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// Copyright (c) 2012 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef LOGIN_MANAGER_SYSTEM_UTILS_H_
#define LOGIN_MANAGER_SYSTEM_UTILS_H_
#include <stdint.h>
#include <time.h>
#include <unistd.h>
#include <string>
#include <vector>
#include <base/files/scoped_temp_dir.h>
#include <base/memory/scoped_ptr.h>
#include <base/strings/stringprintf.h>
#include <base/time/time.h>
#include <chromeos/dbus/service_constants.h>
namespace base {
class FilePath;
}
struct DBusPendingCall;
namespace login_manager {
class ScopedDBusPendingCall;
class SystemUtils {
public:
SystemUtils() {}
virtual ~SystemUtils() {}
// Sends |signal| to |pid|, with uid and euid set to |owner|.
// NOTE: Your saved UID is kept unchanged. If you expect to drop and regain
// root privs, MAKE SURE YOUR suid == 0.
virtual int kill(pid_t pid, uid_t owner, int signal) = 0;
// Returns time, in seconds, since the unix epoch.
virtual time_t time(time_t* t) = 0;
// Forks a new process. In the parent, returns child's pid. In child, 0.
virtual pid_t fork() = 0;
// Returns 0 if normal mode, 1 if developer mode, -1 if error.
virtual int IsDevMode() = 0;
// Returns: true if process group specified by |child_spec| exited,
// false if we time out.
virtual bool ProcessGroupIsGone(pid_t child_spec,
base::TimeDelta timeout) = 0;
virtual bool EnsureAndReturnSafeFileSize(const base::FilePath& file,
int32_t* file_size_32) = 0;
// Returns whether a file exists.
virtual bool Exists(const base::FilePath& file) = 0;
// Creates a uniquely-named read-only file under |dir|.
// Upon success, sets |temp_file| and returns true. Upon failure, |temp_file|
// remains untouched.
virtual bool CreateReadOnlyFileInTempDir(base::FilePath* temp_file) = 0;
// Generates a guaranteed-unique filename in a write-only temp dir.
// Returns false upon failure.
virtual bool GetUniqueFilenameInWriteOnlyTempDir(
base::FilePath* temp_file_path) = 0;
// Removes a file.
virtual bool RemoveFile(const base::FilePath& filename) = 0;
// Atomically writes the given buffer into the file, overwriting any
// data that was previously there. Returns true upon success, false
// otherwise.
virtual bool AtomicFileWrite(const base::FilePath& filename,
const std::string& data) = 0;
private:
DISALLOW_COPY_AND_ASSIGN(SystemUtils);
};
} // namespace login_manager
#endif // LOGIN_MANAGER_SYSTEM_UTILS_H_