup, test logic executes on the machine being tested, and results are written to files for later collection from a development machine or lab infrastructure.

  • A body of code to run tests against a remote device under test. In this setup, test logic executes on a development machine or piece of lab infrastructure, and the device under test is controlled remotely via SSH/adb/some combination of the above.

  • Developer tools to execute one or more tests. test_that for Chrome OS and test_droid for Android allow developers to run tests against a device connected to their development machine on their desk. These tools are written so that the same test logic that runs in the lab will run at their desk, reducing the number of configurations under which tests are run.

  • Lab infrastructure to automate the running of tests. This infrastructure is capable of managing and running tests against thousands of devices in various lab environments. This includes code for both synchronous and asynchronous scheduling of tests. Tests are run against this hardware daily to validate every build of Chrome OS.

  • Infrastructure to set up miniature replicas of a full lab. A full lab does entail a certain amount of administrative work which isn't appropriate for a work group interested in automated tests against a small set of devices. Since this scale is common during device bringup, a special setup, called Moblab, allows a natural progressing from desk -> mini lab -> full lab.

Run some autotests

See the guides to test_that and test_droid:

test_droid Basic Usage

test_that Basic Usage

Write some autotests

See the best practices guide, existing tests, and comments in the code.

Autotest Best Practices

Grabbing the latest source

git clone https://chromium.googlesource.com/chromiumos/third_party/autotest

Hacking and submitting patches

See the coding style guide for guidance on submitting patches.

Coding Style